• Another Guy in Eve

    seagulls and spaceships…

  • Another Guy in Eve

    seagulls and spaceships…

  • Billbo

    “We will make changes to nullsec,”

    About fucking time……………………..

    • Ccp_lol

      Everyone says this and never acts on it

      • somedude

        well they are changing it right now industry is a start

    • yoyo

      “we’ll get on it right after the POS fixes….”

  • DRJUM

    In CCP Seagull, I trust to bring this wounderful universe back life, hope she knows that half fucked up expansions don’t cut it anymore

  • Jason Ender

    so who got fired? or relieved?

  • “big changes to corporations and alliances.”

    I really hope there not talking about removing Alliance Logos like they did here in this post https://forums.eveonline.com/default.aspx?g=posts&m=4826793#post4826793

  • wtf

    He looks like he’s 12!

    • GSection

      Its the clean Icelandic air.

    • lolol

      lol ‘he’ – its a girl

  • MestariBation

    He is hot!

  • MestariBation

    He is hot!

    • Bryan la Fontaine

      Compared to you

    • Zim Babwe

      Is he a he or a she?

      • MestariBation

        I think he is long lost brother of Steven Seagull

        • Clearly Stupid

          Clever and witty, you should try writing a blog.

          • MestariBation

            aaw thank you :”>

  • jgray1979

    congrats seagull! Drive this ship to even further greatness.

  • DRJUM

    I feel sorry for ccp seagull, been given a job of captain a powerless ship, if lost seagull gets the blame and not the idiots from the last 2 years.

  • No fan of seagull

    So in essence, CCP failed to hire somebody ……

    • Clearly Stupid

      Yeah because promoting from within with someone that knows the company and most importantly the game and community is a terrible idea.

      • yoyo

        no, Some goon wanted her old position so they ‘promoted’ her.

        And you know CCP, everything for the CFC.

        • Ex-Eve vet

          That is not even it…She realized she generated a lot of hope within the player community. She knows the subs are going down. She know CCP cannot afford seeing her go so she went straight to Hilmar and told him she will leave the company if he does not give her the position.
          Aggressive! I like that in a woman!!

          • Not a fan of seagull

            not really, it is rather the other way around. Hilmar gave the guy they had already recruited a call, that they won’t be able to pay him … and politically it would have really been a bad thing to spend a 150+k euro salary on a new manager while kicking 10year sword-wielders…..
            So Hilmar went to Andies office ….

          • Not a fan of seagull

            not really, it is rather the other way around. Hilmar gave the guy they had already recruited a call, that they won’t be able to pay him … and politically it would have really been a bad thing to spend a 150+k euro salary on a new manager while kicking 10year sword-wielders…..
            So Hilmar went to Andies office ….

  • Rekkr Nordgard

    Dislike both CCP Seagull and her “vision”.

    • Clearly Stupid

      Well must suck that she’s in charge as now you’ll have to either put up or fuck off, I think the current vision of eve from the rebuilding of old features to the new space/constructing star gates is a great step forward, the best thing released in eve has prolly been WH’s, new space with a twist should be great, hopefully this can be as good as WH’s were for eve.

      • smh

        A multi year vision to introduce stargates to space that will be take over by Big Blue in about 5 minutes after the patch is deployed and put into their respective rental programs. Biggest waste of time ever.

    • Ex-Eve vet

      For my part, I like CCP Seagull…Its the people she works for that I am not to sure about!

      • DRJUM

        I agree

  • Ex-Eve vet

    Changes to null sec. Changes to corporation and alliances.
    These I cant wait to see!!! Better be something major!!

  • yoyoyox3

    advise to Seagull: do good for the entire game, not just 1 entity.

  • null bear

    who was the old one?

  • Promotion punishment

    WOW, they must really hate her…

  • Promotion punishment

    WOW, they must really hate her…

  • Nerf AFK Cyno Cloaky Campers

    As long as we nerf afk cloaky camping, no other improvement from Eve really matters.

    Cloaky camping discourage active gameplay/engagements and nobody wants to do anything in-game when there is an afk cloaky camper in the system (who happens to be a cyno for a titan bridge as well) that stays in a system for hours.

    Most folks ended up playing other games due to boredom while waiting for the afk cloaky camper to move along.

    I suggest a timer or fuel to limit afk cloaky camping. AFK cloaky camping is detrimental to Eve in the long term. That afk cloaky camper has very low risk and too much reward for what he can do to a huge group of active folks.

    • Seraph IX Basarab

      My tear bucket, it overfloweth.

      • Chris

        Here. Take mine to catch the overflow.

      • Ex-Eve vet

        LOL…Just imagine the amount of tears that would be generated if CCP finally decides to nerf cloacking. You would need more then a bucket to catch all the epic tears that would flood the forums.

    • Random CFC Grunt

      ROTFL, so let me translate – you rented ONE system, someone’s cloaky camping it and therefore you can’t run afk-Ishtars, ratting carriers or bots, hence you’re butthurt. I feel for you, there’s the door.

