Tournament fans!

In this blog we want to go over the timeline of this year's Alliance Tournament, how your alliance can apply to take part, and last but not least…what the rules are be this year!

(To discuss the contents of this blog please head over to this comment thread)

There will be more information coming soon, including a blog about this year's prizes. But right now we want to give you the information you need to start planning and signing up!

As we discussed at Fanfest when we announced Alliance Tournament 2018, we've entered a partnership with EVE_NT to co-produce the tournament with us this year and broadcast all four weekends…as well as the feeder rounds weekend (yep we're doing, feeder rounds again!)

The Tournament broadcasts will be of the highest quality as in the past and will have commentators from both sides of the Atlantic as well as from CCP.

EVE_NT & CCP will then host a finals viewing party in Nottingham on the last day of the tournament (details about how to attend will come later)

Participation and sign-ups

To fly with an alliance in the Alliance Tournament 2018 you will need to have been a member of that alliance by downtime this Tuesday (2018-05-22, 11:00 UTC). As we are giving a window for players to move themselves to their home alliance, we will not be making any exceptions for anyone that has not joined their alliance after this date. If you are unable to move alliances before the deadline, please eve-mail the character ‘IGC Alliance Tournament’. If you have other membership issues (such as being kicked accidentally from corp) after the deadline, please also contact this character. As always, each alliance may only field one team.

Sign-ups for teams are open as of this blog, and prospective teams can have their alliance executor fill out this form. Signups are open until 2018-05-27 23:59 UTC. We will be offering places similar to last year, with the top 16 teams returning from the last Alliance Tournament having the option to directly enter the tournament at a cost of 2500 PLEX. Executors must complete this form to claim their top 16 place. Any slots unused by returning teams will be distributed in the secret auction.

16 additional spots in the tournament will be available in a secret auction that opens as of this news item and closes on 2018-05-27 23:59 with the team signups. Minimum bid for the secret auction is 2500 PLEX, and bids are only accepted in increments of 250 PLEX. Initial bids are made via the signup form. In the event of tied bids, the bid submitted first will be accepted. Auction results will be announced on 2015-05-28.

The final 32 positions in the tournament will be awarded based on feeder rounds using the AT XV rules (including a maximum team size of 10 pilots) but with minor differences. The format of the feeder rounds will depend on the number of teams entering. These rounds will be played on 2018-06-09 and 2018-06-10 on Thunderdome. Entry to the tournament through the feeder round costs a 2500 PLEX deposit, which will be refunded if the team competes and does not win their matches in the feeder round.

Teams (including all those participating in the feeder rounds) will be granted access to Thunderdome as soon as possible so that teams can practice. For more information on Thunderdome and its availability in the lead up to the feeder rounds and the tournament, please keep watching the EVE Alliance Tournament Discussion forum. If you have any issues signing up or have other questions, please eve-mail the character ‘IGC Alliance Tournament’ in game.

*P.s. Please note that the official tournament character and point of contact, ‘IGC Alliance Tournament’, is co-operated by CCP and EVE_NT leadership who are under contract and NDA with CCP.

P.p.s Also note that as before, any attempts to impersonate official characters for any reason (let alone to scam or phish for information) will be met with extreme prejudice.*

CharacterIGC

IGC Alliance Tournament – Eagerly awaiting to hear from EVE's best PVP alliances

IMPORTANT DATES

Team Signups Open: Now! Alliance Member Cutoff: 2018-05-22 @ 11:00 UTC Team Signups Close: 2018-05-27 @ 23:59 UTC Feeder Rounds: 2018-06-09 & 2018-06-10 Alliance Tournament XVI: Weekends during 2018-07-28 to 2018-08-18

RULES

  • This is a single-stage, double elimination tournament with 64 teams allowed to enter.

  • As a player, you may only compete for a single alliance, regardless of how many player-accounts you own.

