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	<title>Comments on: Dev Post: Update on the upcoming NPC AI changes.</title>
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	<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/</link>
	<description>News from Eve Online, 0.0 updates, Opinions and gossip.</description>
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		<title>By: Mutt</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-167685</link>
		<dc:creator>Mutt</dc:creator>
		<pubDate>Thu, 13 Dec 2012 05:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-167685</guid>
		<description><![CDATA[Well the fact is that pve pays for my pvp ships, modules, skills to use them, implants to use them better. go figure! 
 
So with that idiotic and common discussion carebear this carebear that with no point  out of the way, the fact is that drones are almost completely useless if u use anything bigger than light scout drones! which are the ones that can maybe return all alive when 20 or more NPC ships lock one of your drones instantly and start pawning, oh of course that if they have webs he is gone no matter what. Im an occasional explorer, I like to go alone to hostile space, do my thing, get isks from that space and then use them to kill the locals in that space, its fun really, but now I cant use my ship, its worthless, and I dont want to use a Tengu, no sorry, I don&#039;t and I won&#039;t use a damn Tengu, I like those little things flying with me and helping me killing damn NPC&#039;s, I like my ship. 
 
So thanks for ruining my PvE CCP, no I won&#039;t do missions in my machariel, I want to make signatures in my damn Ishtar, want to make them more difficult, so be it, will embrace that gladly, just dont make them impossible to make. 
 
And no Im not quitting the game so you can&#039;t have my stuff. ]]></description>
		<content:encoded><![CDATA[<p>Well the fact is that pve pays for my pvp ships, modules, skills to use them, implants to use them better. go figure! </p>
<p>So with that idiotic and common discussion carebear this carebear that with no point  out of the way, the fact is that drones are almost completely useless if u use anything bigger than light scout drones! which are the ones that can maybe return all alive when 20 or more NPC ships lock one of your drones instantly and start pawning, oh of course that if they have webs he is gone no matter what. Im an occasional explorer, I like to go alone to hostile space, do my thing, get isks from that space and then use them to kill the locals in that space, its fun really, but now I cant use my ship, its worthless, and I dont want to use a Tengu, no sorry, I don&#039;t and I won&#039;t use a damn Tengu, I like those little things flying with me and helping me killing damn NPC&#039;s, I like my ship. </p>
<p>So thanks for ruining my PvE CCP, no I won&#039;t do missions in my machariel, I want to make signatures in my damn Ishtar, want to make them more difficult, so be it, will embrace that gladly, just dont make them impossible to make. </p>
<p>And no Im not quitting the game so you can&#039;t have my stuff. </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154388</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Sat, 06 Oct 2012 18:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154388</guid>
		<description><![CDATA[If you are scared of NPCs then you do this and find some more Goons to go with you to hold your hand, but do not care for me... ]]></description>
		<content:encoded><![CDATA[<p>If you are scared of NPCs then you do this and find some more Goons to go with you to hold your hand, but do not care for me&#8230; </p>
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		<title>By: Goongrunt</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154285</link>
		<dc:creator>Goongrunt</dc:creator>
		<pubDate>Sat, 06 Oct 2012 08:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154285</guid>
		<description><![CDATA[Just fly Incursions. They have the same AI, maybe a little stronger than the new NPC-AI will be. You will see mostly the drones are untouched. And because it&#039;s the same AI (as Fox Four is saying twice in his blogs) like the Incursion Sanshas or the Wormhole Sleepers, they know very well what&#039;s going on with drone boats. 
 
And there&#039;s the mentioning of already completed code that&#039;s already weeks in testing. In my opinion there&#039;s nothing to be scared about. Or are you one of the afk plexer?! ]]></description>
		<content:encoded><![CDATA[<p>Just fly Incursions. They have the same AI, maybe a little stronger than the new NPC-AI will be. You will see mostly the drones are untouched. And because it&#039;s the same AI (as Fox Four is saying twice in his blogs) like the Incursion Sanshas or the Wormhole Sleepers, they know very well what&#039;s going on with drone boats. </p>
<p>And there&#039;s the mentioning of already completed code that&#039;s already weeks in testing. In my opinion there&#039;s nothing to be scared about. Or are you one of the afk plexer?! </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154133</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Fri, 05 Oct 2012 16:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154133</guid>
		<description><![CDATA[I am also not moaning. I am criticising. Who is asking you to justify yourself each time I write a comment? No one, it is just you. What you should be thinking about instead is how the update and the relearning process will slow you down and reduce your ISK income, and also what you could be getting if the time and effort by CCP would be used differently! 
 