      • BeeNo

        Have you ever played Eve Grunt? I mean you present such a false dichotomy that I think you must have confused it with Civilisation or fucking Mario.

        • Random CFC Grunt

          I did, I still do. Do you?

          • BeeNo

            OK, so let me educate you a little: There’s a continuum between sitting docked in a station in being out in space doing stuff, in terms of Human activity.

            Cloaky camping stops pretty much any and all activity except sitting in a station, apart from PvP activity which can sometimes continue if the said camper isn’t known to drop 40 supers, 200 Moas, or 400 bombers. One can sometimes ascertain this by looking at his killboard.

            However more often than not you have no fucking clue what’s on the end of his cyno or if he even has a cyno. Therefore if you’ve got a brain you just leave system and let him sit there by his pathetic sociopathic self. Obviously this becomes more problematic if there’s a cloaky camper in every single fucking system in your area, which there can be at times. So when that happens you go and play another game for a bit. This may be good or bad for Eve subs. On balance I think it’s probably bad but your tiny pea-brain might have a different opinion.

            Note that at no stage is an AFK Ishtar, ratting carrier or bot involved in the picture I’ve just painted you.

          • Random CFC Grunt

            Of course they’re not, because they’re docked. If you CAN leave a system and do something somewhere else, you are wise to do so and the cloaky camper does not affect you or your gameplay anymore. THIS IS THE SOLUTION to the cloaky camper problem. The OP doesn’t seem to grasp this OR doesn’t have the ability to leave the system, and apply this solution I’ve just mentioned. If so, he’s either a. a fucking idiot, b. a renter. I assumed the answer was “b” so I also assumed that he’d be doing what renters do. Rat/mine the fuck out of their space to feed their landlord isk (and possibly RMT the rest). This is the activity that cloaky camping is designed to stop and it’s bloody effective at it.

            I’ve never seen a cloaky camper to influence actual PvP activity in a system (unless of course you count hotdropping idiots jumping unscouted to a cynogen). Cloaky campers can have a couple of blackops, bombers, falcons, t3s behind them, but honestly – If someone drops 40 supers and 200 moas on a ratting boat/mining op, he’s so fucking desperate…

          • Random CFC Grunt

            Of course they’re not, because they’re docked. If you CAN leave a system and do something somewhere else, you are wise to do so and the cloaky camper does not affect you or your gameplay anymore. THIS IS THE SOLUTION to the cloaky camper problem. The OP doesn’t seem to grasp this OR doesn’t have the ability to leave the system, and apply this solution I’ve just mentioned. If so, he’s either a. a fucking idiot, b. a renter. I assumed the answer was “b” so I also assumed that he’d be doing what renters do. Rat/mine the fuck out of their space to feed their landlord isk (and possibly RMT the rest). This is the activity that cloaky camping is designed to stop and it’s bloody effective at it.

            I’ve never seen a cloaky camper to influence actual PvP activity in a system (unless of course you count hotdropping idiots jumping unscouted to a cynogen). Cloaky campers can have a couple of blackops, bombers, falcons, t3s behind them, but honestly – If someone drops 40 supers and 200 moas on a ratting boat/mining op, he’s so fucking desperate…

          • I don’t even cloak camp

            Stop right there at Cloaky camping stops all activity but pvp. It’s low or null. If you can’t handle the risk then go back to high sec.

          • I don’t even cloak camp

            Stop right there at Cloaky camping stops all activity but pvp. It’s low or null. If you can’t handle the risk then go back to high sec.

      • Also a Random CFC Grunt

        cloaky afk campers is a broken mechanic. No mechanic should be left without a counter.

        • Chris

          How do you know they’re afk?

          • ahhsooochrispee

            you’ll hear a fapping sound from afar. then you’ll know they’re afk.

          • ahhsooochrispee

            you’ll hear a fapping sound from afar. then you’ll know they’re afk.

          • Also a Random CFC Grunt

            Exactly…

          • Random CFC Grunt

            I don’t care if they are or not.

          • Random CFC Grunt

            I don’t care if they are or not.

        • Random CFC Grunt

          Well, to be honest, what is there to counter? He can’t do jack shit to you when he’s cloaked, the action starts once he uncloaks and then (provided you’re dealing with a bomber, which is by far the most popular cloaky camper equipment) all you need is a rifter to kill him. Sure, he can hotdrop you, but an ibis can do that as well. Doesn’t seem like a broken mechanic to me.

        • ShamusMcFistycuffs

          thereis a counter its called when intel seen him 21 jumps ago you should have formed up and went after him.

      • AFK

        Another blobber that thinks blobbing via cloaky camping makes him a “grunt” and that he is a real pvp’er.

        I bet my cat can make those mouse clicks needed to blob win as well. Don’t worry about brain activity coz none is really needed.