  • All competing pilots must be members of the alliance for which they are competing and have been a member of that alliance by May 22th 2018 at 23:59 UTC.

  • All alliance members are eligible to compete in any match in which their alliance is taking part, subject to all applicable rules; team lineups do not have to remain the same between games.

  • Please note that both the format and match rules are subject to change. It is strongly advised that participants watch the tournament forum regularly for announcements.

Summary of major changes from the previous Alliance Tournament

  • This tournament is sponsored by the Society of Conscious Thought in celebration of the 15th anniversary of the dawn of the capsuleers age. SOCT ships have a reduced point cost

  • The maximum number of copies of any given ship that may be brought by a team in a match has been reduced to one

  • Point costs have been adjusted for a number of ship groups

  • All matches in the main tournament will now have 3 bans per team. The feeder rounds will continue to operate with 2 bans per team

  • Combat drones are once again limited to T1 only

  • The rules surrounding flagships have been changed significantly (T2 BS allowed as flagships, flagships count towards the single unique ship per team composition limit, changes to the module groups that are allowed to be upgraded on flagships to give the Bhaalgorns a year off)

  • Abyssal (Mutated) Modules are not allowed except on flagships within the module groups that may be legally upgraded to high metalevels
  • Triglavian ships are allowed and are considered to be tech one for point values

  • The tournament schedule has been adjusted this year to reduce the total number of days by one. The elimination bracket finals and grand finals will occur on Saturday August 18th alongside a finals day party in Nottingham, UK which will be advertised in more detail later

  • The two series on the final day of the tournament will have an extra wrinkle added to their rules: in each series whenever a team wins a match they will be banned from using any of the ships they fielded in that match for the rest of the series

Note on changes to ship and module balance

  • Changes to ship and module balance for EVE will always follow their own schedule independent of the tournament schedule and will never be delayed to avoid the tournament. This means that major changes can occur in the period between the release of tournament rules and the tournament itself, or even during the tournament period. All teams are impacted equally by such changes and the ability to quickly adjust to such changes is part of what separates the best tournament teams from the rest.

  • Teams should keep this in mind when making their plans and keep a close eye on CCP communications for the earliest look at potential changes.

Collusion rules

  • Each team must be working towards its own victory in each match and in the tournament overall, not the victory of any other team.

  • “B Teams” and two teams acting as one team are NOT allowed.

  • Since collusion rules are inherently susceptible to being gamed, the final authority on all issues of potential collusion is the CCP tournament staff. We strongly advise teams not to try to push to the edges of what may be considered appropriate.

  • Teams are allowed to scrimmage against each other in order to practice for the tournament if they wish.

  • Setting up “house rules” for matches in the Alliance Tournament will be considered collusion and is NOT allowed.

  • Shared leadership, shared theorycrafting, shared planning, shared logistics, and free sharing of resources between teams are all NOT allowed.

  • Making deals with other teams to split prizes if either team wins is NOT allowed.

  • In cases where two alliances represent one political entity in the game and wish to compete as one merged entity in the tournament, alliance executors may contact the character “IGC Alliance Tournament” and request that they be allowed to enter the tournament as one team. CCP will consider all such requests on their merits.

Match rules

  • Teams can field up to ten pilots on the battlefield.
  • Fights are limited to 10 minutes. If a fight reaches time, it will be stopped and whichever team has the higher total points value will be declared the winner. See "Victory Conditions", below.
  • Intentional pod killing is NOT allowed and may result in the offender being punished. All podkills will be reimbursed.
  • The match simulation is taken as is. Teams are advised to spend the pre warp-in time to verify that their ships are completely operational.

Penalties

A player found breaking any rules can be penalized to various degrees, depending on the severity of the offence. All penalties are incurred at the tournament referee's discretion. Decisions are final. Penalties may be levied against a player or team and may include, but are not limited to:

  • Points deduction
  • Reducing the offending ship(s) shield / armor / hull / capacitor to 50%
  • Involuntary moving of the offending ship(s)
  • Removal from the fight
  • Ban from competing for one or more matches
  • Ban from competing for the remainder of the tournament, and/or any future tournaments
  • The referees can call a match null and void or declare a result if they believe that one of the teams is not competing. This tournament is designed to showcase the talents of pilots and should be entertaining.

