I’m not going to sit for half an hour over a planet waiting to press F1. I don’t care if the game I’m orbital bombarding is Call of Duty. Not going to do it. - Teferion
That quote by a corpmate about sums up my excitement about the DUST 514 connection to EVE Online.
For a DUST 514 player, the connection amounts to more. They call an orbital bombardment from an EVE player, they get to see it rain down through the atmosphere. They get to see the immediate results. The connection between games has immediacy.
What does the EVE player get out of the relationship? A standard, meaningless animation that bears no connection to anything happening in the other game. The EVE player does not get to see the actual results of the bombardment. Most times the destroyer pilot is not even going to be on comms with the DUSTies, so they don’t get to hear the results of their F1 mash either.
Let’s not mention that the faction warfare link isn’t particularly useful, and most times a faction might even prefer not to have the small benefit temperate planet control gives to their plexing. There’s no great pushback when taking systems most times, because the defensive plexing reward is not carrot enough. Given that, it’s usually better for faction players if it takes more plexes to capture a system, since it means more offensive plexing, which means more loyalty points overall. When offensive plexing is most of a player’s income, they’re not going to want to limit that income source. It’s not like temperate planet control affects loyalty point payouts (perhaps that’s a consideration, if CCP wants to entice EVE players to participate in the EVE/DUST link.)
In terms of improving the immediacy for the EVE player, perhaps when the district satellite is interfaced, a window appears that gives some real-time data on the battle happening below. That way, when the EVE player does launch their bombardment, they can see immediately the results of that bombardment. Or perhaps the EVE player receives killmails on dead DUSTies. It gives the player the sense that they are actually connected to the battle. Which is certainly not the case under the current mechanics. There is a giant gulf between EVE and DUST from the EVE player’s perspective.
Until some obvious changes are made to connect EVE players more immediately to DUST battles, the people who are most frequently going to engage in orbital bombardments are DUST players also connected to an EVE account on the computer sitting next to them. Like this guy:
Which is great. CCP obviously should want more DUST players to get invested in EVE. But how about investing EVE players in DUST?
You can read more of Poetic Stanziel’s opinions at his Poetic Discourse blog.