    • abc123

      your mad cause some has messed up your BOTTING ISK Fountain. Nothing is wrong with the Cloak. It works as intended. How you think the Worm Hole People feel with no local. Now that’s true game play. They do just fine and are some of the riches people in the game ISK wise. Don’t be mad cause you don’t know how to use team work or cant work well with others or want to work well with others.
      .
      Yes AFK Cloaking does suck when you are on the receiving end of it. But I bet your the first person that uses the cloak when you need to move something or stalking someone.
      .

      • BeeNo

        What you say is true, why don’t cloaky campers adapt, revise and overcome instead of sitting in a system cloaked all day with an alt whilst playing some other game in the foreground.

        Complete mystery to me. +1, sir.

        • Chris

          If he’s afk then you’re free to rat.

          • BeeNo

            He knows he’s AFK. There’s no tool in-game that would give you that information.

            Honestly, wtf happened to your brain?

          • crunchychrispee

            well you never know, maybe his wife could suddenly take control of his ship and blap you or so some weird shit…

      • Caladonia

        Hey maybe you should get angry and call him more names, and make irrational statements like your mother.

      • DRJUM

        lol people are adapting, they are leaving for better game

        • ShamusMcFistycuffs

          perhaps eve didnt want them pussies anyway

          • asdf

            Don’t even tell me you’re not a pussy if you’re AFK cloaking. If you weren’t, you would actually try to use your cloaky ship to kill something. But wait, that would involve playing the game, not to mention PvPing, which is too hard for you. Don’t worry, there’s always that Hello Kitty Online game you love so much.

          • asdf

            Don’t even tell me you’re not a pussy if you’re AFK cloaking. If you weren’t, you would actually try to use your cloaky ship to kill something. But wait, that would involve playing the game, not to mention PvPing, which is too hard for you. Don’t worry, there’s always that Hello Kitty Online game you love so much.

          • MinHui

            mimimi 😀 why dont u post with your mainchar? scared? no eggs? mimimimimi ^_^… someone give him a tissue 😀

            oh nevermind another cloacky camper could visit u 😀

      • kirikoo

        afk cloakers, trade hub nooby scammers, high sec gankers vs nooby indies, all those = castrated vermins of eve online (plz gtfo)

      • asdf

        Brilliant! Teamwork is the answer to AFK cloaking! All you need is everyone online in all of Eve to work as a team, go in system and burn in random directions until someone just happens to get on grid with the camper’s safe spot and just happens to get within 2km of him!

        No, AFK cloaking is retarded. Granted, most “fixes” to it that people suggest are just as retarded if not moreso. Most people want it to be some totally passive mechanic via a POS module or IHUB upgrade or whatever, which is just as bad as totally passive AFK cloaking.

        Staying hidden/finding someone who’s cloaked should be a cat-and-mouse game where both sides need to be active. Risk/reward should work both ways; as it stands the cloaker has absolutely zero risk no matter how deep into hostile territory he is. Even if he goes full retard and somehow manages to actually lose a bomber, big deal, it’s trivial to just buy a new one and fly back out there.

      • asdf

        Brilliant! Teamwork is the answer to AFK cloaking! All you need is everyone online in all of Eve to work as a team, go in system and burn in random directions until someone just happens to get on grid with the camper’s safe spot and just happens to get within 2km of him!

        No, AFK cloaking is retarded. Granted, most “fixes” to it that people suggest are just as retarded if not moreso. Most people want it to be some totally passive mechanic via a POS module or IHUB upgrade or whatever, which is just as bad as totally passive AFK cloaking.

        Staying hidden/finding someone who’s cloaked should be a cat-and-mouse game where both sides need to be active. Risk/reward should work both ways; as it stands the cloaker has absolutely zero risk no matter how deep into hostile territory he is. Even if he goes full retard and somehow manages to actually lose a bomber, big deal, it’s trivial to just buy a new one and fly back out there.

        • ShamusMcFistycuffs

          afk cloaking has been part of Eve since stone age. And if you stop what you are doing because of it you need to move to hello kitty online

          • asdf

            Hello Kitty Online, you mean the game you play while you have your Eve client with your cloaky AFK alt minimized?

          • asdf

            Hello Kitty Online, you mean the game you play while you have your Eve client with your cloaky AFK alt minimized?

        • Noisrevbus

          What you need to do is fight back if he catches you. Rather than simply assuming defeat. There are multiple ways to do this from cutting lose from individual tacklers to exploiting the weakness inherent in cloaky gangs to the benefit of you and your friends active in local.

          You’d have to assume the norm being getting caught, that’s the norm you are currently and erronously trying to avoid. You signed a paper with your landlord that only includes them protecting their infra – not your assets in space – so now you want that changed and try to lobby mechanical changes for it rather than getting ontop of it. The problem is that infra is identified as a problem and no one else wants safety under an umbrella of structures – not the cloaky camper and not your landlord.

