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Amarr Championship Day One Results

November 8, 2015

The first day of the Amarr Succession Trials are now over in what has become a very unique tournament. While the setup and execution of the tournament was identical to the Alliance tournament itself, the rules and compositions have been anything but.

The first weekend consisted of two unique elimination rounds designed to whittle down the number of participants from four per Royal House to one. For the first round of eliminations, each house was allowed to select from ships that best represented their house. The ship line-ups were as follows :

House Ardishapur Ruleset #1 (Used for Match 1 and Match 2):
Choose any four of the following ships, one for each team member (no ship type can be flown by more than one team member): Devoter, Oracle, Purifier, Sentinel, Sigil, Zealot

House Kador Ruleset #1 (Used for Match 3 and Match 4):
Choose any four of the following ships, one for each team member (no ship type can be flown by more than one team member): Crucifier, Executioner, Inquisitor, Magnate, Punisher, Tormentor
One pilot in the Inquisitor may fit remote repair modules if desired.

House Khanid Ruleset #1 (Used for Match 5 and Match 6):
Choose any four of the following ships, one for each team member (no ship type can be flown by more than one team member): Anathema, Curse, Damnation, Heretic, Malediction, Sacrilege, Vengance

House Kor-Azor Ruleset #1 (Used for Match 7 and Match 8):
Two team members fly Coercers, two team members fly Dragoons

House Sarum Ruleset #1 (Used for Match 9 and Match 10):
Choose any four of the following ships, one for each team member (no ship type can be flown by more than one team member): Absolution, Crusader, Guardian, Pilgrim, Retribution
One pilot in the Guardian may fit remote repair modules if desired.

House Tash-Murkon Ruleset #1 (Used for Match 11 and Match 12):
One team member flies a Legion, the other three team members fly Confessors

This produced some mixed and varied matches. You can watch the entire 6 and a half hours on the CCP twitch channel below or you can skip to the results. A follow up article will be added once these have been uploaded as individual videos.

Watch live video from CCP on www.twitch.tv
 

Each of the losing competitors from the first round are eliminated from the competition.

Round One House Eliminations
Red Team Score Score Blue Team Time
1 Rodj Blake 100 Vs 0 Laerise 07:12
2 Venix 0 Vs 100 SoulLess Zealot 03:58
3 Max Singularity 0 Vs 100 Fafer 03:49
4 Joshua Mistweaver 25 Vs 100 Ithica Hawk 04:40
5 Tyrrax Thorrk 100 Vs 0 Edeity 08:27
6 Damassya Kadesh 50 Vs 25 Soldarius 10:00
7 Aldrith Shutaq 25 Vs 100 Lysus 03:13
8 Uriel Paradisi 50 Vs 100 Morgaine Mighthammer 02:19
9 Elise Randolph 100 Vs 0 Smitty Uitra 15:00
10 Mitara Newelle 100 Vs 0 Flyinghotpocket 06:30
11 Chessur 25 Vs 100 Kelon Darklight 04:06
12 Raphael Saint 0 Vs 100 Rachea 06:41

 

Notable exits from this round included alliance tournament commentator Chessur and community favourite and self proclaimed Space Pope Max Singularity.

Round two began with some even more unusual ship restrictions, once again producing mixed matches.

House Ardishapur Ruleset #2 (Used for Match 13):
Every team member flies an Imperial Navy Slicer

House Kador Ruleset #2 (Used for Match 14):
Choose one Tech 1 or Navy Battlecruiser (Navy Harbinger, Harbinger, Prophecy, Oracle) and three basic T1 Cruisers (Arbitrator, Augoror, Maller, Omen) (no ship type can be flown by more than one team member).
One pilot in the Augoror may fit remote repair modules if desired.

House Khanid Ruleset #2 (Used for Match 15):
Every team member flies a Curse

House Kor-Azor Ruleset #2 (Used for Match 16):
Choose any four of the following cruisers, one for each team member (no ship type can be flown by more than one team member): Arbitrator, Augoror, Omen, Maller, Augoror Navy Issue, Omen Navy Issue, Sacrilege, Zealot, Devoter, Curse, Pilgrim
One pilot in the Augoror may fit remote repair modules if desired.

House Sarum Ruleset #2 (Used for Match 17):
Every team member flies a Retribution

House Tash-Murkon Ruleset #2 (Used for Match 18):
Choose any four of the following battleships, one for each team member (no ship type can be flown by more than one team member): Apocalypse Navy Issue, Armageddon Navy Issue, Apocalypse, Armageddon, Abaddon

Round Two House Eliminations
Red Team Score Score Blue Team Time
13 Rodj Blake 25 Vs 100 SoulLess Zealot 04:27
14 Fafer 25 Vs 100 Ithica Hawk 07:29
15 Tyrrax Thorrk 50 Vs 100 Damassys Kadesh 15:00
16 Lysus 100 Vs 25 Morgaine Mighthammer 04:57
17 Elise Randolph 25 Vs 100 Mitara Newelle 09:55
18 Kelon Darklight 75 Vs 25 Rachea 10:00

 

The result of these matches mean that the following have been selected as champions to represent their respective houses.

The Amarr Championship will conclude next weekend with the opening match starting at 15:00 UCT.