Format

The format of the tournament will be a modified double-elimination setup which will culminate in a best-of-5 match final. The third place will go to the loser of the final Elimination bracket match.

Feeder round specific rule variations

The feeder round taking place on the weekend of June 9-10 2018 and will use these ATXVI rules with the following exceptions:

  • The tournament structure of the feeder round will be determined by EVE_NT and CCP staff based on the number of teams that apply.
  • The feeder round will take place on the Thunderdome event server instead of the Tranquility live server
  • Flagships are not allowed in the feeder round
  • All unique special edition ships are banned in the feeder round
  • Each team in the feeder round matches will have 2 bans

Place & Tactics

  • Captains must be online and available 45 minutes prior to the match to make their ban choices. Further details on bans can be found in the subsection Ships and bans.

  • Participants should be prepared, in their chosen ships, and in a fleet 20 minutes before their scheduled fight time. Prior to being teleported to the match system all pilots must be docked in a station, not in an Upwell structure or undocked in space. Teams will be brought by a GM to a solar system in uncharted space and designated as Team 1 and Team 2. If you are not ready within this time allocation, you will be disqualified from this match and the opposing team will be given an automatic win.

  • There are eight entry locations in the system which serve as start off points. Four entry locations are marked for Team 1 and four marked for Team 2. Teams will be moved to the entry location of their captain's choosing. Once the teams are in system, all instructions will be given by the referee in local chat. You must keep an eye on that channel at all times once in system.

  • Once word is given, teams warp in to the arena beacon specified, at a range of their choosing, up to a maximum of 50 km. Team members are allowed to warp in at different ranges.
  • Once instructed to warp by CCP staff all team members must warp promptly to the arena. Soon after allowing teams to warp the referee will once again lock warp functions and any team members that have not yet initiated warp will be subject to penalties at the referee’s discretion. This rule is enforced to prevent teams from scouting out the opposing team with some of their pilots before deciding on the warpin distance for other team members.

  • The arena will measure 125 km radius around the central beacon.

  • The arena contains nine Mobile Micro Jump Unit structures, one placed in the center and eight placed 87km away from the center in the direction of each of the eight team beacons. These outer structures form a cube around the center of the arena with sides approximately 100km in length. These Mobile Micro Jump Units are indestructible and usable by all.

  • The host will begin a countdown. When the countdown ends, the host will break target locks of all ships in the arena.

  • If a player warps out/leaves the arena, his/her ship will be destroyed. This includes disconnection emergency warps. This rule is in effect before and during the match.

  • Warping within the arena is NOT allowed.

  • Boarding a ship during the match is NOT allowed.

  • Deploying cargo containers, anchorable items, upwell structures or mobile structures into space is NOT allowed. Dropping regular jettison containers is allowed.

The following restrictions are in place after teams have warped to the arena beacon, until the match begins:

  • Locking players before the match starts is NOT allowed.

  • Activating aggressive or targeted modules before the match starts is NOT allowed.

  • Launching drones before the match starts is NOT allowed.

  • Moving before the match starts is NOT allowed.

  • Beginning the activation cycle of a Micro Jump Drive or Mobile Micro Jump Unit before the match starts is NOT allowed.

