There has been a lot of chatter regarding the lack of gratification an Eve Online player get whenever an orbital strike is launched towards a DUST 514 district. In its current iteration you get the contract, fly to the planet which sometimes translate into traveling tens of jumps, once on the system you warp to the district of the appropriate planet and then wait for the cue to press F1, you get a few notifications on your screen and if you happen to be in enemy territory, you better align out.
Sounds tedious? well it is. The way the Eve Online <--> Dust 514 end game has been sold is nothing short of a blockbuster movie, yet in practice it feels short for the piloting party. Things change when you get a glimpse of what’s happening on the ground, is up to the task of CCP Games to figure this out. Here is how it should looks like when seen from both (orbital and ground) perspectives:
I cannot shake the feeling CCP Games should integrate a killcam or something into the EVE Online and DUST 514 client. Recently Call of Duty: Black Ops 2 was announced to have an in-game streaming to twitch.tv planned to be integrated in the near future, CCP Games needs to take note of this:
Call of Duty: Black Ops 2 launched with built-in YouTube streaming support, and now Twitch.tv is getting in on the fun as well. A morning announcement reveals the new partnership between Activision and Twitch, with streaming support for multiplayer games, player webcams, and audio commentary coming to PlayStation 3, Xbox 360, and Windows PC versions of the game (no Wii U, sadly).
It’s not clear in the press release exactly when the new feature goes live, but the wording certainly makes it sound like the switch will be flipped soon. Those who wish to stream will need an active Twitch account of course; having a presence on Facebook and Twitter helps as well, as the feature will automatically update your feeds whenever you’re streaming, provided of course that you allow it to.
Original article at g4tv.com
I have been around certain orbital strike joints and to be honest moving to the designed solar system and watching your back seems to be just too much of an effort to simply shine a light in the surface of a planet. Integrating a PiP system would certainly help out to properly immerse the EVE Online player to what’s happening in the ground.
The recently announced addition of killmails and other goodies is an good start, but it won’t be until you can see through your eyes the hell you are raining down below that you will be able to truly behold and take pride in working together with the DUST Bunnies…