Kirith Kodachi: The Measure of a Game

So the question for this blog banter is how can we tell if CCP is succeeding with their new bold road map that has started with Rubicon expansion and started to accelerate with …

Kirith Kodachi: Clearing the Cache

Let’s talk more about the dark side of Phoebe and the jump changes.
First, let’s state the problem that plagues all competitive multiplayer games but open ended games …

Kirith Kodachi: Twitter Straw Poll on Jump Changes

There was a straw poll created and exposed on twitter yesterday and I kept a close eye on the results. The question and results as of this morning were: 

What’s your …

Kirith Kodachi: ISBoxer is Botting

In the latest Derping Through War podcast, episode 11, the hosts get to debating if using ISBoxer, a program that allows your mouse and key commands to be replicated to multiple …

Kirith Kodachi: Hypothesis On Wormholes

I’ve been listening to the excellent Down the Pipe podcast ever since it started in November 2012 so it provides an excellent perspective on the state of Wormhole space from …