Not much has been said about those freighters in Uedama. Yes the APIs are verified and GoonSwarm Federation’s Bat Country Corporation has been nailing some sweet-kills with a few of the freighters price-tags getting close to the cost of a Titan hull. Not that it hasn’t been due lack of warning, if you take the time to read the “crime and punishment” thread on EVE-O or for Gods sake check eve-kill at least once per week you would notice the solar system to be the perfect hunting ground for freighter killers, in this post I’ll explain a bit how and why they have been nailing those good kills.

Theory and Practice of High Sec Freighter Bumping and Ganking – a Primer on Recent Events.

One or more scouts scan the incoming freighters prior the gank in nearby solar systems, usually the ones leading to the Uedama solar system is a “hub” for traffic between Gallente space and the Caldari trade hubs. More sporadic activity has been seen in Once a target juicy enough has been selected the killer team takes position on the corresponding gate.

One of the members of the killer team pilots a bump-friendly ship, say a heavy-plated nano Machariel or similar ship, a single bump from one of these beast can take even a large capital ship a few kilometers out of its original position – the added bonus is no Concord aggro for these ships, so an expensive baller is a good option. The purpose of this gank the idea is to get the Freighter ship moving and out of alignment, preventing its warp and giving the killing team time to get at their optimals for maximum DPS.

For high-sec ganks like the past Hulkageddon the Catalyst destroyer had been the ship of choice for gankers. Since a Freighter’s base EHP ranks around the high hundred-thousands hit-points, the killers use high DPS battle-cruisers instead. The preferred ships seem to be either Cannon fitted Talos or Neutron Blaster Brutixes or Mega Pulse Oracles.

Doing the Math

Losing a small fleet of Brutixes cost next to nothing compared to the high payouts the freighter drop to the point of spending 500mil in fitting those battle cruisers quickly turn into a nice investment with loots values rounding from a few billions to tens of billions. So getting good payouts is not a matter of “if” but a matter of “when” given than all the variables are available to the gank team.

Griefing the griefers

While a few tactics has been tried to get implemented by discerning freighter pilots – tactics as sending scouts and keeping known gankers on the watch-list, the gankers have also adapted their tactics to great effect. It is not weird to see log-on traps executed, with the bumper holding off the freighter long enough for the killers to log in and take the shots.

Given the impotence of these counter-measures, other pilots have resorted in shooting the freighter wrecks before the loot could be scooped, a sort of scorched earth tactic of sorts – to much controversy on the forums.

Anyhow, up to 350bil in damages has been scored by the Bat Country team this month alone:

The ganking tactic is so effective that a small 20+ ganker team could easily be scooping close to the monthly income of several Tech moons in just a matter of days. So don’t be surprised if this practice becomes a bit more widespread. Freighter pilots, you have been warned. Also, in before bumping get NERF’d.

A 50bil Charon
[Eve-O forum resource]

Uedama – DOTLAN Maps

Update

One of our commented elaborated a bit on the mechanic:

1. A freighter is caught on a hisec gate (uedama for example).

2. The freighter is bumped off the gate before it can align and warp.

3. A rookie ship commits aggression on the freighter thereby being concorded. This means that said freighter now have a 15 min logoff timer in hisec.

4. Freighter is ransomed and shot when far off the gate, without being able to save itself by logging off (due to the 15 min aggression timer gained by a criminal act – freighter is scanned down if necessary after the emergency warp).

Interesting, I was wondering why the rookies on all the killmails, beside kb padding.

- R

Send us Intel/Corrections via dropbox or shoot us an e-mail

Send us Intel/Corrections via dropbox or shoot us an e-mail

  • Lugalbandak

    Wow , good job , you guys have some chat log tears?

  • Glenn

    So in "Doing the math" are they saying it cost $500m for ships and fittings for each gank ?

    So 1 bil is the breakeven point ?

    • lanker

      yeah, and if you consider that half the cost in a gank are the tech 2 modules that can be recovered, the cost of ganking drops even more. Honestly, I didnt know freighters were that flimsy. Always assumed that you needed a bunch of battleships to do it.

      • John Douche

        It is only become more of an option due to the Tier3 battlecruiser that can fit 8 large weapons in their highs and ergo do as much damage as a battleship. So you are not really wrong there.

