DR-427 system, Immensea region. On the 30th of May, in the early hours of the morning 2 Gentlemen’s.Club [GCLUB] Super Carriers, a Nyx and a Wyvern, were destroyed in the system to a combined Pandemic Legion [-10.0] and Dirt Nap Squad. [-DNS-] fleet.

[-10.0] forces had a Black Ops Battleship fleet, nearly 70 pilots strong. The fleet initially jumped to a mid point near Immensea, hunting ratting Carriers, when information from [-DNS-] about 2 Super Carriers sitting in a mining anomaly in the DR-427 system came through. Since the Black Ops Battleships could not tackle the Super Carriers on their own, and the system was too far to bring a large fleet or Super Capitals in time, [-DNS-] were asked to re-ship and bring Interdictors as well as a cynosural beacon for the initial tackle.

[-DNS-] obliged the request, and [-10.0] slowly increased the number of Black Ops ships in the mid system from 20 initially to approximately 50. The [-DNS-] Interdictors were blazing towards the system, but were hotdropped on the way, losing all the Heavy Interdictors they had with them. Regardless, the remaining Interdictors continued on, reaching the system and warping straight to the anomaly.

The Super Carriers were there along with a large mining fleet. The Interdictors landed on top of them and dropped their interdiction probe ‘bubbles’. With the Super Carriers and the mining fleet under a thick cover of interdiction probes, a [-DNS-] Proteus lit a cynosural beacon for the Black Ops fleet, which immediately jumped in. Nearly 50 Black Ops Battleships landed on grid with the first wave. The fleet began taking down the mining fleet, in order to reduce possible damage on the field, as it applied Neutralizers to the Super Carriers, effectively draining their capacitor, crippling their tanks & making it impossible for them to jump out in case the bubbles were cleared.

Once the mining fleet was dealt with, the Black Ops chewed through the Nyx’s armor, slowly bringing it down, all the while clearing Fighters to reduce incoming damage. Once the Nyx was decimated, the Wyvern’s turn came up and it went down even quicker. All the while [-10.0] kept reinforcing their Black Ops numbers, reaching nearly 70 by the end of the fight. As the last Black Ops arrived on the field, the Wyvern succumbed to the damage and exploded.

Click for Killmail

Click for Killmail

With the 2 Super Carriers destroyed, the [-10.0] Black Ops fleet jumped out of the system and safely extracted to its staging system, leaving a field of wrecks strewn in its wake.

Fixed battle report for the DR-427 system can be found here.

[-10.0] lost 2 Black Ops Battleships: 1 to a disconnect and 1 under unknown circumstances to the Super Carriers, while [-DNS-] lost a Proteus and a few Interdictors for a total of 8 ships and nearly 5 Bil ISK of damage received. [GCLUB] lost a Wyvern and a Nyx, as well as a mining fleet, totaling 22 ships and 50 Bil ISK in damage.

The story of these Super Carriers is another example of the hubris shown by sovereignty-holding alliances after the Phoebe patch, thinking themselves safe from harm and out of reach due to the jump mechanic changes. The tragedy is further aggravated by the fact that the system is merely 3 jumps away from the [GCLUB] main staging system, yet no reinforcements or an attempt to organize a relief fleet were made. Perhaps these losses will remind Super Capital pilots; danger still lurks in the depths of space.

UPDATE: Edited footage of the drop was made available on reddit: Link to the original post.

Salivan Harddin writes for The EVE Scribe, Providence Bloc’s News Portal. When he isn’t busy writing articles, he usually gets chased by Fighters in his Blops.

19 Comments

  1. Sooner the sov changes hit, the sooner the size of alliances can dwindle down to be “only active players” rather than swaths of AFKers to bump the size.

    Failure to cut the fat will cause you more pain in the long run. Like losing supers 3 jumps from your home system. How telling.

    May 30, 2015 at 10:37 Reply
    1. PX5

      A massive horde of pilots that only log in once a week, maybe, is what makes alliances strong. Alliances led by “Active Players” provide content for normal human beings. I will agree with you that you need to trim the fat on occasion, but that is for a CEO to worry about. But losing supers close to or even in your home system has nothing to do with an alliances performance or anything you are condemning GClub of. These supers were guarding a mining fleet. They were dicking around with expensive toys and got caught with their pants down, that is all.
      Heaven forbid a normal person “play” a video game.

