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	<title>Comments on: Dev Post: Combat Cruiser Rebalance.</title>
	<atom:link href="http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/feed/" rel="self" type="application/rss+xml" />
	<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/</link>
	<description>News from Eve Online, 0.0 updates, Opinions and gossip.</description>
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		<title>By: Raidal</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-163679</link>
		<dc:creator>Raidal</dc:creator>
		<pubDate>Fri, 16 Nov 2012 18:13:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-163679</guid>
		<description><![CDATA[Vexor: drop the hybrids and mining bonus, add the 7.5% armor rep bonus like on the myrm ]]></description>
		<content:encoded><![CDATA[<p>Vexor: drop the hybrids and mining bonus, add the 7.5% armor rep bonus like on the myrm </p>
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		<title>By: Anon</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-154383</link>
		<dc:creator>Anon</dc:creator>
		<pubDate>Sat, 06 Oct 2012 17:38:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-154383</guid>
		<description><![CDATA[The Vexor becomes an even better mission boat, which is probably one of their secondary objectives. 
 
Losing the high doesn&#039;t hurt as much in missions, and the added mid and low will give it better cap stability and tank, so job well done. 
 
Fot those complaining about losing the utility high for PVP, use the extra mid for E-war, adapt your fit to include the extra low for more DPS or tank.  The extra power grid won&#039;t hurt, either. 
 
I think that the Maller will be an interesting ship to try, now that it looks to do some actual damage along with its heroic tank.  It may finally be used as something other than obvious bait or cyno. 
 
The Ruppie trades a high for a mid, but keeps split weapons - this seems the biggest loser in the group - it had no real issues as a mission runner, so I guess that slot is for a target painter, but loses DPS/neut/nos in PVP.  This ship is a brawler, so E-war at (relatively) point-blank range is, at best, of barely moderate use.  Possibly a Tracking Computer?  ECM/Damp &amp; Artie&#039;s?  We&#039;ll have to play around with it some. ]]></description>
		<content:encoded><![CDATA[<p>The Vexor becomes an even better mission boat, which is probably one of their secondary objectives. </p>
<p>Losing the high doesn&#039;t hurt as much in missions, and the added mid and low will give it better cap stability and tank, so job well done. </p>
<p>Fot those complaining about losing the utility high for PVP, use the extra mid for E-war, adapt your fit to include the extra low for more DPS or tank.  The extra power grid won&#039;t hurt, either. </p>
<p>I think that the Maller will be an interesting ship to try, now that it looks to do some actual damage along with its heroic tank.  It may finally be used as something other than obvious bait or cyno. </p>
<p>The Ruppie trades a high for a mid, but keeps split weapons &#8211; this seems the biggest loser in the group &#8211; it had no real issues as a mission runner, so I guess that slot is for a target painter, but loses DPS/neut/nos in PVP.  This ship is a brawler, so E-war at (relatively) point-blank range is, at best, of barely moderate use.  Possibly a Tracking Computer?  ECM/Damp &amp; Artie&#039;s?  We&#039;ll have to play around with it some. </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-154123</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Fri, 05 Oct 2012 15:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-154123</guid>
		<description><![CDATA[Sorry, but you are throwing in some of your experience to drop arguments, because they do not fit you, and it makes me wanting to move on. It does not make for a good discussion. Or ask yourself what the difference between smartbombs and ECM Burst is in terms of small gangs? You really only need to learn where to stay just like you do when you do bomber runs. It has little to do with small gangs nor should a ship be designed specifically to the needs of small gangs. What you are doing is to hold onto a ship type which is beginning to fade away by only looking at the few remaining advantages that it has got. This is nice and kind of you, but again does not make for a good discussion. ]]></description>
		<content:encoded><![CDATA[<p>Sorry, but you are throwing in some of your experience to drop arguments, because they do not fit you, and it makes me wanting to move on. It does not make for a good discussion. Or ask yourself what the difference between smartbombs and ECM Burst is in terms of small gangs? You really only need to learn where to stay just like you do when you do bomber runs. It has little to do with small gangs nor should a ship be designed specifically to the needs of small gangs. What you are doing is to hold onto a ship type which is beginning to fade away by only looking at the few remaining advantages that it has got. This is nice and kind of you, but again does not make for a good discussion. </p>
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		<title>By: Dice</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153987</link>
		<dc:creator>Dice</dc:creator>
		<pubDate>Fri, 05 Oct 2012 04:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153987</guid>
		<description><![CDATA[Once again, I think your reply maybe comes from the perspective of a solo pvper (which I admit, I have very little experience with, being more into small to medium gang stuff).  Nobody in small gang pvp uses ECM bursts, since it causes havoc to your gangmates.  Normal ECM (both in terms of resilience and projection via ec drones) is definitely an argument in small gang pvp - having been in fights where a hostile falcon or rook is able to cycle jam four people at a time, I gained a much greater appreciation for drone dps ;-) 
 
