Jammed targets may lock the source of the jam at all times
Affected ECM sources:
ECM Target Jammers
ECM Drones
ECM NPCs
Warp Disruption Field Generators:
Removed penalty to thrust
Removed reduction to mass
Interceptors:
Removed interdiction nullification from the following ships:
Claw
Crusader
Raptor
Taranis
Crow:
Agility reduced to 3.25 (was 3.7)
Damavik:
Low slots reduced to 3 (was 4)
Mid slots increased to 3 (was 2)
Events:
Events: challenge rewards can now be claimed directly from the info panel
Events: challenges will now list their objectives rather than their names in the info panel
Events: added a sound effect to challenge reward claiming
Graphics:
SKIN technology now has the ability to override the manufacturer logos of T2 hulls.
Additional dungeon assets have been upgraded to the latest shaders.
Modules:
Added Zero-Point Mass Entangler
High Slot Module
Can be fit to Heavy Interdictors
Reduces ship mass by 80%
Reduces ship velocity by 95%
Cannot activate Microwarp Drive modules while active
Thrust bonus from Afterburners reduced by 90%
Added Zero-Point Mass Entangler Blueprint
Miscellaneous:
Triglavian Bioadaptive Cache moved from Large Collidable Structure group to Precursor Cache group.
Defect Fixes:
Gameplay:
Activating a titan doomsday module will now prevent docking and tethering for the same 5 minute duration that currently blocks cloaking and jumping.
Titans now no longer deal area of effect damage to nearby ships when they are destroyed.
Left over Unsanctioned Labor Camps from the Dawn of Liberation event have been removed from distribution.
Graphics:
Adjusted the VFX on the Minmatar Battleship Typhoon with the Cryptic Mimesis SKIN active.
Corrected the occlusion map on the Gallente Frigate Incursus and variants.
Corrected a issue occasionally preventing display of the structure build effect.
Adjusted the dirt levels of the Caldari Strategic Cruiser Tengu.
Technical:
Improvements to server performance by no longer sending unused data to the client at starting a warp.
User Interface:
Resolved an issue where certain attributes (such as Maximum Velocity Bonus) for Abysal Modules would display with Green Text in the Show Info window despite them having a negative mutated value.