      • DarthNefarius

        The Tier 3 BC's made it a hell of alot cheaper… balance would be giving the frieghters a single lo slot so they can fit a DCII

        • AnonProton

          Then people would fit cargo expanders for over 1mil M3 cargo space.
          Just give them a built in DC for the extra resists on structure.

          • DarthNefarius

            If they are foolish enough to put cargo extenders on with 2 billion plus cargos then its thierfoolish risk instead o putting on a DC 2
            The gankers got a buff I'm sayingits time during the rebalancing for the frighters to get a buff in the form of a lo slot…

          • Get Objective

            They never will let you get 1milm3. For the simple reason of transporting capitals in freighters. If a DC2 would fix things, then they may as well just give more EHP to freighters without adding a low slot and be done with it.

          • Dracko

            Nah, they'd just raise the packaged size of those ships if that was the problem…

          • RubyPorto

            What "Buff" was that?

            Are you thinking of the Crucible expansion, which increased the cost of Sucide Ganking Freighters significantly? Since when is having your choice of activity made more expensive a "buff"?

        • darthnefaggot

          No you dumb fucking nigger it costs more now than it did before the removal of insurance from concord losses

  • LOL.

    freighter bumping wasn't even new 4 years ago, when i did it the first time.

    • marshal

      cool story bro can you tell it again?

  • John Douche

    Bumping is not the problem. There is a limit to the value a ship can haul and why shouldn't there be a limit? If it didn't have these ganks then some players would haul literally hundreds of billions of ISKs through the safety of high-sec in a single ship.

    The ISK high-rollers can make their profits in high-sec simply because they can use their wealth as a weapon in the market PvP and enjoy almost complete safety. Their wealth and power needs to stay attackable by other means than just having more ISKs then they do.

    I hate getting ganked as much as anyone else, but there is nothing wrong here. Working as intended.

    What is wrong is that it is good team work by Goons.

    • https://www.facebook.com/justin.cody.5 Justin Cody

      yep it is a good strategy.

      There are interesting counters to this kind of activity…should you care to be equally as coordinated and tenacious.

      - use destroyers with passive targeting mods to alpha scanning ships off gate (thus downgrading the threat)

      - use neutral logi in packs to make goons cry more!

      - DON'T PUT ALL YER EXPENSIVE STUFF IN A FREIGHTER WITH NO SCOUT

  • The Dude

    Why don't these guys use jump freighters for their expensive loads.

    • John Douche

      You cannot jump around in high-sec. You can only jump out of it. So it is mostly ISK-rich players who live entirely in high-sec that are getting hit. Also the freighter corps, some of which accept high collaterals, have become a victim to it.

      • The Dude

        Yeah, but couldn't you jump jump through lowsec to circumvent the hot spots/choke points?

        • John Douche

          No. Jumping only lets you get away from a market hub, but to get to one do you have to fly there and cannot jump. It is a two-way street, but one only needs to watch the stream of incoming freighters.

          They used to do it directly in Jita, then on the Perimeter gate. Now they are ganking freighters in Uedama, which sits between Amarr and Jita, draws a little less attention, but is a major system for the trading traffic in empire space.

          The solution is much simpler: do not turn your ship into a piñata. No matter how cosy life in high-sec may be for some, the ships still have guns. It really only hits the stupid and greedy freighter pilots. Everyone else knows not to load more than 1b ISK into theirs, and so far did they only gank freighters with several billions worth of cargo.

          • The Observer

            Step 1. Locate low-sec near market hub
            Step 2. Jump freighter to said system
            Step 3. …..
            Step 4. Profit.

            I don't see how you're not grasping the concept…

          • John Douche

            You are not grasping it. Goons have been doing this directly at Jita and then worked their way out. If freighters start to avoid Uedama will Goons only move back to Jita.

          • DangerosoDavo

            no it is you who does not understand him.. he has saying jump FROM jita to low sec and then continue to next low sec system near your dest and continue.. however a problem arises as people just figure out the new routes and gank them on the new routes.

          • Very Special

            No, little carebear. I am saying that it is a two-way street and it is about the incoming traffic. Jump freighters already and every day jump from Jita. You only cannot jump into Jita. How do you think all the shiny stuffs gets into Jita in the first place?

          • The Observer

            Jesus christ you peopel are dense. Jump to Ignoitton and go to Jita from there. For fucks sake, how hard is it to understand jumping to the nearest low-sec and moving from there?

          • John Douche

            How hard? Not at all, but who wants to know and who shall care? *lol*

            Everybody knows Jita has got more than one gate! It does not need anyone telling, does it? So some might as well cry and shed a tear for us.

