Back in February I did a post in which I used Eve Offline’s charts to evaluate if the Retribution expansion was doing well or not based on Peak Current Users numbers after two months in. I wrote:
Based on the weekly averages of the peak logged in accounts, Eve has not been as busy since the launch and heydays of Incursions in early 2011. I feel that this is primarily attributed to the improvements in ship balancing done by Team Game of Drones which has allowed a rebirth of cheaper ship fleet doctrines that can compete better with higher end battlecruiser, Tech II cruiser, and Tech III cruiser setups. Coupled with the excitement of the new features like bounty hunting and new ships and UI enhancements, things look good for Eve.. right now.
Next summer’s patch is crucial.
So how does Odyssey look in comparison?
A large drop off in the averages that pretty much has negated all the gains that Retribution had made. This is a vast disappointment and indicative that the “features” in Odyssey were lacking in “awesomeness” to draw the players in and keep them around. And the features that were added were mainly iterations on existing content and still need more work, like the new exploration hacking minigame, for example, could use more depth and function.
Personally I thought Odyssey was a decent expansion but we appear to want a combination of iteration on existing features and large new content expansions. Odyssey 1.1 was a good step, but more is needed. The malaise in null sec especially needs to be addressed somehow too.
We are proud to bring you the stories, opinions and musings of a long time pilot who has dabbled in everything New Eden has to offer, he writes and podcasts about his opinions and adventures at Ninveah.com