Ships & Points

  1. Each team has 100 points with which to select their ships.
  2. Each team may have up to 10 ships on the battlefield.
  3. Teams may field no more than 1 of a given ship. This applies to specifically named ships only and not ship hulls. For example, 1 Merlin, 1 Hawk, and 1 Harpy would be legal.
  4. Teams may field no more than 1 logistics cruiser, or 1 tech one support cruiser, or 2 T1/T2 logistics/support frigates in each match.
  5. Teams may field no more than one unique special edition ship or flagship in any given match.
  6. The current list of unique special edition ships includes: Apocalypse Imperial Issue, Armageddon Imperial Issue, Megathron Federate Issue, Raven State Issue, Tempest Tribal Issue, Guardian-Vexor, Mimir, Adrestia, Vangel, Etana, Moracha, Chameleon, Fiend, Rabisu, Stratios Emergency Responder, Gold Magnate, Silver Magnate, Freki, Utu, Malice, Cambion, Chremoas, Whiptail, Imp, Caedes, Victor, Virtuosso
  7. Ship point values are as follows. Ship types not listed in the table are not allowed.
  8. The Nestor, Marshal, Enforcer, Pacifier, and Monitor are NOT allowed.
  9. Previous Alliance Tournament prize ships that have both T2 and Faction status fall under their T2 classes for point values.
  • Battleship, Pirate Faction – 23
  • Marauder – 22
  • Battleship, Navy Faction – 21
  • Black Ops Battleship – 20
  • Battleship (other than the Praxis) – 19
  • Command Ship – 18
  • Praxis – 17
  • Logistics Cruiser – 17
  • Strategic Cruiser – 15
  • Combat Battlecruiser, Navy Faction – 15
  • Combat Battlecruiser (other than the Gnosis) – 13
  • Heavy Interdictor – 13
  • Tech 1 Support Cruiser – 11
  • Attack Battlecruiser – 11
  • Gnosis – 11
  • Recon Ship – 11
  • Heavy Assault Cruiser – 11
  • Cruiser, Pirate Faction – 10
  • Cruiser, Navy Faction – 8
  • Command Destroyer – 6
  • Tech 1 Disruption Cruiser – 6
  • Tactical Destroyer – 5
  • Electronic Attack Frigate – 5
  • Assault Frigate – 5
  • Cruiser – 4
  • Frigate, Pirate Faction – 4
  • Covert Ops Ship – 4
  • Interdictor – 4
  • Logistics Frigate – 3
  • Frigate, Navy Faction (including Navy Disruption Frigates) – 3
  • Tech 1 Disruption Frigate – 3
  • Stealth Bomber – 3
  • Interceptor – 3
  • Destroyer (other than the Sunesis) – 3
  • Tech 1 Industrial Ships – 2
  • Frigate – 2
  • Rookie Ship, Pirate Faction – 2
  • Tech 1 Support Frigate – 1
  • Sunesis – 1
  • Rookie Ship – 1

Fitting restrictions

All T1 and T2 modules are allowed, with the following exceptions:

  • All Remote Armor Repair modules and Remote Shield Transfer modules are NOT allowed, EXCEPT on ONE of: A Logistics Ship, a Tech 1 Support Cruiser; or on up to TWO Tech 2 Logistics Frigates or Tech 1 Support Frigates
  • A combination of T1 and T2 repair frigates is allowed if desired (so ONE T2 logistics frigate alongside ONE T1 support frigate is allowed)
  • Note that Strategic Cruisers are NOT allowed to fit remote repair modules in this tournament.
  • Only ONE Remote Capacitor Transmitter module is allowed per ship.
  • The Ancillary Shield Boost module will be restricted to a maximum of one per ship.
  • Warp Disruption Field Generators are restricted to a maximum of one per ship
  • Micro-jump field generators are NOT allowed
  • The Bastion Module is NOT allowed
  • Cloaking devices are NOT allowed
  • Target Spectrum Breakers are NOT allowed
  • Faction, COSMOS, deadspace and officer modules are NOT allowed (except within specified groups on a flagship)
  • Abyssal (Mutated) modules are NOT allowed (except within specified groups on a flagship)
  • T1 Rigs are allowed. T2 Rigs are NOT allowed
  • Cap Boosters are allowed.
  • Micro-jump drives are allowed.
  • Polarized weapons are allowed.
  • Stasis Grapplers are allowed.
  • Command Bursts are allowed.

