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It didn’t take long for third party developers to integrate the new sov information from EVE into their sites. CCP made sov information available via CREST before the transition to new sov & the result is new player-created sov boards and tools available as soon as Aegis’ sovereignty changes arrived.

This is similar to the release of the Thera system, when EVE-scout had entry points to the system on day-one. That was a little different in that the data was provided by players. These new sov boards and tools benefit from a direct data tie in to CCP. Much like killboards, sov info will be available close to realtime.

Before we do a quick roundup the websites, let’s have a look at the sov tracking features inside the game client:

freeportmap

Freeport Stations are a selection in the layers of the Map. There are other options as well: reinforces, sov holdings and so on. All can be found under the Sovereignty sub menu.

Sov12UI

Then there are the new sov UI trackers found inside the alliance tab. CCP Fozzie stated that a lot of tweaks and improvements came out of the testing phase on the test server. These are great for players that log in looking for something to do right away.

Out of game maps and trackers will be popping up all over, but these are whats available as players explore the freshly-deployed Aegis sov system.

Dotlan adds reinforce indicators to their maps as well as detailed views.

Sov-map

Sov-freeportsI

A new site called timerboard.net shows a clean list view of reinforce timers, with filtering options on the way. This layout works well on mobile devices.

Sov-map-board

In the great tradition of EVE, a Entosis calculator was built by kiu Nakamura of the Brave Collective. This mobile-friendly calculator determines how long it will take to reinforce a structure.

Entosis calc

Finally, another timer board was built by members of the Fidelas Constans alliance as a test – FCON Board. At this time it doesn’t appear to be current so it was not highlighted.

If you have designed other tools or boards, please list them in the comments and we’ll add them to the article. Thanks for all the hard work, developers.

15 Comments

  1. Candyman

    Potentially cool stuff, but what the game really needs is a very aggressive adverstising campaign because numbers are falling off fast — and it’s not entirely because of most bot fleets being laid to rest. Fully expecting a price hike in the monthly subcription and PLEX cost rates to keep CCP afloat.

    July 14, 2015 at 20:07 Reply
    1. Kharnakh

      Is Eve dying?

      July 14, 2015 at 20:17 Reply
      1. Sieveboy

        Internet Confucius say: For eve to die, eve must first be real.

        July 14, 2015 at 22:42 Reply
        1. Candyman

          “There was never much hope. Just a fool’s hope.” — some weedsmoking old dude with a long beard.

          July 15, 2015 at 00:28 Reply
    2. Matterall

      Please listen to our next podcast, out today 🙂 CCP Fozzie talks a little about the numbers and the “slump.” His answer will surprise you… or maybe it wont.

      July 14, 2015 at 20:23 Reply
      1. like a boss

        whens that coming out ?

        July 14, 2015 at 21:11 Reply
        1. Matterall

          Today in a few hours – I’m finishing the editing now… Had some tech pob’s during the recording so its take a few hours longer than usual. It was recorded yesterday and will be out very soon. There’s interesting stuff in it! Shameless teaser, I know!

          July 14, 2015 at 22:18 Reply
      2. DeeSmee

        Well I’ve not really spent much time logged in since the icon change. Unsubbed my accounts and everything I have is in stasis because of it.

        Do tell us when the podcast will be out.

        July 14, 2015 at 21:17 Reply
      3. Candyman

        PODCASTs be damned, sir !! Damn them, I say ! But mostly, I’m sure CCP will have an interesting spin. And why not, they have a huge amount of data at their fingertips with which to offer us many dazzling insights. Me, all I have is a very large group of gaming buddies who are spending more and more time on other games, rather than logging into EVE. PODCAST that.

        July 15, 2015 at 00:27 Reply
        1. Matterall

          All your feelings are valid, but numbers do tell a different story – Podcast posted, if you have time to listen in 🙂

          July 15, 2015 at 01:44 Reply
    3. DeeSmee

      for me it’s due to a mix of several recent so called improvements. IS Boxer, Jump Fatigue and (my personal favourite) the overview icons.

      July 14, 2015 at 20:48 Reply
      1. Matterall

        The change over from a type of “ownership/investment” gameplay to a active gameplay. The changes are eliminating the “coasting” way of gameplay in favor of more action. The question is, is that whats best for EVE. Maybe it survived for so long because people could sit on their investments without worry of loss in value – investments like ships, knowledge, and ultimately status… Status will now belong to those that are active and logged in. Just a thought.

        July 14, 2015 at 22:22 Reply
        1. DeeSmee

          I want to log on. Since 2009 I played almost religiously everyday EVE. For now, I’m really pissed off at the overview icons. The fact that I’m nearly head-butting the screen to differentiate between icons at 90% scaled is causing me a lot of strain/stress and back problems and the reason to not log in.

          And before anyone suggests 100%. NO 100% does not help me either.

          July 15, 2015 at 09:44 Reply
          1. PhReaKin Stoner

            Cry more about the icons. See an eye doctor. I find it awesome to be shot at by mtu’s and hotels from parkplace and tennesse ave.

            July 15, 2015 at 10:44
    4. lollipopadvertiser

      maybe one would want a fixed game before the advertisemnet, cause otherwise those new players won’t want to stay.

      July 14, 2015 at 21:35 Reply

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