          If CCP are sincere about promoting more options for smaller groups to fly and live in nullsec, you are only going to see whatever problem you have with cloakies get worse and worse for you – because if CCP do deliver on that promise, then not just the cloaky ships will be a threat to you, and something you must learn to actively defend against – but all ships that come to wherever you are in null. That should- and will be the norm then, so you’d better get a step ahead and learn how to deal with being caught now. Nullsec has never been as safe as it is today, cloaky campers or not – and will hopefully never be this safe again. Learn how to fight back by fighting those cloakies when they uncloak – there are few easier gangs to counter and kill.

        • Noisrevbus

          What you need to do is fight back if he catches you. Rather than simply assuming defeat. There are multiple ways to do this from cutting lose from individual tacklers to exploiting the weakness inherent in cloaky gangs to the benefit of you and your friends active in local.

          You’d have to assume the norm being getting caught, that’s the norm you are currently and erronously trying to avoid. You signed a paper with your landlord that only includes them protecting their infra – not your assets in space – so now you want that changed and try to lobby mechanical changes for it rather than getting ontop of it. The problem is that infra is identified as a problem and no one else wants safety under an umbrella of structures – not the cloaky camper and not your landlord.

          If CCP are sincere about promoting more options for smaller groups to fly and live in nullsec, you are only going to see whatever problem you have with cloakies get worse and worse for you – because if CCP do deliver on that promise, then not just the cloaky ships will be a threat to you, and something you must learn to actively defend against – but all ships that come to wherever you are in null. That should- and will be the norm then, so you’d better get a step ahead and learn how to deal with being caught now. Nullsec has never been as safe as it is today, cloaky campers or not – and will hopefully never be this safe again. Learn how to fight back by fighting those cloakies when they uncloak – there are few easier gangs to counter and kill.

          • asdf

            What you need to do is actually read what I said rather than simply assuming I’m bitching about any form of cloaking camping. And assuming I’m a renter. I really shouldn’t even bother responding to you at all because of those things, but here it is anyway:

            I don’t give a shit if you’re in a system cloaked for a few hours/days/whatever if you’re actually there playing. There are plenty of people that do this that are good at the game; not all cloaky campers are AFK. Stalking and hunting is the main draw of cloaking to begin with, otherwise it’s only good for blockade running, and if that was its sole use then it’d become a pretty banal mechanic.

            The problem is is that tards figured out that you can just click the cloak button and then go to work/sleep/masturbate, and somehow this gives them more safety (in any system) than even high sec grants. Why should that be the case?

          • Noisrevbus

            Actually, it was more a take on the “teamwork” discussion, because while teamwork is an important factor there are things you can do for yourself too. The point remains that a cloaky ship is only doing something when he decloaks and that is where and when you want a contingency plan. The people who do not cry about cloakies have those plans, and with those plans they potentially have the ability to safeguard their systems and could actually call whatever space they live in, theirs.

            If he is asleep or fondling himself there is little difference between him cloaking up and him logging off. At the end of the day, the problem is with you believing you should have whatever space without defending yourself, yourself.

            The problem is not in cloaky ships, the problem is the game having reached a point where you need cloaky ships to illicit responses from occupants. If you would come out and fight on your own initiative against other ships, it’s unlikely that the camper would camp. That’s one of the upsides of cloaking in EVE today: it’s one of the few things remaining that put him and you in the driver’s seat of “instigation” and “enabling” – whatever transpires is based on the action and reaction of those two players, not some thousand of other players who planted a flag.

          • Nerf AFK Cyno Cloaky Campers

            You speak true only if that said cloaky is unable to light a cyno as well.

            However because nobody really knows if the cloaky is actually afk and neither do we know when he will decloak from his safe spot, no counter measures would really work.

            The problem with Cyno AFK cloakers is that they bring their whole gene gang to fight a single target and because there is no time limit to their ability to cloak, they have all the initiative to pick the right timing and target (hence a no risk activity). It is a 10-20 to 1 fight for all the fights that the cyno afk cloaker chooses at any convenient time he wishes.

            These 3 words “cyno”, “afk” and “cloaking” should not be allowed to go together. Any 2 of the above 3 is fine but not all 3. It will present an unfair advantage for the cyno afk cloaker that wishes to blob single targets.

          • Nerf AFK Cyno Cloaky Campers

            You speak true only if that said cloaky is unable to light a cyno as well.

            However because nobody really knows if the cloaky is actually afk and neither do we know when he will decloak from his safe spot, no counter measures would really work.

            The problem with Cyno AFK cloakers is that they bring their whole gene gang to fight a single target and because there is no time limit to their ability to cloak, they have all the initiative to pick the right timing and target (hence a no risk activity). It is a 10-20 to 1 fight for all the fights that the cyno afk cloaker chooses at any convenient time he wishes.

            These 3 words “cyno”, “afk” and “cloaking” should not be allowed to go together. Any 2 of the above 3 is fine but not all 3. It will present an unfair advantage for the cyno afk cloaker that wishes to blob single targets.