In small gang fights, the drone boats don&#039;t leave while their friends stick around to die.  And you don&#039;t get to loot the field until you&#039;ve won the engagement.  Spare drones, ammunition, cap charges and nano paste is what your cargo hold is _for_ if you&#039;re a pvper. ]]></description>
		<content:encoded><![CDATA[<p>Once again, I think your reply maybe comes from the perspective of a solo pvper (which I admit, I have very little experience with, being more into small to medium gang stuff).  Nobody in small gang pvp uses ECM bursts, since it causes havoc to your gangmates.  Normal ECM (both in terms of resilience and projection via ec drones) is definitely an argument in small gang pvp &#8211; having been in fights where a hostile falcon or rook is able to cycle jam four people at a time, I gained a much greater appreciation for drone dps <img src='http://evenews24.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  </p>
<p>In small gang fights, the drone boats don&#039;t leave while their friends stick around to die.  And you don&#039;t get to loot the field until you&#039;ve won the engagement.  Spare drones, ammunition, cap charges and nano paste is what your cargo hold is _for_ if you&#039;re a pvper. </p>
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		<title>By: BntyHunter</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153905</link>
		<dc:creator>BntyHunter</dc:creator>
		<pubDate>Thu, 04 Oct 2012 23:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153905</guid>
		<description><![CDATA[I was so pissed about HML nerf but they have made it up to me by far with making HAM`s track so damn much better. 
 
ALso still the right answer wasnt DMG or range but 1 simple thing tracking....Make HML`s have bad tracking and guys would have to shose to lose DPS wasting a low slot with a TE or tank using a mid for a TC.....Thats all they had to do. 
 
I was worried they were gonna leave shitty power fitting, so ships like Nighthawk still couldnt fit true combat Ham fits with MWD, but loos like it might work. 
 
Also maybe Torps will come back in some sore of utility role.....SB certainly will be more vicious killers without just bombs....They will actually kill a webbed Cruiser and web`d and painted frig lol. ]]></description>
		<content:encoded><![CDATA[<p>I was so pissed about HML nerf but they have made it up to me by far with making HAM`s track so damn much better. </p>
<p>ALso still the right answer wasnt DMG or range but 1 simple thing tracking&#8230;.Make HML`s have bad tracking and guys would have to shose to lose DPS wasting a low slot with a TE or tank using a mid for a TC&#8230;..Thats all they had to do. </p>
<p>I was worried they were gonna leave shitty power fitting, so ships like Nighthawk still couldnt fit true combat Ham fits with MWD, but loos like it might work. </p>
<p>Also maybe Torps will come back in some sore of utility role&#8230;..SB certainly will be more vicious killers without just bombs&#8230;.They will actually kill a webbed Cruiser and web`d and painted frig lol. </p>
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		<title>By: Sync Vir</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153675</link>
		<dc:creator>Sync Vir</dc:creator>
		<pubDate>Thu, 04 Oct 2012 11:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153675</guid>
		<description><![CDATA[Ham Tengu have a 60km Range, more than enough for PVE. If eves not fun. Then ur Can I haz your stuff!?! ]]></description>
		<content:encoded><![CDATA[<p>Ham Tengu have a 60km Range, more than enough for PVE. If eves not fun. Then ur Can I haz your stuff!?! </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153620</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Wed, 03 Oct 2012 22:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153620</guid>
		<description><![CDATA[Makes it easier I think. Either you have enough drone space like the Rupture to make use of your drone skills with room for a spare one (even when all are light drones) or it is better to have none at all. Having room for just three light drones like the Moa is sad. 
 
CCP could have fixed this among with other things, but they keep holding on to such ideas, to cripple the ships artificially and possibly thinking it is more fair somehow. I&#039;d really like to see how the devs get their ideas. Like how they decide to give all cruisers except for one 6 target locks and one gets 7 target locks: 
 
&quot;We give the Moa 7 target locks, because we give it the least scan strength. It locks targets a little slower than the others but can lock one more than them. Also because Caldari uses ECM for their main e-war do we give it the highest sensor strength so that this keeps making sense. Bla bla bla ... (10 pages later) ... and finally we round it up with a sound 15 mbit drone bandwidth.&quot; 
 
Or maybe they have an equation system to calculate a &quot;perfect&quot; balance and this change is one of many that their computers gave out and which seemed to be the least nonsensical among all the theoretical &quot;perfect&quot; solutions. 
 