All T1 and T2 ammunition, missiles and charges are allowed, with the following exceptions:

  • Remote Sensor Dampener and Weapon Disruptor Scripts are NOT allowed
  • Pirate Faction ammunition is NOT allowed.
  • Navy Faction ammunition, missiles and capacitor boosters are allowed.

  • T1 (Tech One) combat and sentry drones are allowed. T2, faction, augmented and integrated combat and sentry drones are NOT allowed. The Gecko is NOT allowed.
  • Only T1 logistics drones are allowed. T2 logistics drones are NOT allowed.
  • All electronic warfare drones are allowed.

  • Attribute Enhancers that give bonuses to anything other than perception, intelligence, willpower, memory, and charisma are NOT allowed.
  • Genolution "CA-" implants are NOT allowed.
  • With the exception of Leadership Mindlinks, ONLY Hardwirings that have a name ending in "1", "2" or "3" are allowed.
  • All Leadership Mindlinks (including navy mindlinks) are allowed.
  • Boosters (drugs) are NOT allowed.

Flagships

NOTE: The Flagship rules have changed significantly this year

  • Any T1 battleship, T2 battleship, or faction battleship may be designated as a flagship.
  • Team captains must indicate to the host managing their match if they intend to use their flagship in any given match, and which pilot is flying the flagship.
  • Flagships may ignore meta level restrictions for the following module types (this means they may fit faction, officer, cosmos, deadspace, and abyssal (mutated) versions):

  • Turrets and Missile Launchers
  • Smartbombs
  • Afterburners and Microwarpdrives
  • Warp Scramblers, Warp Disruptors, and Stasis Grapplers
  • Target Painters
  • Sensor Boosters and Signal Amplifiers
  • Overdrives, Nanofiber Internal Structures, and Inertial Stabilizers
  • Weapon and Drone Upgrade Modules
  • Armor Plates and Shield Extenders
  • Damage Controls
  • ONE Shield Booster or up to TWO Armor Repairers

  • Flagship ship types must be decided in advance and their ship type submitted to the character named “IGC Alliance Tournament” via EVEmail no later than June 30th 2018. The fittings for a flagship do not have to be disclosed. The names of flagships do not have to be disclosed or remain constant. Fittings may also be changed from match to match.

  • All flagship hull types will be published in the flagships section of the EVE Online Alliance Tournament site following the deadline date.
  • A flagship may be fielded in any match, even if its ship type has been banned, and counts as a normal ship in every way other than the ones defined above.

  • A flagship counts towards the limit of one unique ship per team, meaning that if a flagship is fielded no unique special edition ships may be fielded alongside it.

  • Flagships must still follow all non-metalevel based fitting restrictions, including any restrictions that ban module types or limit the number of a certain module that can be fitted.

  • A flagship costs the same points value as for a normal ship of its type.

  • You are under no obligation to field your flagship in any given match.

  • If your flagship is destroyed, it may not be fielded again during the tournament.

Victory Conditions

  • During a match, a team scores points for each enemy ship it kills, equal to the tournament points value of that ship. The team that has scored the most points at the conclusion of the match, or that destroys the entire opposing team, is the winner.

  • If a team chooses to field less than 100 points, non-fielded points count towards the opponent's score.

  • If a fight is tied after 10 minutes, time dilation will be used to progressively speed up the tournament solar system and encourage a prompt end to the match.

  • In the very unlikely case that a fight is tied after 15 minutes, the victory will be awarded to the team that had more collective potential team DPS at the beginning of the match, as measured by the tournament automated “attack bar”.

Ship Bans

  • Banning of ships will occur before all matches.

  • Team captains must be online and available to conduct ship bans 45 minutes before the start of each match. At 44 minutes before each match if the captain is unavailable their team’s bans are forfeit.

  • In the feeder rounds each team gets two bans.

