During my time playing this wonderful game I have noticed many groups come and go. Some have been spectacular others were simply not. A common theme to a lot of groups successes comes from their drives to achieve what they have set out to do, an example of this could be the massive B-R5RB fight that happened in January 2014. This fight occurred because of a war waged by the N3/PL forces against the RUS forces on the eastern side of New Eden, CFC was introduced into this war because allegedly they wanted to help out their Russian friends. In reality the CFC coalition got involved as they had their own grudges to settle against the N3/PL side from previous wars that had taken place. Throughout this war the CFC/RUS forces were mainly dominating the battlefields with the exception of one or two fights. Towards the end of this war CFC, on a high from its many victories, decided to hell camp the Nulli Secunda (S2N) staging system of 0-W778. S2N forces losing many battles were becoming very unmotivated forming many grudges against the CFC, which still exist today, giving them the fuel they needed to collectively strike back at their oppressors. The N3/PL forces capitalised on this advance and pushed back the defenders causing the Russians to fall back to both the Curse and Stain NPC null sec regions. Who knows maybe the Russians hold a grudge so strong they are just biding their time until they strike back!
Above is an example of a large scale grudge match between the big coalitions but out there in the universe there are many many smaller examples of grudges. For example in high sec regions an alliance called CODE. exists, a quote from the CODE. website explains their purpose quite well;
‘Highsec miners may say they come for the ice and ore, but I give them what they really need: Purpose, dignity, structure, order, guidance, leadership. They ask what I am “saving” them from. I save the miners from themselves.’
As can be imagined this has upset hundreds if not thousands of Eve Online players since CODE.’s conception. Over time and the course of many mining barge and freighter losses grudges have formed to the point where we have seen players try to take a stand against the ‘menace’ that is CODE. From all of the attempts to get rid of CODE. a community has been formed in-game which flies under the channel ‘Anti-ganking’, which is standing the test of time. This community has successfully countered gank attempts such as the following. For every successful entity there is also an unsuccessful counterpart, in this case a player called JTClone Ares, who only held a grudge as long as it suited him.
To me personally I feel like grudges are a huge factor in the thought process of everyone in the game whether you be a ‘tyrannical’ leader such as The Mittani or a lowly eve online player such as Auroch Uruz. I would like to know in the comments below what your thoughts on this topic are, and if you have had any grudges relating to eve in the past what they were over.