I&#039;d really like to read a formal reasoning for every change than only the final changes themselves. ]]></description>
		<content:encoded><![CDATA[<p>Makes it easier I think. Either you have enough drone space like the Rupture to make use of your drone skills with room for a spare one (even when all are light drones) or it is better to have none at all. Having room for just three light drones like the Moa is sad. </p>
<p>CCP could have fixed this among with other things, but they keep holding on to such ideas, to cripple the ships artificially and possibly thinking it is more fair somehow. I&#039;d really like to see how the devs get their ideas. Like how they decide to give all cruisers except for one 6 target locks and one gets 7 target locks: </p>
<p>&quot;We give the Moa 7 target locks, because we give it the least scan strength. It locks targets a little slower than the others but can lock one more than them. Also because Caldari uses ECM for their main e-war do we give it the highest sensor strength so that this keeps making sense. Bla bla bla &#8230; (10 pages later) &#8230; and finally we round it up with a sound 15 mbit drone bandwidth.&quot; </p>
<p>Or maybe they have an equation system to calculate a &quot;perfect&quot; balance and this change is one of many that their computers gave out and which seemed to be the least nonsensical among all the theoretical &quot;perfect&quot; solutions. </p>
<p>I&#039;d really like to read a formal reasoning for every change than only the final changes themselves. </p>
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		<title>By: Smiling Joe</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153610</link>
		<dc:creator>Smiling Joe</dc:creator>
		<pubDate>Wed, 03 Oct 2012 21:03:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153610</guid>
		<description><![CDATA[Not complaining more stating it&#039;s odd that amarr would be odd man out on a drone bay. ]]></description>
		<content:encoded><![CDATA[<p>Not complaining more stating it&#039;s odd that amarr would be odd man out on a drone bay. </p>
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		<title>By: Smiling Joe</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153608</link>
		<dc:creator>Smiling Joe</dc:creator>
		<pubDate>Wed, 03 Oct 2012 21:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153608</guid>
		<description><![CDATA[EvE easy mode (caldari) tears are the greatest. ]]></description>
		<content:encoded><![CDATA[<p>EvE easy mode (caldari) tears are the greatest. </p>
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		<title>By: Cunty</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153603</link>
		<dc:creator>Cunty</dc:creator>
		<pubDate>Wed, 03 Oct 2012 20:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153603</guid>
		<description><![CDATA[Nerf aint in yet. Train for HAMs.. Actually just GTFO cunt!!!  don&#039;t let the door knock you out on the way.  ]]></description>
		<content:encoded><![CDATA[<p>Nerf aint in yet. Train for HAMs.. Actually just GTFO cunt!!!  don&#039;t let the door knock you out on the way.  </p>
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		<title>By: Gods Apples</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153602</link>
		<dc:creator>Gods Apples</dc:creator>
		<pubDate>Wed, 03 Oct 2012 20:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153602</guid>
		<description><![CDATA[With a giant drone bay by comparison, but that must not be relevant, right? ]]></description>
		<content:encoded><![CDATA[<p>With a giant drone bay by comparison, but that must not be relevant, right? </p>
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		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153578</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Wed, 03 Oct 2012 17:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153578</guid>
		<description><![CDATA[Sure he belongs into EVE. TEST Alliance is the biggest alliance and always has got room for one more. ]]></description>
		<content:encoded><![CDATA[<p>Sure he belongs into EVE. TEST Alliance is the biggest alliance and always has got room for one more. </p>
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		<title>By: ddd</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153575</link>
		<dc:creator>ddd</dc:creator>
		<pubDate>Wed, 03 Oct 2012 17:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153575</guid>
		<description><![CDATA[HTFU Why not cancel all the accounts as you clearly don&#039;t belong in eve , see ya  ]]></description>
		<content:encoded><![CDATA[<p>HTFU Why not cancel all the accounts as you clearly don&#039;t belong in eve , see ya  </p>
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		<title>By: easy fix</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153573</link>
		<dc:creator>easy fix</dc:creator>
		<pubDate>Wed, 03 Oct 2012 17:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153573</guid>
		<description><![CDATA[Just switch up to a machariel or nightmare like i did with my tengu pilots. Both are much better in anoms or missions. For exploration switch to hams on the tengu and problem solved. ]]></description>
		<content:encoded><![CDATA[<p>Just switch up to a machariel or nightmare like i did with my tengu pilots. Both are much better in anoms or missions. For exploration switch to hams on the tengu and problem solved. </p>
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		<title>By: Suzume</title>
		<link>http://evenews24.com/2012/10/02/dev-post-combat-cruiser-rebalance/comment-page-1/#comment-153571</link>
		<dc:creator>Suzume</dc:creator>
		<pubDate>Wed, 03 Oct 2012 16:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21680#comment-153571</guid>
		<description><![CDATA[On paper they look better.  I wonder how they&#039;ll fare against the AHAC and Tier 3 BC gangs?  I&#039;m guessing the answer is &quot;chewed to pieces&quot;....   ]]></description>
		<content:encoded><![CDATA[<p>On paper they look better.  I wonder how they&#039;ll fare against the AHAC and Tier 3 BC gangs?  I&#039;m guessing the answer is &quot;chewed to pieces&quot;&#8230;.   </p>
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