          • Watcher

            Go ahead and make a habit of that

          • DarthNefarius

            Actually what they will do is move into Niarja

          • pew pew

            the problem is that you want to get to the market hub. not just NEAR it.

  • Custerfail Coalition

    Goonswarm – can't kill the DOT Brothers so they resort to killing freighters in highsec.

    • CFC With Intellect

      Half of Tribute is already taken. I don't know where people get this strange idea that we're not winning this war.

      Not a single CFC system has fallen.

      • Humble_miner

        I think he didn't say "can't take Tribute" but that you can't kill Dotbros. And as it happens, Dotbros are killing CFC and their game.

        • CFC With Intellect

          ….by losing all their space? It's like the other nullsec entities blinker themselves to the fact we are taking systems, slaughtering fleets and demoralizing highsec pubbies all at the same time.

          Dotbros die every damn day. We just RF'd another station, destroyed another two POSes, and trashed their sniper fleet. Take off the rose-tonted goggles and see the realities of the sovmap.

          • lol

            less propaganda please it is just retarded now

          • DarthNefarius

            "Dotbros die every damn day. "
            But more lemming Goonie bees die every day.. w/e grind on ^_^

          • CFCBro

            http://dog-net.org/brdoc/?brid=13536 – Yeah, NCdot – bestDot!

          • anonymous

            oh no we lost a fight we are finished time to disband

          • NC.scrub

            Seriously i see you post the same crap on here alot you obviously dont learn from the many reply's so i even wonder why im replying (maybe im just as stupid i dunno) but still yes you are 'winning' … you are winning space… slooowwwlllyyyy and the fact that you think you are crushing your enemies is just sad i mean the countless times dotbros has slapped CFC fleets around and the rare time your blob wins with a 3 to 1 ratio you consider yourselves to be awesome.

            Stop please im begging you, the mittens propaganda isnt that strong you can fight it.

          • Dracko

            What's your problem bro? We're having good fites, right?

          • Qwerty4812

            yeah but we really couldn't care less about public image. people are like we'll lose the sov but we'll make goons look terrible….. um ok? you kill our fleets make us look like a bunch of noobs but I'm feeling that CFC couldn't care less about public image

          • didntwantspaceanyway

            We really dont, or else people would love us instead of all the hate :)

            Not fast enough? Lol, who cares, its not like theres anything else better to do than fighting in EVE. Not in a hurry to go back at ratting.

      • Disillusioned

        Look up 'pyrrhic victory' in an encyclopedia.

    • BntyHunter

      I lol`d hard …..No Kill my DOTBROS, so they kill Freighters

      VIVA LA DOT

      I can only hope those freighter pilots realize what a menace GSF are and learn to fight and join us….make your shit safe again, we "Dot`s" hardly lose shit because we can make enough to get JF`s, or we have escorts.

      But wardec is dumb now, each Hisec corp should get 1 free wardec no matter how large, then pay for the members in the next war, they made it so suprise suprise Titans are less useful [because GSF didnt have as many as NCDOT,Raiden etc. Then they make it so Wardeccing costs the most isk ever vs Goons and Test……..

      They even realize numbers mean something and cost, so why is it Wardeccers have to mpay for huge numbers but Goons who have the huge numbers dont? Or are blued to every dont?

      Answer PAY FOR BLUES LIKE WARDEC`s and watch CFC turn like rabid dogs on eachother when the bills get high and FA,FCON,RZR and other Pets cant affords it but Goons who take 90% of moons can

    • No one important

      DOT Bros – so hurt over losing Tribute that they make fun of Goons pastimes.

  • the vet

    spawn concord on gate before you go through on alt

    or

    on alt, fit a thrasher setup with sensor booster and pop the freighter wrecks overtime goons suicide

    watch the goon tears and cries to ccp

    • M1k3y

      They aren't doing it for profit, they only started once they realized that Tribute was going to be a long, hard grind rather than the "OH SHIT GOONS ARE HERE, RUN AWAAAYYYY" response they are used to.

      Operation Green KB, nothing to see here.

      • didntwantspaceanyway

        We dont care about what colour our KB is (its pink, so as you know it). But yeah, this might be due to boredom and something different to do.

    • didntwantspaceanyway

      They would actually laugh even harder.

  • Morons

    Double-wrapping and/or split up expensive freights.