Some of you praise CCP for everything new they make and you have so much faith in them that it makes you look like religious freaks. And then, when CCP fails and the game is again bugged for weeks do you start swearing and cursing at CCP that it would make every priest in the Vatikan cringe. Just saying... Your view on CCP and the devs is biased. They are no Gods. It is actually quite good to see two changes next to each other, the one by CCP Masterplan and the one by CCP FoxFour. CCP Masterplan&#039;s work is looking really very well and this has nothing to do with luck. If it is of any help then think of CCP as a soccer or a football team. Each team has bad and good players. You only have to have an open mind to see it. ]]></description>
		<content:encoded><![CDATA[<p>I am also not moaning. I am criticising. Who is asking you to justify yourself each time I write a comment? No one, it is just you. What you should be thinking about instead is how the update and the relearning process will slow you down and reduce your ISK income, and also what you could be getting if the time and effort by CCP would be used differently! </p>
<p>Some of you praise CCP for everything new they make and you have so much faith in them that it makes you look like religious freaks. And then, when CCP fails and the game is again bugged for weeks do you start swearing and cursing at CCP that it would make every priest in the Vatikan cringe. Just saying&#8230; Your view on CCP and the devs is biased. They are no Gods. It is actually quite good to see two changes next to each other, the one by CCP Masterplan and the one by CCP FoxFour. CCP Masterplan&#039;s work is looking really very well and this has nothing to do with luck. If it is of any help then think of CCP as a soccer or a football team. Each team has bad and good players. You only have to have an open mind to see it. </p>
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		<title>By: Ashesofempires</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154129</link>
		<dc:creator>Ashesofempires</dc:creator>
		<pubDate>Fri, 05 Oct 2012 16:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154129</guid>
		<description><![CDATA[I&#039;m smart enough to understand that qualitatively, nothing will have changed, in the way I run missions. I don&#039;t claim that it&#039;s &quot;better&quot; than the old AI, even though it is probably more efficient, using less server resources, and stripping away old code that didn&#039;t get the job done anymore. 
 
My point is that the AI itself has very little effect on the way a mission will play out for a solo mission runner, even one using drones. Once you start shooting a group of linked NPC&#039;s, they are going to react the same way: they are going to try to kill you. The triggers used to activate NPC AI are not dependent upon the AI system, they are part of the mission system. 
 
I doubt I&#039;ll have to relearn anything in order to a mission, but even if I do, so what? It adds a little bit of thought process to something that currently doesn&#039;t challenge me. At least i&#039;m not moaning like a bitch because CCP is doing something about all the old code in their game. ]]></description>
		<content:encoded><![CDATA[<p>I&#039;m smart enough to understand that qualitatively, nothing will have changed, in the way I run missions. I don&#039;t claim that it&#039;s &quot;better&quot; than the old AI, even though it is probably more efficient, using less server resources, and stripping away old code that didn&#039;t get the job done anymore. </p>
<p>My point is that the AI itself has very little effect on the way a mission will play out for a solo mission runner, even one using drones. Once you start shooting a group of linked NPC&#039;s, they are going to react the same way: they are going to try to kill you. The triggers used to activate NPC AI are not dependent upon the AI system, they are part of the mission system. </p>
<p>I doubt I&#039;ll have to relearn anything in order to a mission, but even if I do, so what? It adds a little bit of thought process to something that currently doesn&#039;t challenge me. At least i&#039;m not moaning like a bitch because CCP is doing something about all the old code in their game. </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154093</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Fri, 05 Oct 2012 12:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154093</guid>
		<description><![CDATA[No, before I listen to you do you need to read my comments. I really like to move on and not care for your stupid comments now, too. 
 