  • In all four weekends of the main tournament each team gets three bans.

The way the banning phase works is as follows:

  • The team which starts the banning phase is decided randomly.

  • All ships that are eligible for competition are eligible for banning.

  • In the feeder rounds bans are done in 1 – 2 – 1 order. For example: Team A will take the first ban, Team B will take the second and third ban, and Team A will finish the banning phase with the fourth ban.

  • In all four weekends of the main tournament bans are done in a 1 – 2 – 2 – 1 order.

  • Each ban has a time limit of one minute; if no ship is selected within that timeframe the ban is forfeit.

  • Once the bans start, a drop down menu will appear where you select the ship to ban. You can type the name of the ship to speed up the process.

  • Please be aware that banning a ship will not remove it from the list. Selecting the same ship type twice is a wasted ban.

  • Each ban targets a specific ship type and not a ship class or other hull. For example, banning the Harpy would not exclude the Hawk or frigates in general.

  • Teams should endeavor to have multiple ship setups available as bans may impact your primary team setup. No additional time will be given if teams do not have eligible ships available.

  • During the final day of competition, some matches will require teams to be ready within 15 minutes after the completion of banning. We expect that many teams will find this time limit challenging. The best teams in New Eden will be the ones that can adapt quickly.

  • All bans apply to both teams equally.

Additional Rule Variation for the Final Day

  • This year there will be an additional adjustment to the rules for the two series that take place on the final day of the tournament (August 18th): the best of three elimination bracket final series and the best of five grand final.

  • For these two series, any time a team wins a match they will not be allowed to bring any of the ship types they fielded in that match for the rest of the series. The losing team in each match will be free to bring the ship types they lost with again if they wish.

  • These restrictions reset at the end of each series (so the team that wins the elimination bracket final series will enter the grand finals with a clean slate and all their ships once again available for use).

25,497 Comments

  1. It’s very simple to find out any topic on net as compared
    to textbooks, as I found this paragraph at this web
    site.

    September 20, 2019 at 13:58 Reply
  2. Finally, your web site should also be a crucial portion of your SEO strategy,
    especially since this is where interested and prospective customers are led
    to. They should check if the corporation has successfully managed other campaigns, of
    course, if they have placed other websites on top with
    the list on search engines like google. Finally, the site needs to have links pointing toward it from external sources.

    September 20, 2019 at 14:01 Reply
  3. Hi, i read your blog occasionally and i own a similar one
    and i was just curious if you get a lot of spam remarks?
    If so how do you stop it, any plugin or anything you
    can recommend? I get so much lately it’s driving me crazy so any assistance is very much appreciated.

    September 20, 2019 at 14:04 Reply
  4. Great beat ! I would like to apprentice even as you amend
    your web site, how could i subscribe for a weblog website?
    The account aided me a applicable deal. I had been a little bit familiar of this your broadcast provided brilliant clear
    concept

    September 20, 2019 at 14:05 Reply
  5. So you, as the restorer, have to set realistic goals as to exactly what parts of the car you are going to restore to their original states and what parts of the car you
    are willing to restore “as close as possible” to their
    original states. The turbo 4-banger in the Volkswagon GTI Mk5
    is fairly unique among such engines in that
    it produces huge amounts of torque at a relatively low number of RPMs.

    According to Campbell Fuller, spokesman for the ICA, buyers need to contact their insurer before agreeing to a purchase.

    September 20, 2019 at 14:10 Reply
  6. Way cool! Some extremely valid points! I appreciate
    you writing this write-up plus the rest of the site is extremely
    good.

    September 20, 2019 at 14:10 Reply
  7. It’s a shame you don’t have a donate button! I’d most certainly donate to
    this superb blog! I guess for now i’ll settle for bookmarking and adding your RSS feed to my Google account.
    I look forward to brand new updates and will talk about this blog with my Facebook group.

    Chat soon!