    Problem solved – never ganked

    • DarthNefarius

      Bullshit ever frieghter ganker & their brother targets the double wraps becuase that is the only reason to go thru the hassle of double wraping anymore

      • Charles Darwin

        From the rest of your posts you don't seem to know very much about freighter ganking so I'd be interested to know where you come up with a statement about "every ganked and their brother". Having been in these fleets we only target double wrapped freighters if we have been sat for ages waiting and just want to kill something and finish up for the night.

  • Special

    Well when the new crimewatch comes, scooping from the freighter wreck with another freighter will become tricky bussiness, so i think we will see the end of this ganking then most likely.

    • Very Special

      Well well well when and if the new crime watching comes to be will implement, scoop from the wrecking freighter wreck with by another freighter will become trick pussiness, so u think we will see the start of this wont see much at all or freighter ganking ganking then most likely.

      • DangerosoDavo

        or the freighter will just start his alignment before scooping and warping

        • John Douche

          Or the freighter sits in the same fleet together with the gankers.

          • erroch

            Or the gankers just right click the wreck and select "abandon all nearby wrecks." No suspect flag at all if I'm reading right.

  • Special

    When crimewatch will be implemented, scooping from a freighter wreck will become dangerous. I think we wont see much freighter ganking after that probably.

    • DarthNefarius

      Want to bet GOON DEVs will make it a free pass with some technicality so that GOON frieghters will get off scott free from a suspect flag?

      /me removes tinfoil hat ;)

  • fiXed it :D

    Well when the new crimewatch comes will be implemented, scooping from the freighter wreck with another freighter will become tricky bussiness, so i think we will see the end of this wont see much freighter ganking ganking then most likely.

    • Dracko

      Or just stay sitting at the wreck, waiting for some poor hapless carebear to scoop the loot and then logintrappski… and get more to shoot at.

  • https://www.facebook.com/justin.cody.5 Justin Cody

    switch machariel bonuses with nightmare bonuses
    /troll-fu activate!

  • Common

    But havn't freighters with multi Billions in Cargo always gotten ganked? I was told long ago never travel with more then 1 Billion ISK, Is something here new? or is it that the Goons have been doing it lately that is the news? Seriously what is different?

    • CFC With Intellect

      It's the scale of the operation. Look beyond the faction doing the killing, and look at the actual kills.

      • Common

        Ok, I see, that makes sense.

    • DarthNefarius

      The REAL FUCKING reasoin that Goons can do this is that the new Wardeclaration System MAKES IT TOO FUCKING EXPENSIVE TO WAR DECC THE GOON & MOTHER FUCKING CCP let this hapen by caving to NULL CENTRIC CSMs scared that their SPACERICH NULL alliances would be dogpiled too.
      The old perma decc'd GOONs could not do this before it cost 500 million a week to werdcc them.
      now its beenwhat a month or 2 since Goons had more thena single war deck on them? So they can gank away in 20 man squads & for a reprisal HI SEC has to spend 500 million plus a week to retalite so essentially CCP has given the Goons the keys to HI SEC ganking of frirghters

      • M1k3y

        You want highsec people on CSM? Get highsec people to vote.

        • DarthNefarius

          alot of the hi sec apathy I hear is that the popular voting system is gamed against them becuase it isnot wise due to mechanics of wardecks to have large alliances in HI SEC

          • BobFromMarketing

            Like 70% of the userbase is high sec. How is that possibly "gamed" against them. Sounds more like you people cant be bothered to vote and would rather whine in the comments section of a random news article.

          • darthnefaggot

            He's some 15 year old autistic kid, not somebody who can actually organize anything.

          • sammy davis

            Is it really that hard to understand? High sec alliances and corps that focus on pve have no real reason to band together. In fact the bigger they get the more it complicates things for them. Nullsec is just the opposite, you have to have a large alliance or be someone's pet just to be competitive. This gives nullsec alliances a huge advantage in getting their candidates voted in.

          • didntwantspaceanyway

            In reality high sec are such scrubs that no one can be bothered to do a real campaign and get the small corps together under the same politic banner.

        • In Awe

          CSM period needs to go away. It is all crap.

      • Charles Darwin

        How does a post as dumb as this get plus repped? War decs would make zero difference goons have been doing this for years using npc and alt corp alts.