          • Noisrevbus

            Someone who is cloaked and AFK is unable to light a cyno, and…

            You are still missing the underlying point. In nullsec (and to a certain degree in lowsec) you have to fight for your space. Ideally, you have to fight for your space yourself. Your ability to do PvE in that space is predisposed on your ability to do PvP in that space. The two are tied together.

            That is how the game should work, and incidentally that is what the cloaky camper ensures in today’s balance and climate. Is it ideal that people resort to cloaky camping? Not really, but it is a valid tactic and there are few other options to force an inhabitant to take personal action in contrast to hiding, wishing the target away or calling a landlord to relieve constant pressure with a single swoop (ie., the issue with structures that most “what is wrong with null”-articles debate these days).

            As such cloaky campers are not a problem that needs to go away in favour of someone wishing to do PvE in a certain space, it’s the staple after which the sucess of any agressive ship should be measured. Given your attitude to the game: The fact that you only cry about the cloakies shows that the problem is rather with the other ships, that not seem to pose the threat intended for them.

            All ships should be as “irritating” to you as the cloaky camper. If you can’t deal with that threat – there’s highsec – because nullsec is all about the threats of PvP and dealing with them for mutual fun. Covert drops are easy, fun and rewarding to deal with. That’s why you get cloaky camped today (and not me), because you don’t kill them when they decloak and you don’t provide mutual fun for conventional ships. Kill them, give them a reason to bring other ships.

            It’s not on them, dude, it’s on you. You are the problem.

          • Noisrevbus

            Someone who is cloaked and AFK is unable to light a cyno, and…

            You are still missing the underlying point. In nullsec (and to a certain degree in lowsec) you have to fight for your space. Ideally, you have to fight for your space yourself. Your ability to do PvE in that space is predisposed on your ability to do PvP in that space. The two are tied together.

            That is how the game should work, and incidentally that is what the cloaky camper ensures in today’s balance and climate. Is it ideal that people resort to cloaky camping? Not really, but it is a valid tactic and there are few other options to force an inhabitant to take personal action in contrast to hiding, wishing the target away or calling a landlord to relieve constant pressure with a single swoop (ie., the issue with structures that most “what is wrong with null”-articles debate these days).

            As such cloaky campers are not a problem that needs to go away in favour of someone wishing to do PvE in a certain space, it’s the staple after which the sucess of any agressive ship should be measured. Given your attitude to the game: The fact that you only cry about the cloakies shows that the problem is rather with the other ships, that not seem to pose the threat intended for them.

            All ships should be as “irritating” to you as the cloaky camper. If you can’t deal with that threat – there’s highsec – because nullsec is all about the threats of PvP and dealing with them for mutual fun. Covert drops are easy, fun and rewarding to deal with. That’s why you get cloaky camped today (and not me), because you don’t kill them when they decloak and you don’t provide mutual fun for conventional ships. Kill them, give them a reason to bring other ships.

            It’s not on them, dude, it’s on you. You are the problem.

          • lol

            even if there was a mechanic to find cloakers, which includes leaving the station im sure you nullbears wouldnt even use it. because you might get caught… nice try though

    • afk all day

      I play bout 1 hour a day, then afk cloak camp rest of day. Yes, it’s stupid, but i do it anyways

    • afk all day

      I play bout 1 hour a day, then afk cloak camp rest of day. Yes, it’s stupid, but i do it anyways

    • smh

      How about go to one of the other 5000+ systems in the game, the majority of which are completely empty? Is there some secret code that won’t let your character leave 1 system or something?

    • smh

      How about go to one of the other 5000+ systems in the game, the majority of which are completely empty? Is there some secret code that won’t let your character leave 1 system or something?

      • asdf

        It’s just as easy (easier even) for cloaky campers to do the same thing you know.

      • asdf

        It’s just as easy (easier even) for cloaky campers to do the same thing you know.

        • fermaguel

          but then they arent afk, so the original premise of “AFK cloaky campers” is irrelevant

      • lol

        rental agreement. LOL

    • Dalto

      If they are afk and cloaked, they can’t hurt you. What’s the problem?

    • Dalto

      If they are afk and cloaked, they can’t hurt you. What’s the problem?

      • Verdis deMosays

        The problem is when you get one covops cloaked with a cyno who just hangs out until people go back to their routine in the only good ratting system in a region. (GrrPlsChangeSovkthx) when they do then tackle is applied, cyno is popped, bridge is activated, kill mail is generated.

        The fix is to put a timer on cynos after a cloak has been activated. No cyno for n minute(s) after decloaking.

      • Verdis deMosays

        The problem is when you get one covops cloaked with a cyno who just hangs out until people go back to their routine in the only good ratting system in a region. (GrrPlsChangeSovkthx) when they do then tackle is applied, cyno is popped, bridge is activated, kill mail is generated.