    September 20, 2019 at 14:13 Reply
  8. It’s really very complex in this busy life to listen news on Television, thus I only use the web for that reason, and take the most up-to-date news.

    September 20, 2019 at 14:20 Reply
  9. Hmm is anyone else experiencing problems with the pictures on this blog loading?

    I’m trying to figure out if its a problem on my end or if it’s the blog.
    Any feedback would be greatly appreciated.

    September 20, 2019 at 14:21 Reply
  10. Hello, I desire to subscribe for this weblog to obtain most up-to-date updates, thus where can i
    do it please help out.

    September 20, 2019 at 14:23 Reply
  11. You actually make it appear so easy together with your
    presentation however I to find this matter to be really something
    which I believe I’d by no means understand. It sort of feels too complicated and
    very vast for me. I am taking a look forward for
    your subsequent post, I’ll attempt to get the hold of
    it!

    September 20, 2019 at 14:25 Reply
  12. I’m really enjoying the design and layout of your site.
    It’s a very easy on the eyes which makes it much more enjoyable for me to come
    here and visit more often. Did you hire out a developer to create your theme?
    Outstanding work!

    September 20, 2019 at 14:25 Reply
  13. Spot on with this write-up, I absolutely think this website needs
    a lot more attention. I?ll probably be returning to see more, thanks for the
    advice!

    September 20, 2019 at 14:26 Reply
  14. Hey very nice blog!

    September 20, 2019 at 14:29 Reply
  15. I’d like to thank you for the efforts you’ve put
    in penning this blog. I really hope to check out the same high-grade blog posts
    by you in the future as well. In fact, your creative writing abilities has inspired me to get my own blog now 😉

    September 20, 2019 at 14:29 Reply
  16. It’s a shame you don’t have a donate button! I’d definitely donate
    to this excellent blog! I guess for now i’ll settle for book-marking and adding your RSS feed to
    my Google account. I look forward to brand new updates and will talk about
    this site with my Facebook group. Chat soon!

    September 20, 2019 at 14:29 Reply
  17. It’s going to be finish of mine day, except before
    end I am reading this wonderful paragraph to increase
    my knowledge.

    September 20, 2019 at 14:32 Reply
  18. I am genuinely happy to glance at this website posts which carries tons of useful data, thanks for providing these kinds of statistics.

    September 20, 2019 at 14:34 Reply
  19. Thanks designed for sharing such a nice thought, article is nice, thats
    why i have read it fully

    September 20, 2019 at 14:37 Reply
  20. I am sure this article has touched all the internet viewers, its really
    really pleasant piece of writing on building up new blog.

    September 20, 2019 at 14:39 Reply
  21. If some one desires to be updated with latest technologies afterward he must
    be go to see this web site and be up to date all the
    time.

    September 20, 2019 at 14:41 Reply
  22. I’m gone to inform my little brother, that he should also go to see this web site
    on regular basis to obtain updated from newest reports.

    September 20, 2019 at 14:42 Reply
  23. I’m amazed, I have to admit. Seldom do I encounter a blog that’s both educative and amusing, and without a
    doubt, you have hit the nail on the head. The problem is something too few men and women are
    speaking intelligently about. Now i’m very happy that I came across this in my hunt for something relating to this.

    September 20, 2019 at 14:44 Reply
  24. Every weekend i used to pay a visit this website, for the reason that i want enjoyment, as this this web
    site conations really fastidious funny information too.

    September 20, 2019 at 14:44 Reply
  25. Do you have any video of that? I’d like to find out more details.

    September 20, 2019 at 14:46 Reply
  26. I do not even know how I ended up here, but I thought this post
    was good. I do not know who you are but certainly you are
    going to a famous blogger if you aren’t already 😉 Cheers!

    September 20, 2019 at 14:46 Reply
  27. Finally, your web site should also be an essential component of your SEO strategy, especially as this is where
    interested and customers are led to. They shouldn’t just
    build some type of nonsense plan that stuffs your
    website with keywords. Finally, the site will need links pointing toward
    it from external sources.

