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o7: The EVE Online Show – Episode 1 Summary

September 26, 2014

Today EVE Online broadcast the first Live EVE TV episode of their new development show “o7”. That’s a salute to fellow pilots in chat channels. (Incidentally Brand Newbies comically use “7o” to highlight their “Benny Hill” backwardness at PVP). Hosted by the familiar CCP Guard the series is planned to broadcast two shows per expansion (every six weeks) keeping players informed about the world of EVE and CCP.

Watch the pilot episode of o7:

The episode covered familiar ground but also made some news by announcing a roadmap to nullsec changes coming soon.  They talked in vague terms about their first change; slowing capital ships long-range movements.

Show Summary

  1. Changes Coming in Oceanus (Dev video)
    1. Module Tiercide (CCP Fozzie)
    2. More Burner Missions
    3. Notification System (CCP Rise)
  2. Review of Crius and Hyperion (CCP Mimic, video)
    1. Increased Industry Activity, More People Involved
    2. Plex to Other Accounts Feature, Successful
      1. 90% Gift PLEX Going to alt Accounts.
    3. Burner Missions, success
      1. More player ships destroyed by these NPC’s than any of the top 10 Alliances.
      2. 50% missions run solo.
    4. Shareable Overview Settings
  3. Player Gathering Schedule
    1. EVE Vegas (Oct 17-19)
      1. Pub Crawl – Almost Sold Out
      2. EVE TV
  • EVE Valkyrie
  1. CCP Presentation and Keynote speakers
  1. Paris Player Gathering (Oct 2)  Sold out, waiting list
    1. EVE MOMA art exhibition from New York
  2. EVEsterdam (Oct 12)
  3. EVE Down Under (Nov 21-23) Interview with RDNx and Bam Stroker, organizers
    1. Tickets available; over 250 expected
    2. CCP Presentation and Keynote speakers
  • PVP Tournament
  1. Trailer Team
    1. New trailer will focus on gameplay – taking “Voice Comms” submissions)
  2. Null sec changes coming through ‘0.0 Working Group’ (CCP Greyscale, CCP Nullarbor)
    1. Full Dev blog 2nd week in October
    2. Stage 1 – quick changes before the end of the year
      1. Long range force projection nerf – long range capital movement slowed down.
    3. Stage 2 – medium changes coming early next year
    4. Stage 3 – grand changes coming next year
  3. CSM Minutes coming out October 31st
  4. Contest Winner – Levi Currit, won signed Collector’s Edition EVE Package.

 

Quick Review

The most compelling parts of the show are, as usual, the stats and information “between the lines.”

CCP Mimic’s review of the success of Cruis and Hyperion (19:00-minute mark) was interesting. More people trying industry with ME and TE research is up well over 125%. More indy means more targets and lower prices, which helps get people into ships. The industry changes also invite players who burn out of their usual activities to try indy work without all the learning curve of how not to lose your shirt.

Quality of life changes like the ability to use your PLEX for a separate account will continue. This change means that serious, competitive players can turn-on their support accounts to help their primary account without having to subscribe for 1 month first. Convenient for capital pilots who have multiple cyno alt accounts in different regions being able to turn on whatever region they happen to be in for the months-long campaign.

The Nullsec changes announced are not unexpected, they run along the lines of what has been discussed in articles and forums over the last few months. What this signals is CCP’s urgent commitment to “unbreak” the game. CCP Greyscale admits that certain coalitions basically figured out how to “solve the game” and made things annoying for everyone else. They have heard the feedback from the community and were adjusting their schedule to change null sec immediately. The Fanfest roadmap to better corporation controls is probably set back due to the work being done on null sec.

CCP also admitted that fights are getting larger because everyone in EVE shows up for them and that’s not optimal instead wanting more regional fights with fewer pilots. CCP likes the gaming publicity gained from large fights, but that may be attracting new players that arrive expecting that scale of pvp all the time leading to disappointment and unsubscribing or at the very least forums posts about EVE dying. Sounds like a healthy change from CCP’s point of view.

CCP Allarbor talked about their emphasis on metrics to prove success. The video of stat-based success of Crius and Hyperion along with the new fast paced development schedule shows that CCP is now a lean, efficient development company. This “o7” is only the latest sign that CCP is pushing forward after a few years of transition.