        The fix is to put a timer on cynos after a cloak has been activated. No cyno for n minute(s) after decloaking.

    • Lugal

      cry more nullbear

    • Lugal

      cry more nullbear

    • tears for queers

      You are retarted. Simply don’t shoot at obvious Cloaky bait… omg guys I tackled a Cloaky proteus !! Guys help.. wait never mind It was a tarp!!

      Seriously what you need to worry about are the non Cloaky cyno like vexors and omens that aren’t obvious bait. There is legitimacy there in your fear because it is difficult to catch unless you are proactive in flagging known cyno droppers. Otherwise you deserve to keep dying to obvious bait as is the other 10 people who up voted this post. Risk = reward. Risk shooting obvious Cloaky bait = reward. You are just on the short end of the gene pool therefore the short end of that deal.

    • tears for queers

      You are retarted. Simply don’t shoot at obvious Cloaky bait… omg guys I tackled a Cloaky proteus !! Guys help.. wait never mind It was a tarp!!

      Seriously what you need to worry about are the non Cloaky cyno like vexors and omens that aren’t obvious bait. There is legitimacy there in your fear because it is difficult to catch unless you are proactive in flagging known cyno droppers. Otherwise you deserve to keep dying to obvious bait as is the other 10 people who up voted this post. Risk = reward. Risk shooting obvious Cloaky bait = reward. You are just on the short end of the gene pool therefore the short end of that deal.

    • Nerf AFK Cyno Cloaky Campers

      I am not saying that we should eliminate cloaky camper. There just need to be a game mechanics to counter someone that stays in a safe spot within a system all cloaked up.

      Lore wise, it is not realistic to stay cloaked all the time, there is likely some side effect to the physical body (google Philadephia Experiment).

      All I am saying is there must a counter measure or limit to what this activity. Cloaky camping is fine, what we need to prevent is limitless afk cloaky camping that can go on for hours or days.

      Limitless afk cloaky camping is ultimately not realistic, not encouraging player participation, involves very little skill and ultimately will ruin the game that is Eve.

      At least allow some form of fuel or timer or drug boost required to sustain the cloaky camping activity to keep the game interesting at both direction.

      Other forms of afk-related activities (eg afk ratting with ishtars, afk mining etc) seems to have a counter so they are not in question. There’s just nothing you can do about afk cloaky campers except leaving the system, staying disengaged or leaving the game which are all forms of passive gameplay.

      Alternatively, make the cyno generator mod an expensive mod (like something along 500M isk to 1B isk). In my opinion, that mod brings more isk wins than the Pithum-A Adaptive Invulnerability Field module.

      The amount of isk win it might help produce needs to be balanced with the isk risk it might lose.

      The predator is always more savvy in terms of game mechanics, there must be a fair balance to the defender. Please fix this broken mechanic that afk cloaky camping.

    • Nerf AFK Cyno Cloaky Campers

      I am not saying that we should eliminate cloaky camper. There just need to be a game mechanics to counter someone that stays in a safe spot within a system all cloaked up.

      Lore wise, it is not realistic to stay cloaked all the time, there is likely some side effect to the physical body (google Philadephia Experiment).

      All I am saying is there must a counter measure or limit to what this activity. Cloaky camping is fine, what we need to prevent is limitless afk cloaky camping that can go on for hours or days.

      Limitless afk cloaky camping is ultimately not realistic, not encouraging player participation, involves very little skill and ultimately will ruin the game that is Eve.

      At least allow some form of fuel or timer or drug boost required to sustain the cloaky camping activity to keep the game interesting at both direction.

      Other forms of afk-related activities (eg afk ratting with ishtars, afk mining etc) seems to have a counter so they are not in question. There’s just nothing you can do about afk cloaky campers except leaving the system, staying disengaged or leaving the game which are all forms of passive gameplay.

      Alternatively, make the cyno generator mod an expensive mod (like something along 500M isk to 1B isk). In my opinion, that mod brings more isk wins than the Pithum-A Adaptive Invulnerability Field module.

      The amount of isk win it might help produce needs to be balanced with the isk risk it might lose.

      The predator is always more savvy in terms of game mechanics, there must be a fair balance to the defender. Please fix this broken mechanic that afk cloaky camping.

      • useyourbrain

        how about you ppl organize???

        honestly, with a bit of thinking (or asking other more successful renter corps) you would understand that campers must not be that much of a problem to your ratting adventure.

        sure, if u insist on flying multi b pimped ratting ships and carriers, a camper will always find it’s way to your system … with a nerf to clk.camping or not.

        • Ex-Eve vet

          Cloacky campers never use spies!

        • Ex-Eve vet

          Cloacky campers never use spies!

    • ShamusMcFistycuffs

      only carebears cry over this……grow a pair
      btw im pretty sure the same dude cloaked can just not be cloaked and kill you.

      • Nerf AFK Cyno Cloaky Campers

        Frankly, I think folks that fight in blobs of 6 or more all the time (against single targets) don’t really have a pair.