      • Common

        So is it just GOONS or is it also -A-, Solar Citizens, TEST, -A- Citizens, NSDOT, -A-, I mean OK costs alot to War Dec Goons, but is it significantly cheaper to say War Dec -A-, do they still get tons of War Decs? If this is so you'd think That now that there are no Goons in the CSM, the CSM would push to change this wouldn't you?

      • powersv2

        We've been doing this despite wardecs. We just murder the people that wardec us. The people who fight the wardec wars are doing the ganks.

      • DarthNefaggot

        LOL NIGGER YOU ARE SO ILLITERATE, ANGRY AND AUTISTIC

    • anon

      some of the ships have no cargo (or no scan able cargo) and are still getting ganked that is the difference to normal http://eve-kill.net/?a=kill_detail&kll_id=148
      short of watching every buy order dual contracts cannot be scanned so that could of been a Jump Freighter full of plex or noob-ships

  • kacho

    You forgot to mention one little detail: Uedema has 0.5 security status, so instead of alpha tornadoes, gankers can use High dps ships that get more then one shot in for more total damage.

  • Anon

    That Catalysts had time to do 8000 points of damage just goes to point out how stupidly toothless CONCORD is.

    If someone is willing to risk the ISK of BC's and BS's to kill something, fair play. You've entered into the rish/reward equation. Being able to ganking a freighter with mostly Dessies is more that a bit skewed in favor of the gankers.

  • Watcher

    Does instawarping with a rapier escort not solve this problem? I fit my rapier with dual faction webs and ecm, 40+ km web range and ~90% strength means you should be able to get your freighter in warp long before it gets bumped, and ecm breaks the lock of any pointers. Ive used it twice now on gates in null (obviously the rapier is a scout too, warnijg you of bubbles)

    • Webbing 101

      funny how players like to equate rapiers with webbing "power" – the ship itself has ~zero~ effect on web strength. you can fit dual webs on a frigate and get the exact same result.

      • John Douche

        Who besides you is talking about web strength? Your freighter can come out of a gate after a jump anywhere from 0km to 30km distance to you. Even when you are already sitting right on top of the gate will it be 15km.

  • John Douche

    It might be cheaper to use Brutixes when your gang is only big enough. I also heard that ganks with a Tornado have been nerfed and the loot drop rate is significantly lower than with other ships. Might just be a silly rumour. I do not know and it only needs enough to believe it. I am also guessing that by now every last Goon wants to get in on it and consequently are they getting mixed fleets.

  • M1k3y

    Goon's gank Talos runs about 125m, their Brutixes around 70-80m

    Takes more than 500m of ships to kill the freighters, about 10 Talos' so about 1b.
    However, they are killing freighters that are worth over 5b so they still break even, and then some.

  • Jhbjybi

    If you don't want your freighter ganked just escort it? What's the big deal?

    • didntwantspaceanyway

      It makes sense, so you are obviously wrong and the high sec pubbies want to show you thru the vote system.

    • marshal craft

      how does that even help at all?!? i mean seriously??"what's the big deal?"

  • Out of wack

    You guys seem to be missing the fact that all these gankers are fitted with eccm to delay the response from concord. In my opinion this should be considered dodging concord and should be considered an exploit. Due to the delaying of concords response, the more dps the gankers can apply and therefore the smaller investment needed (how does a brutix have the time to to apply 25k of damage?) From what ive seen, you cant carry much beyond 400million in a frieghter or the gang will make a profit.

    • John Douche

      I am pretty sure that ECCM is only used to avoid being jammed during a gank.

      If it would allow to delay CONCORD's response time then it would be pretty fucked up by CCP. It would be CCP's fault to have implemented such a mechanic to allow for it and one could hardly blame Goons for using it. So I think this is just a pretty wild rumour, but it is not that CCP has never done anything wild either…

      Where have you seen Brutixes doing 25k of damage? They can do at best ~1200 DPS and therefore reach close to 19k damage within 16 seconds, which I believe is about the response time for CONCORD in a 0.5 system. It then takes another couple seconds before the ship actually gets destroyed. 25k sounds doable, but also pretty extreme. Do you have a link to a KM where it says this? I have only seen values of around 11k-13k for a Brutix. Would be interesting to know.

      • John Douche

        I had a quick look through the KMs just now. You may be confusing the Talos with the Brutix. Taloses have been doing ~25k damage, but Brutixes only ~13k.

        Also one Brutix pilot had a KM with a Falcon on it, so Goons have been getting some resistance at some point and countered it with ECCM.