&quot;No need to criticize CCP&#039;s workflow...&quot;, where the fuck have you been living all these years? Under a rock?? ]]></description>
		<content:encoded><![CDATA[<p>No, before I listen to you do you need to read my comments. I really like to move on and not care for your stupid comments now, too. </p>
<p>&quot;No need to criticize CCP&#039;s workflow&#8230;&quot;, where the fuck have you been living all these years? Under a rock?? </p>
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		<title>By: lolscrub</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154090</link>
		<dc:creator>lolscrub</dc:creator>
		<pubDate>Fri, 05 Oct 2012 11:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154090</guid>
		<description><![CDATA[Okay, listen son. Everyone here knows that you are just a raging carebear, and a bad one at that. The new AI will change absolutely nothing for people who a) know how to effiiciently run missions or b) are not afk-missioning. The only thing it will change is the experience for newer players, which is exactly what CCP wants since missions up to lvl4 are low-end content anyways. Somebody still flying missions after playing more then 6 month and raging about how a change in the aggression mechanics will fuck up his gameplay obviously is a total tard. No need to criticize CCPs workflow on the code, they said they wanted to get rid of the old one completely, so your lamenting about keeping old missions and making new missions with new AI is really pointless. Anyone can see you are just butthurt tool who is mad because he can not afk missions any longer. And if you are not afking missions i really feel sorry for you that you feel the changes will have any effect on you. There is just one way to do 98% of missions: Get in, take stage, shoot friggs, shoot rest. The changes wont effect that. If you fail to fly missions like that it is pretty safe to say that you fail at the most simple form of pve there is in game and should probably biomass all your accounts.  ]]></description>
		<content:encoded><![CDATA[<p>Okay, listen son. Everyone here knows that you are just a raging carebear, and a bad one at that. The new AI will change absolutely nothing for people who a) know how to effiiciently run missions or b) are not afk-missioning. The only thing it will change is the experience for newer players, which is exactly what CCP wants since missions up to lvl4 are low-end content anyways. Somebody still flying missions after playing more then 6 month and raging about how a change in the aggression mechanics will fuck up his gameplay obviously is a total tard. No need to criticize CCPs workflow on the code, they said they wanted to get rid of the old one completely, so your lamenting about keeping old missions and making new missions with new AI is really pointless. Anyone can see you are just butthurt tool who is mad because he can not afk missions any longer. And if you are not afking missions i really feel sorry for you that you feel the changes will have any effect on you. There is just one way to do 98% of missions: Get in, take stage, shoot friggs, shoot rest. The changes wont effect that. If you fail to fly missions like that it is pretty safe to say that you fail at the most simple form of pve there is in game and should probably biomass all your accounts.  </p>
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		<title>By: Goongrunt</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154051</link>
		<dc:creator>Goongrunt</dc:creator>
		<pubDate>Fri, 05 Oct 2012 09:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154051</guid>
		<description><![CDATA[It&#039;s not like 80% of all PvP-Ships are T1 variants... *rolleyes* ]]></description>
		<content:encoded><![CDATA[<p>It&#039;s not like 80% of all PvP-Ships are T1 variants&#8230; *rolleyes* </p>
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		<title>By: LOL.</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154036</link>
		<dc:creator>LOL.</dc:creator>
		<pubDate>Fri, 05 Oct 2012 08:16:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154036</guid>
		<description><![CDATA[keep everything up to date doesn&#039;t mean they have to dumb down everything and introduce new content only for new players. where is new toys for those that play for 9 years? ]]></description>
		<content:encoded><![CDATA[<p>keep everything up to date doesn&#039;t mean they have to dumb down everything and introduce new content only for new players. where is new toys for those that play for 9 years? </p>
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		<title>By: LOL.</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-154034</link>
		<dc:creator>LOL.</dc:creator>
		<pubDate>Fri, 05 Oct 2012 08:14:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-154034</guid>
		<description><![CDATA[still doesnt make mining pvp. ]]></description>
		<content:encoded><![CDATA[<p>still doesnt make mining pvp. </p>
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		<title>By: lol</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-153941</link>
		<dc:creator>lol</dc:creator>
		<pubDate>Fri, 05 Oct 2012 01:43:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-153941</guid>
		<description><![CDATA[&quot;With how smart you guys are, I have faith you will quickly come up with ways to beat the new AI far faster than we can.&quot; 
 
