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Amarr Champions Announced

October 19, 2015

Following the assassination of Empress Jamyl by a Drifter fleet, the Royal Houses of Amarr must hold a championship to decide who will sucseed the throne of the Amarr Empire. Each royal family will be represented by teams of capsuleers. The winning teams sponsor will be named Emperor/Empress of Amarr. The losing sponsors will be required to perform The ‘Shathol’Syn ritual’ and commit honourable suicide to prevent any possible power conflicts once the new Emperor/Empress is crowned.

For the last couple of months CCP has been accepting applications to the tournament. On Friday CCP announced the teams for the Amarr Championship and they which includes some well-known names such as Chessur, Elise Randolph, and Max Singularity. The Champions and their team-mates will fight against each other in a round robin tournament on the 14th and 15th of November which will be broadcast live on EVE TV. The two teams that achieve the highest scores will move onto the finals, which will be held live on stage at Fanfest 2016 on April 22nd. Both teams competing in the finals will be flown to Iceland by CCP where they will fight in a best of 5 series. The winner of the series becoming the new champions and the heir they represent will then be crowned the new leader of the Amarr Empire. The full list of competitors are as follows:

(The original post can be found here.)

Hello Players

We’re pleased to announce the full list of contenders participating in the Amarr Championships. These pilots are currently assembling their teams, and we will be announcing the full list of retainers flying with each contender once they have been confirmed.

House Ardishapur:
Rodj Blake
Venix
SoulLess Zealot
Laerise

House Kador:
Max Singularity
Joshua Mistweaver
Ithica Hawk
Fafer

House Khanid:
Tyrrax Thorrk
Damassys Kadesh
Soldarius
Edeity

House Kor-Azor:

Aldrith Shutaq
Uriel Paradisi
Morgaine Mighthammer
Lysus

House Sarum:

Elise Randolph
Mitara Newelle
Flyinghotpocket
Smitty Uitra

House Tash-Murkon:

Chessur
Raphael Saint
Rachea
Kelon Darklight

 

What Alliances do the teams represent?

http://i.imgur.com/gxMMh2l.jpg

Chart By reddit user Bulaba0

 

So, what are the rules for the Amarr Championship, and what can we expect?

Like the All­­­­­iance Tournament, the Amarr Championships has a set of rules for matches. However, unlike the Alliance Tournament, there’s a few differences, the main one being that the types of ships permitted in each round of the tournament is fixed, and will change from round to round. For example, in the first round, all pilots may be required to fly Frigates only, while in the second round, teams may only be able to fly Curses. Additionally, each of the houses will have different ship types permitted in their own selection stages. The ships permitted in each round will be released the day before the match occurs. While we realize that this gives teams a small amount of time to prepare their fittings, being able to come up with setups under time pressure is part of the challenge. Additionally for the finals, teams will be required to come up with their fittings for each round before the event without the assistance of members outside of their team.

As such, you need to make sure that members of your team can fly all sub-capital Amarr ships other than Mauraders, Black Ops and Tech 2 Industrial ships. You will not be required to fly ships that require any racial ship skills other than Amarr (this includes Sansha, Blood Raider and Sisters of EVE). Khanid Innovations ships (such as Vengeance, Damnation, and Sacrilege) are included in the list of ships that may be used in the ship restrictions. Additionally, unique Amarr ships (such as the Vangel, Malice, and Armageddon Imperial Issue) will not be used.

More specific rules will be posted at a later date, and the dev-blog announcing the Amarr Championship can be found here.

What prizes are up for grabs for the victors, apart from fame?

Again, like the Alliance Tournament, the Amarr Championships offer a set of unique prizes.

The two teams that reach the finals will receive flights, accommodation and entry to Fanfest 2016 from CCP.

Each member of the team that wins the championship will receive a Gold Magnate, and a special physical coin commemorating their victory. The Captain of the winning team will also receive a Cross of the Sacred Throne Order, and will have an in-game memorial created for them.

The team that loses in the final will receive a similar coin to the winning team.

All pilots on teams selected as champions for their house other than the winning team will be given a Silver Magnate (this includes the team that loses in the finals).

In anticipation of the Tournament, both the Gold and Silver Magnate have been rebalanced. Their stats are shown below, without taking into account pilot skills:

Gold Magnate

Amarr Frigate skill bonuses per level:
10% reduction in Small Energy Turret activation cost
25% bonus to Small Energy Turret damage

Role Bonuses:
50% bonus to Small Energy Turret optimal range
20% bonus to all Armor Resistances

Slot layout: 3H, 4M, 6L, 3 turrets
Fittings: 65 PWG, 225 CPU
Defense (shields / armor / hull): 500 / 1750 / 1000
Capacitor (amount / recharge rate / average cap per second): 1275 / 425s / 3
Mobility (max velocity / agility / mass / align time): 500 / 2.2 / 1,500,000 / 4.57s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 45km / 725 / 6
Sensor strength: 15 Radar
Signature radius: 30
Cargo capacity: 300

Silver Magnate

Amarr Frigate skill bonuses per level:
10% reduction in Small Energy Turret activation cost
20% bonus to Small Energy Turret damage

Role Bonuses:
50% bonus to Small Energy Turret optimal range
20% bonus to all Armor Resistances

Slot layout: 3H, 4M, 5L, 3 turrets
Fittings: 60 PWG, 200 CPU
Defense (shields / armor / hull): 400 / 1400 / 800
Capacitor (amount / recharge rate / average cap per second): 900 / 300s / 3
Mobility (max velocity / agility / mass / align time): 450 / 2.2 / 1,500,000 / 4.57s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 40km / 700 / 6
Sensor strength: 13 Radar
Signature radius: 30
Cargo capacity: 250

It will be exciting to see which Royal House will be victorious, and have their heir named Emperor or Empress of Amarr. With November approaching fast, are you looking forward to the Amarr Championship? Let us know in the comment section below!