        They call themselves “grunts” sometimes with that many mouse clicks happening all at once.

        You know the saying about “taking 10 not too bright folks to change a light bulb”. IMO, folks who over-blobs for wins are kinda described that way.

      • Nerf AFK Cyno Cloaky Campers

        Frankly, I think folks that fight in blobs of 6 or more all the time (against single targets) don’t really have a pair.

        They call themselves “grunts” sometimes with that many mouse clicks happening all at once.

        You know the saying about “taking 10 not too bright folks to change a light bulb”. IMO, folks who over-blobs for wins are kinda described that way.

    • Noisrevbus

      It sounds like somebody is renting space ;).

    • ImaGuest

      Lol. I just love all the 5000 cloaky campers just raising up in arms with the same argument “if its cloaked it cant harm you” every time a single post complains about this.

      The truth is corps that depend on cloaky camping to justify their existance are scared out of their minds CCP might even look into cloaking mechanics. Dont worry CPP wont as long as you keep paying your 500 alt accounts to camp every single null system that has more than 100 NPC kill in 24 hours.

      Look, every corp likes to do a little blopsing, it good old fun and games. But when we do it we actually hunt ppl down. We dont stay static in the 30 systems of the region waiting for a poor sap to go out of funds and need to risk his ratting BS for 30 min ratting.

      Current cloack mechanics are bad for gameplay, they actually reduce drastically the number of targets available in a region for a small corp to hit. Its like planting a scarecrow and then complaining nullsec is mostly empty of birds.

      As for the same old argument, here are a few facts to consider:
      – cloaked bombers can target immediately after decloaking
      – a cyno bomber should cost about 30mil ISK, a cyno noob ship (for trolling) about 3 mil
      – cloaky campers only drop on someone after they have made pretty sure they can kill the target(s) safely, most blops even stay behind and only bombers are risked
      – An alt can be trained to cyno and cloak in about 7 days (need to look it up for exact number)
      – The vast majority of camped cloaky systems is to grief, the killboard percentage for those kills versus normal roaming/strikes is usually very low.
      – Camping normally is not a activity, its an extra account someone looks up every 1h to look up the system status and then leave their computer on. Most of the time a team to blops is not even available.

      Corps doing afk camping are likely some of the most risk averse in EvE, they only go for sure things, with perfect information and using overwhelming force projection. One could say they are far more carebear than any casual PvE player in null (actually risking something big for a bit of ISK/hour and providing content for hunters to hunt)

      Again, dont worry CCP wont touch this with a 10 foot pole. Its one of their biggest money makers.

  • BeeNo

    If I’m right, and I think I am right, a producer doesn’t do any work except generate bits of paper and emails to give the impression of activity to their immediate boss. When the producer finally leaves – and they always finally leave – it’s almost always with a big kurfuffle “I’M GOING NOW EVERYBODY! EVERYBODY, I’M GOING! *GONE* I REALLY AM GONE! BYE EVERYBODY! ANYBODY THERE?”, etc.

    Bit like a `manager’.

    • guido

      A producer in gaming manages the money and scheduling of resources for a given project or initiative. an executive producer manages those producers and the higher allocation of financial resources over the year. ie: what goes into advertising, into development, into payroll, etc.

    • guido

      A producer in gaming manages the money and scheduling of resources for a given project or initiative. an executive producer manages those producers and the higher allocation of financial resources over the year. ie: what goes into advertising, into development, into payroll, etc.

  • muibee

    I do have 1 suggestion Andie; do not leave eve online (for I wish to keep seeing you now and then) xD

  • N3_Grunt

    First of all, if you ever read these comments that is, congratulations on the promotion.

    I like the way Seagull thinks. She has a vision and does whatever is in her power to complete those goals. I think with her vision this game can only become better and better. That is if she gets carte blanche. I hope she does because her vision of the game is a good vision.

    • promotionnotalwaysgooditis

      how do you rate that she got “promoted”?
      seems a bit like that she got from someone in charge of dev’ing the game towards someone overloaded by extra work, with a bit of time left for dving the game.

      • N3_Grunt

        Promoted or promotion is the factual term of what actually happened. I really do not know how to describe the fact someone gets a higher position in a company.

      • lol

        did this happen to you? IRL?! *bitter*

  • Higher Up is the Problem

    Good, now go punch Dillmar in the nuts (repeatedly) until he gets a clue!

    Extra points if you say “psssh” with each punch…

  • Higher Up is the Problem

    Good, now go punch Dillmar in the nuts (repeatedly) until he gets a clue!

