Recently there has been talk of CCP changing the distance you spawn when jumping through a wormhole from ~10km to up to 40. Needless to say there has been a very large outrage from WH communities about how this will make finding fights much more difficult as it will be harder to “roll a wormhole”. The official dev post is below:
Good afternoon everyone.
We are indeed working on some changes to how ships spawn when they jump through wormholes. This is one part of a series of wormhole iterations we are working on and that we will be publishing a dev blog on soon. We will be looking for player feedback at that time.
The version of the code that is on SISI is absolutely not the final version, and is not running final numbers (the ranges we are working with internally are quite a bit closer than what is on this build of SISI).We’ll be posting a dev blog with the whole collection of proposed changes next week and we will be very interested in taking your feedback then. In the meantime I advise you all to not panic. Nobody is out to get you.
Hope you all have a great weekend.
One Eve Reddit user was kind enough to compile a list of groups that are for and against the idea which you can find here.
A total of 7 wormhole groups are for or impartial to the idea compared to the many that are con to it and the general consensus is that it will make small gang PvP much less viable in wormholes, make finding fights harder, and it would make Triage Carriers very hard to use as you will not be landing in repair range. CCP Fozzie has mentioned that a developer blog will be coming out soon on the change and that he advises us:
We’ll be posting a dev blog with the whole collection of proposed changes next week and we will be very interested in taking your feedback then. In the meantime I advise you all to not panic. Nobody is out to get you.
While we do not have the full details from CCP yet, the feedback on this change so far has been very negative. What do you think of it? Tell us in the comments:
-Hona Chaginai