Hey folks. This is a quick update to the numbers that had been earlier posted in this thread.
As we announced in the Fanfest Structures presentation, we are planning a smaller change to market taxes than had been announced earlier. This more incremental change is intended to reflect the fact that some extra features such as contracts that are ideal for a market hub will not be released in Citadels until a future date. We also want to gain the ability to observe how the market adjusts to these smaller changes and then use that information to advise future tweaks.
The currently planned market tax values are:
3% Broker’s Fee
Reduced to 2.5% with skills and 2% with both skills and max NPC standings
Is sunk from the game in NPC stations, is paid to owners in outposts, is customizable and paid to owners in Citadels
Skills and standings don’t apply in player structures
Broker’s fee formula: 3% brokers fee – ([Broker Relation skill level]0.1 + [Faction Standing level]0.03 + [Corp Standing level]*0.02)
2 % Transaction Tax
Reduced to 1 % with max skills
Is sunk from the game in all locations and is not customizable
We intend to tweak these taxes further at a later point after contracts have been added to citadels. The exact values of that next round of tweaks would depend on the metrics after this first release.
We are also making an adjustment to the plan for reprocessing rigs in Citadels. The earlier plan had two security bands for reprocessing rig bonuses, one for highsec and another for low/null/wh. We are separating lowsec into its own band with intermediate reprocessing rig bonuses to preserve the advantage of nullsec refining.
The new values are:
Unrigged Citadel (in all areas of space): 50%
T1 rigged Highsec Citadel: 52%
T2 rigged Highsec Citadel: 54%
T1 rigged Lowsec Citadel: 55.12%
T2 rigged Lowsec Citadel: 57.24%
T1 rigged Null/WH Citadel: 58.24%
T2 rigged Null/WH Citadel: 60.48%