      May 30, 2015 at 16:32 Reply
  2. lolscrub writer

    “The story of these Super Carriers is another example of the hubris shown by sovereignty-holding alliances after the Phoebe patch, thinking themselves safe from harm and out of reach due to the jump mechanic changes. The tragedy is further aggravated by the fact that the system is merely 3 jumps away from the [GCLUB] main staging system, yet no reinforcements or an attempt to organize a relief fleet were made. Perhaps these losses will remind Super Capital pilots; danger still lurks in the depths of space. – ”

    Orrr maby it was just 2 fucking stupid ass super pilots and they died before anything could get on field to save them. Im not to good at math but 70 blops is still alot of dps. And im pretty sure they did have a fleet together but by the time they were ready the supers were dead.

    shitlord adding his own opinion in the last paragraph makes me lol. This was nothing more than a case of 2 stupid super pilots.

    May 30, 2015 at 10:52 Reply
  3. sort dragon

    I thought EN24 finally settled on bundling super ganks into a weekly post? That Amy girl was heading it up.

    Looks like I can still count on EN24 to post endless super gank reports even though the ships have been in game for 10 years now and they die all the time and honestly few care about his outside of those involved

    May 30, 2015 at 12:03 Reply
    1. Amymuffmuff

      They are still covered by myself in a summary. But the odd nature of them being used to guard a mining fleet prompted this separate article.

      May 30, 2015 at 12:12 Reply
      1. concerned whiteman

        yes in Gclub and the whole lol thought came to mind when i heard this . Really good use of supers

        May 30, 2015 at 12:34 Reply
      2. sort dragon

        won’t every gank then have an ‘odd nature” to it; super caught jumping gate gets ganked, super accidentally flies out of POS and gets ganked, super caught in a super trap gets ganked, super guarding miners gets ganked, the list is only limited by the number of stupid pilots flying them.

        this isn’t any different then if two rattlesnakes got ganked guarding miners (apart from the boat costing 10x more)

        May 31, 2015 at 00:43 Reply
    2. Seraph IX Basarab

      Don’t click the article if it bugs you.

      May 30, 2015 at 19:31 Reply
  4. joeyzasa

    I will not confirm nor deny that Master Hu has “super aids”…….but he does, so there is that

    May 30, 2015 at 13:05 Reply
    1. Master Hu

      Confirmed. The good news is that you can’t get Aids twice.

      May 30, 2015 at 14:40 Reply
  5. Vladimir

    Gentlemen’s Club is still the KENSHIN. (now Darkness) carebear alt alliance?

    May 30, 2015 at 13:23 Reply
  6. Oh dirty nap squad is still around? Well congrats on that.

    May 30, 2015 at 14:39 Reply
    1. PX5

      On being around still?
      Well they are a former shadow of their former shadow, if they were anything at all. I would say they are about 10 guys that cloaky camp for PL. That is all.

      May 30, 2015 at 16:10 Reply
      1. Kah'Roor

        Confirm shadow of shadow, nothing to see hear. The good news is Hu’s T-cell count is on the upswing.

        May 30, 2015 at 20:35 Reply
  7. PX5

    “The story of these Super Carriers is another example of the hubris shown by sovereignty-holding alliances after the Phoebe patch, thinking themselves safe from harm and out of reach due to the jump mechanic changes. The tragedy is further aggravated by the fact that the system is merely 3 jumps away from the [GCLUB] main staging system, yet no reinforcements or an attempt to organize a relief fleet were made. Perhaps these losses will remind Super Capital pilots; danger still lurks in the depths of space.”

    You sir, are one of the most irritating writers I have encountered.

    May 30, 2015 at 16:38 Reply
  8. Daviid

    Who cares… The real story here is that super pilots are so bored with their new roles that they are struggling to find usefulness in this game, even going so far as to ‘providing protection for mining fleets’.

    June 1, 2015 at 00:53 Reply
  9. xXx420FedoraMasterxXx

    leave kadeshit because you got dunkd.
    get dunkd again

    #Juststeelfleethings

    June 2, 2015 at 10:13 Reply
  10. Thanks in support of sharing such a nice thought, article is fastidious, thats why i have read it entirely

    January 28, 2019 at 00:45 Reply

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