    Extra points if you say “psssh” with each punch…

  • fermaguel

    >taking away the notion that the game is “spreadsheets in space”
    >”we dotn want to dumb down the game, just remove complexity”

    yeah, welcome to EVE 2.0, the game where anything that might be even slightly difficult is automated for you, inb4 button you can press that lists the closest buy order thats profitable for the items you just bought to haul

    • Warnicro

      I wonder why people repeadidly have to be negative about the game. Its never good enough for people like you that instead of seeing the benefit only spit and whine on the things that you think are “bad” for the game, while useless clicking remains useless and doesn’t add to “complexity” of a game.

    • lol

      i think its called ‘sell item’ ?

  • risk vs reward

    if eve is risk vs reward, why do cover ops cloaks not require any fuel and run infinitely, where is the risk?

  • risk vs reward

    if eve is risk vs reward, why do cover ops cloaks not require any fuel and run infinitely, where is the risk?

    • cloaked = impotent

      ooohhhh noes, here we go again….another person whining about a ship that can’t hurt them

    • cloaked = impotent

      ooohhhh noes, here we go again….another person whining about a ship that can’t hurt them

    • smh

      Sitting cloaked doing nothing gives you a reward now?

    • smh

      Sitting cloaked doing nothing gives you a reward now?

      • BLOPS’n’DROPS

        If running around cloaked gave the player nothing then why are they doing it? Obviously there’s something gained from the act. Normally it’s intimidation of carebears, intell gathering, black ops,or stealth movement of goods. And the fact that someone has to tell you this boggles the mind.

      • BLOPS’n’DROPS

        If running around cloaked gave the player nothing then why are they doing it? Obviously there’s something gained from the act. Normally it’s intimidation of carebears, intell gathering, black ops,or stealth movement of goods. And the fact that someone has to tell you this boggles the mind.

    • Red Teufel

      only if you remove local then i will accept your idea

    • Andy Capp

      what is cover ops?

    • ShamusMcFistycuffs

      seems like someone uncloaked on you and caused you butthurt

    • Noisrevbus

      What kind of reward do you gain when cloaked?

    • lol

      confirming there is no way to catch a cloaked ship…..

  • imsosly

    Nothing you plan on doing will be doable if EvE doesn’t exist. I suggest you figure out a way to dramatically drop PLEX in-game and find a nice cap number or you will be applying very soon for jobs at gaming companies who realize when something needs to be fixed, and they fix it before the game dies. 1 Billion ISK by Christmas! It will happen.

    • meddler

      why would anyone ever want supply and demand to dictate the price….everything ends up so much better the more people interfere with the natural process….I mean, just look out your window, and see…er, um, never mind (end sarcasm)

      • lol

        gas prices? totally fair.

    • Red Teufel

      I dunno maybe this isn’t a free to play game you ass

    • Ex-Eve vet

      Get a job!

    • Noisrevbus

      I fear my comment may be pearls for swine, but …

      You do realize that PLEX-prices are tied to the market at large, right?

      When we have excess ISK – which we do thanks to CCP improving cheap (T1-) ships to the point of making expensive ships, and investing your ISK into ships, incapable of competition – then PLEX prices will go up as there is alot of supply (ISK) in relation to demand (PLEX).

      If they unfuck the subcapital balance passes then PLEX prices will go down again, with ISK spent on ships and a demand for ship replacement rising – in lieu of free ships no one cares about losing, replacing with ISK or selling PLEX to get ISK for.

    • Noisrevbus

      I fear my comment may be pearls for swine, but …

      You do realize that PLEX-prices are tied to the market at large, right?

      When we have excess ISK – which we do thanks to CCP improving cheap (T1-) ships to the point of making expensive ships, and investing your ISK into ships, incapable of competition – then PLEX prices will go up as there is alot of supply (ISK) in relation to demand (PLEX).

      If they unfuck the subcapital balance passes then PLEX prices will go down again, with ISK spent on ships and a demand for ship replacement rising – in lieu of free ships no one cares about losing, replacing with ISK or selling PLEX to get ISK for.

    • ShamusMcFistycuffs

      you do realize that before plex people actually paid for the game?

    • Bring the Pain

      Last i checked its called economics and the market dictates how it will fair.

    • lol

      who cares about plex prices, except people that don’t spend money on the game… and if you dont spend money on the game, how are you helping eve/ccp? see where I’m going with this?

    • Me, Myself and I.

      Number one purchasers of PLEX are the big blocs.

      Main problem with the price of PLEX is the current lack of velocity in the market – because the blocs are buying them and hording them.

      Main complaints about prices of PLEX come from bloc members.

      How about you guys complain to your landlords who are artifically inflating the prices rather than CCP who have very little to do with the inncrease in price themselves?

    • Me, Myself and I.

      Number one purchasers of PLEX are the big blocs.

      Main problem with the price of PLEX is the current lack of velocity in the market – because the blocs are buying them and hording them.

      Main complaints about prices of PLEX come from bloc members.

      How about you guys complain to your landlords who are artifically inflating the prices rather than CCP who have very little to do with the inncrease in price themselves?

  • Andy Capp

    eyebrows..do not want.

  • Andy Capp

    eyebrows..do not want.