        • anonymous

          My only question is how are catalysts doing 11k damage before concord kills them on some of these killmails

          • anonymous
          • John Douche

            How? They shoot and when they do can they produce up to 740 DPS.

          • anonymous

            why don't sentry guns instapop them? They shouldn't be able to get more then 2-3 shots off

      • Out of wack

        http://eve-kill.net/?a=kill_detail&kll_id=147

        The top 2 damage brutix's provided 25k.

        I may be wrong about the eccm, would need to run a test to prove. The theory is that concord finds the location of the violators in the same manner that we all find other ships, by probing the location, except they are much faster, unless the ships are made very hard to scan, which eccm will make them.

        • mario

          easily tested get a nado and make it unprobable, if CCP comes than your theory is wrong, if they don't come than your theory could be right.

    • wololol

      you are dumb as shit son

  • Poastin Toaster

    This is just to keep their KB green. Even though they openly mock "Elite PVP", deep down inside they also want "Green Killboards".

    • Really

      No, they really don't.

    • Dracko

      You're mistaking them with triple a

    • didntwantspaceanyway

      Zero fucks were given.

      People carrying about not dying do not live.

  • eve pilot

    how long before we see armour or shield frieghter as a freighter varient with half the capacity of a standard frieghter come into the game

  • WTF cares?

    So much misinformation about why and how these ganks are performed.

    Here is the petition I did a few hours ago:

    Dear CCP,

    I write to you with what I consider abuse (possible exploit due to the scale involved) of game mechanics in hisec.

    Basically it goes something like this:

    1. A freighter is caught on a hisec gate (uedama for example).

    2. The freighter is bumped off the gate before it can align and warp.

    3. A rookie ship commits aggression on the freighter thereby being concorded. This means that said freighter now have a 15 min logoff timer in hisec.

    4. Freighter is ransomed and shot when far off the gate, without being able to save itself by logging off (due to the 15 min aggression timer gained by a criminal act – freighter is scanned down if necessary after the emergency warp).

    —————–
    While I understand that this is all due to game mechanics I believe the 15 minute logoff timer gained by the freighter due to a CRIMINAL act in hisec is abuse/exploitation of the logoff mechanics meant for lowsec/0.0 (and hisec wars).

    The people doing this are all perfectly aware of the way they keep the freighters in space and the act of deliberately having someone attack the freighter to keep it in space is done EVERY time to ensure a kill.

    They abuse this to assemble a fleet to kill the freighter AFTER they initially aggressed it, ie. Aggress freighter – you have 15 mins to assemble a suicide fleet to gank it in. If the 15 mins are not enough you simply aggress it again causing an extension of the logoff timer. Basically this means you don't need to have a fleet ready to suicide gank freighters, you can just bump it, aggress it and keep it in space for all eternity using criminal acts!

    I suggest removing the 15 minute "stay in space timer" after aggression for aggression caused by a criminal act.

    Here are examples of killmails done using this exploitation of aggression (notice its the same people abusing the mechanics in this way – they are the only ones I know of doing this):
    http://eve-kill.net/?a=kill_detail&kll_id=148
    http://eve-kill.net/?a=kill_detail&kll_id=147
    http://eve-kill.net/?a=kill_detail&kll_id=147
    http://eve-kill.net/?a=kill_detail&kll_id=147
    http://eve-kill.net/?a=kill_detail&kll_id=147

    • ncdotdotdot FAT

      omg dude is a rookie ship agress u why the fuk u log off??
      1. warp to a station
      2.warp to another gate and jump ( if u jump in another sistem u loose agression)
      why u log off why o why??? i mean if they want to kill u after u jump an gate is not like much u can do , but if rookie ships agress u log off u DO EXACTLY what they want , pfff very smart

      • CFC With Intellect

        Dafuq u say bish?

      • WTF cares?

        You can't warp to a station due to the continued bumping going on – you never get the required alignment vector.

        Basically you can't do anything while logged in, only watch your freighter burn. You also can't log off after having been aggressed because that leaves you in space for 15 minutes (or more if they aggress again) effectively stranding you in space until such a time as the gank fleet has enough dps to perform the gank.

        In effect: You need 2-3 bumpers, one suicide char in a rookie ship to keep a freighter in space forever in hisec with nothing whatsoever the freighter char can do.

        It sounds fair doesn't it?

        • didntwantspaceanyway

          Yes it does. Get a escort.