    September 20, 2019 at 14:46 Reply
  28. Hi i am kavin, its my first occasion to commenting
    anywhere, when i read this paragraph i thought i could
    also create comment due to this brilliant post.

    September 20, 2019 at 14:48 Reply
  29. I’m extremely inspired together with your writing abilities as smartly as with the layout to your blog.
    Is this a paid subject or did you customize it your self?
    Either way stay up the nice high quality writing, it is rare to
    look a great blog like this one today..

    September 20, 2019 at 14:48 Reply
  30. Based to the Department of Health and Human Services,
    the nation’s nursing homes provide care to over 1. 5 million people.

    Over 90% of these residents are over age 65.

    September 20, 2019 at 14:52 Reply
  31. I read this post fully concerning the difference of most recent and preceding technologies, it’s awesome article.

    September 20, 2019 at 14:54 Reply
  32. Helpful information. Fortunate me I discovered your web site unintentionally, and I am surprised why this coincidence
    did not came about earlier! I bookmarked it.

    September 20, 2019 at 14:54 Reply
  33. Great post.

    September 20, 2019 at 14:58 Reply
  34. Hi there, I do believe your website may be having internet
    browser compatibility problems. When I look at your website
    in Safari, it looks fine however, if opening
    in IE, it has some overlapping issues. I just wanted to provide you with a quick heads
    up! Other than that, excellent blog!

    September 20, 2019 at 15:00 Reply
  35. What’s up to every single one, it’s in fact a pleasant for me to pay a quick
    visit this website, it contains precious Information.

    September 20, 2019 at 15:00 Reply
  36. I enjoy what you guys are usually up too. Such clever work and exposure!
    Keep up the excellent works guys I’ve incorporated you guys to my own blogroll.

    September 20, 2019 at 15:03 Reply
  37. Do you have any video of that? I’d care to find out
    some additional information.

    September 20, 2019 at 15:03 Reply
  38. A fascinating discussion is worth comment. I do think that you need to write more on this subject matter, it may not be a taboo matter
    but usually people don’t speak about these issues.
    To the next! Cheers!!

    September 20, 2019 at 15:10 Reply
  39. It’s wonderful that you are getting thoughts from this piece of writing as well as from our dialogue made
    at this time.

    September 20, 2019 at 15:14 Reply
  40. Attractive section of content. I simply stumbled upon your blog and in accession capital to assert that I get actually
    loved account your weblog posts. Any way I will be subscribing in your augment
    or even I achievement you access consistently rapidly.

    September 20, 2019 at 15:18 Reply
  41. Thank you for the auspicious writeup. It in fact was a enjoyment account it.
    Glance complicated to far added agreeable from you!
    However, how could we keep up a correspondence?

    September 20, 2019 at 15:19 Reply
  42. Your method of describing the whole thing in this article is
    actually pleasant, all be capable of effortlessly understand it, Thanks a
    lot.

    September 20, 2019 at 15:22 Reply
  43. Hello friends, pleasant piece of writing and fastidious arguments commented at this place, I am actually enjoying by these.

    September 20, 2019 at 15:25 Reply
  44. Good post. I learn something new and challenging on blogs
    I stumbleupon everyday. It’s always interesting to read through content
    from other writers and practice something from other websites.

    September 20, 2019 at 15:26 Reply
  45. Fastidіous response in return of thiѕ question with fiгm arguments ɑnd telkling everything on the topic of that.

    September 20, 2019 at 15:26 Reply
  46. Everyone loves what you guys are usually up too. Such clever work and coverage!

    Keep up the superb works guys I’ve added you guys to our blogroll.

    September 20, 2019 at 15:29 Reply
  47. very good submit, i actually love this web site, carry on it

    September 20, 2019 at 15:41 Reply

Leave a Reply to 충청남도출장마사지 Click here to cancel reply.