What, you mean until you wait for the new WoW expansion to see what mechanics you can cram into EvE? ]]></description>
		<content:encoded><![CDATA[<p>&quot;With how smart you guys are, I have faith you will quickly come up with ways to beat the new AI far faster than we can.&quot; </p>
<p>What, you mean until you wait for the new WoW expansion to see what mechanics you can cram into EvE? </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-153929</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Fri, 05 Oct 2012 00:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-153929</guid>
		<description><![CDATA[What does one have to fear you want to know? You have to relearn every mission before you get back to your old speed. Your new AI, which you are so proud of, will slow you down at first and once you are back to your old speed will the new AI  have become the old AI and bore you just the same. 
 
Stupid as you are will you however claim that this AI is so much better when really you can call yourself lucky, because CCP did manage to adjust the missions so that there will be no real difference. 
 
You can then pat yourself on the back, because you paid CCP for changing something that is going to be the same as before and for an effort that could have been used to create new, additional missions with a new AI instead. ]]></description>
		<content:encoded><![CDATA[<p>What does one have to fear you want to know? You have to relearn every mission before you get back to your old speed. Your new AI, which you are so proud of, will slow you down at first and once you are back to your old speed will the new AI  have become the old AI and bore you just the same. </p>
<p>Stupid as you are will you however claim that this AI is so much better when really you can call yourself lucky, because CCP did manage to adjust the missions so that there will be no real difference. </p>
<p>You can then pat yourself on the back, because you paid CCP for changing something that is going to be the same as before and for an effort that could have been used to create new, additional missions with a new AI instead. </p>
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		<title>By: @WillHo01</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-153922</link>
		<dc:creator>@WillHo01</dc:creator>
		<pubDate>Fri, 05 Oct 2012 00:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-153922</guid>
		<description><![CDATA[Smarter rats better rats /end ]]></description>
		<content:encoded><![CDATA[<p>Smarter rats better rats /end </p>
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		<title>By: Ashesofempires</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-153918</link>
		<dc:creator>Ashesofempires</dc:creator>
		<pubDate>Thu, 04 Oct 2012 23:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-153918</guid>
		<description><![CDATA[So much drama from so many people who don&#039;t understand basic game mechanics. ]]></description>
		<content:encoded><![CDATA[<p>So much drama from so many people who don&#039;t understand basic game mechanics. </p>
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		<title>By: BntyHunter</title>
		<link>http://evenews24.com/2012/10/04/dev-post-update-on-the-upcoming-npc-ai-changes/comment-page-1/#comment-153917</link>
		<dc:creator>BntyHunter</dc:creator>
		<pubDate>Thu, 04 Oct 2012 23:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21723#comment-153917</guid>
		<description><![CDATA[Botting nerf, but this wont kill carreir ratting at all if you are aware and not just 35 jumps from npc 00 sec sitting in a pocket with a bot running.  
  
Any have awake pilot will do fine and it might make things faster as sentries might get agressed and defend who ever is shooting them faster. 
 
Also CFC has enough money and Space from tecs to plexs, WH`ers on the other hand have to take as many frones in and usually t1 as ammo.....The sleepers would kill them so fast its why the Tengu got popular...This fix will make Gallante Ishkurs and other Drne boats like a group of herd domis to totally help themselves. ]]></description>
		<content:encoded><![CDATA[<p>Botting nerf, but this wont kill carreir ratting at all if you are aware and not just 35 jumps from npc 00 sec sitting in a pocket with a bot running.  </p>
<p>Any have awake pilot will do fine and it might make things faster as sentries might get agressed and defend who ever is shooting them faster. </p>
<p>Also CFC has enough money and Space from tecs to plexs, WH`ers on the other hand have to take as many frones in and usually t1 as ammo&#8230;..The sleepers would kill them so fast its why the Tengu got popular&#8230;This fix will make Gallante Ishkurs and other Drne boats like a group of herd domis to totally help themselves. </p>
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