    • John Douche

      If your intention is to log off during a gank then there is something better which you can do to avoid ganks. Just do not log in!

    • Out of wack

      Curious? do they gank at the gate as well or is their intention to get the freighter pilot to log off so they can scan them down and have more time to apply damage before concord shows up?

      • WTF cares?

        Both.

        If freighter logs off they gank it 1 mil km from the gate where it emergency warps to.

        If freighter does not log off they gank it "close" to the gate meaning often hundreds of km away from the gate due to bumps.

    • fuck you

      You are a fucking Retard…
      Go back to WoW faggot.

  • Random Miner

    maybe i'm wrong, but can't you just have a different toon make all ur cargo into courrier contracts, so if someone ganks the frieghter they still get nothing?

    • Random Miner

      love how I get neg repped and yet no one responds. Did I offend someone by suggesting this? lolz

      • John Douche

        You got a single neg rep and now want to bitch about it? I am surprised your rep is not two digits yet!

        Also your comment is damn dumb. Why would the shooter not get his loot? And if there was a way to deny someone their loot would every player in EVE wrap absolutely everything into it. Your comment is an epic fail.

        Hope this helps!

        • Random Miner

          lol, it was a question, so i guess it helps douche

    • puff-n-stuf

      You are wrong. the package if not destroyed in the ship explosion can be broken

      • Random Miner

        rgr, I once heard they dissapeared if the ship was destroyed

  • mario

    Shooting SOV structures would be good practice for shooting freighters. It is about time the GSF began training its pilots in PVP instead of PVE.

  • droljica

    First, if u see 10+ tornados after u decloak on gate, dc asap.
    If u w8 till u get bumped or u see mach/phoon is running onto u, just dc asap….. again.

    2 outcomes: they start firing before they get into optimal range and u're ALIVE and smack those 10+tards in local for some time, as I did, or game mechanic prevents them to target u after XYZ time.

    Either way, u smack those tards, and harvest local tears, and i case that shitlaod of tornados on gate, and bump means nothing to u,,, either u deserve to be relived from u freighter, or simply join goontads.

    • darthnefaggot

      The Wis killed himself when he saw your really shitty post

  • prodeb

    this is costing the goons more isk then they are earning …

    • didntwantspaceanyway

      If only the point was isk…

  • skullair

    so bring a webber alt >_> problem fixed

  • Endie

    Bat Country Best Country

  • John Douche

    There is one solution, which CCP would need to implement and one which is fair. It is to disable the effect of a bump (to misalign a ship) once a ship initiates warp. This change shall be effective for all spaces. When one wants to stop a ship from entering into warp then one would have to use interdictors, bubbles, warp disruptors and scramblers and cannot just bump a ship. This would be a good change for 0.0 and forces players to at least fit properly when they want to catch a cap or super cap, and for high-sec would it mean that a ship also needs to be stopped from going into warp by using the appropriate modules and therefore will trigger the usual CONCORD response.

    I am not saying what Goons do is against the EULA, because they are using the existing game mechanics and are not avoiding CONCORD. However, players losing caps to ships who did not fit properly or where bumping is now being used methodically in gank freighters to minimize CONCORD intervention, is this tactic getting more and more lame.

    It is not like every PvP ship is not fitted with warp disruptors or scramblers already and yet players want more ways to make sure a ship can never enter into warp. It is getting ridiculous.

  • WTF cares?

    The bump thing has always been there. The new stuff is the abuse of logoff mechanics in hisec coupled to a criminal act which you cannot avoid (again: In hisec).

    In lowsec/0.0 and with people engaged in wardecs the mechanics works as intended. Its only this very specific case that seems.. curious.

  • John Douche

    How can it be abuse?

    The abuse is to log off, because someone shoots at you. I find it difficult to blame Goons for fighting the logoffski timer.

    Players then suddenly cry out loud "abuse", "petition" and "violation of EULA" when their multi-billion ISK space piñata pops.

    It seems to me as if some players are living in a different reality than the rest of the EVE players. Freighters are not impenetrable fortresses. Nor is high-sec completely safe. And 0.5 systems are dangerous. One cannot be flying around in EVE, accumulate billions of ISKs and then go on believing it is all lies.

  • didntwantspaceanyway

    Yeah, logging off is the real abusive act, you are denying fun to your fellow players.

    You got caught, suck it up, HTFU and take it like a man.

    Do not log off like a pussie.