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Dev Post: New Camera Controls & Video

November 13, 2015

Camera Savvy Capsuleers,

We’ve pushed a massive update to the camera onto SiSi.
Being a core component of the game, we feel that for this to be successful we want to develop this with you. Therefor we are going to launch the feature as an opt-in beta in December.

The new camera has three states

First person camera

Ever dreamt about flying your ship in first person? Here you go!
This is us nerding out after hours, not super many use cases for it but this opens up for a lot of new possibilities
Deck up with some afterburner and try it with WASD for full effect

Orbit camera

This is somewhat similar to the classic EVE camera. The main difference is that the new orbit camera has a narrower field of view, allowing you to see enemy ships without having to look at, this also helps with sense of scale.
To give you a better sense of speed we seeked advice from our fantastic cinematic team. The camera drifts ever so slightly, giving you a parallax with the stars. The ship also offsets from the center of the screen depending on your speed.

Tactical camera

This is the topmost camera state. Here we will allow you to detach the camera from your ship and pan around (right mouse button), allowing you to get a far better sense of your surroundings. Left button will still allow you to rotate and scroll wheel pans the camera in the direction of your view angle.

We are also going to allow you to marquee select (shift + left-mouse). Currently this only selects a single bracket, but this allows you to better select fast moving objects. Alt + left-mouse will look at and ctrl + left-mouse will target. Again this is very much work in progress, but we believe getting this into your hands sooner will lead to a better product.

In all honesty, the candidate that made it to SiSi yesterday was missing few things, so here are some of the changes that you expect see in the coming days.

Zoom between camera states will be removed, all hotkeys all the time!
Center button freak out has been removed
Old camera will be set as default, you will be able to opt in to the new one (this was originally intended to be the case)
Lot of tweaking of numbers to make the camera more responsive

[ ORIGINAL DEV POST ]

* Riverini’s note *

I found a video of the first person camera by youtuber DXFunz and I must say dayummm!!!