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	<title>Comments on: Jester&#8217;s Trek: Breaking stuff to look tough</title>
	<atom:link href="http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/feed/" rel="self" type="application/rss+xml" />
	<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/</link>
	<description>News from Eve Online, 0.0 updates, Opinions and gossip.</description>
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		<title>By: HvyMtlPhreak</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-152981</link>
		<dc:creator>HvyMtlPhreak</dc:creator>
		<pubDate>Mon, 01 Oct 2012 18:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-152981</guid>
		<description><![CDATA[can&#039;t transfer the drones in space. tried it just the other day. ]]></description>
		<content:encoded><![CDATA[<p>can&#039;t transfer the drones in space. tried it just the other day. </p>
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		<title>By: Randall Flagg</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151962</link>
		<dc:creator>Randall Flagg</dc:creator>
		<pubDate>Thu, 27 Sep 2012 04:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151962</guid>
		<description><![CDATA[Thinking training drones sounded like a good idea was the second biggest mistake I made in Eve. (Training hulks and mining being #3, and &quot;ever undocking in the first place&quot; being #1... No seriously, every career choice I&#039;ve ever run with in Eve got nerfed into oblivion. Fuck&#039;em.) 
 
Drones... ugh! ]]></description>
		<content:encoded><![CDATA[<p>Thinking training drones sounded like a good idea was the second biggest mistake I made in Eve. (Training hulks and mining being #3, and &quot;ever undocking in the first place&quot; being #1&#8230; No seriously, every career choice I&#039;ve ever run with in Eve got nerfed into oblivion. Fuck&#039;em.) </p>
<p>Drones&#8230; ugh! </p>
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		<title>By: Randall Flagg</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151961</link>
		<dc:creator>Randall Flagg</dc:creator>
		<pubDate>Thu, 27 Sep 2012 04:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151961</guid>
		<description><![CDATA[Ugh. ...Yes, by all means let&#039;s *make Eve harder*, right? Because having a game that rewards calculating fucking radians per second isn&#039;t niche enough... ]]></description>
		<content:encoded><![CDATA[<p>Ugh. &#8230;Yes, by all means let&#039;s *make Eve harder*, right? Because having a game that rewards calculating fucking radians per second isn&#039;t niche enough&#8230; </p>
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		<title>By: tribble</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151922</link>
		<dc:creator>tribble</dc:creator>
		<pubDate>Wed, 26 Sep 2012 20:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151922</guid>
		<description><![CDATA[In other games where you have a &quot;party&quot; (we call it a fleet) There is a  
 
healer/priest/monk class (we call them logistics ships)  
 
A debuff caster such as a necromancer or a witch or some shit  (we call them EWAR ships)   
 
a DPS character that just does a shit load of damage, and we call those ships Glass Cannons like dessies and t3 BC&#039;s.  
 
Then there is the tank. The tank has the ability to sustain a lot of damage, But what other games tanks have that EVE tanks do not... is an ability to make the NPC&#039;s hate them more so they will be more likely to attack them. some games call this a threat level.  
 
What if CCP made a highslot module(that fucks with rats ships) or beacon rig that makes their sensors want focus on you, or an implant or a skill that makes you good at &quot;taunting&quot; the rats, any of these so as not to cut into either type of tank (Mids/lows) That makes you a tastier target to NPC&#039;s so they will be more likely to attack you?  ]]></description>
		<content:encoded><![CDATA[<p>In other games where you have a &quot;party&quot; (we call it a fleet) There is a  </p>
<p>healer/priest/monk class (we call them logistics ships)  </p>
<p>A debuff caster such as a necromancer or a witch or some shit  (we call them EWAR ships)   </p>
<p>a DPS character that just does a shit load of damage, and we call those ships Glass Cannons like dessies and t3 BC&#039;s.  </p>
<p>Then there is the tank. The tank has the ability to sustain a lot of damage, But what other games tanks have that EVE tanks do not&#8230; is an ability to make the NPC&#039;s hate them more so they will be more likely to attack them. some games call this a threat level.  </p>
<p>What if CCP made a highslot module(that fucks with rats ships) or beacon rig that makes their sensors want focus on you, or an implant or a skill that makes you good at &quot;taunting&quot; the rats, any of these so as not to cut into either type of tank (Mids/lows) That makes you a tastier target to NPC&#039;s so they will be more likely to attack you?  </p>
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		<title>By: tribbles</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151921</link>
		<dc:creator>tribbles</dc:creator>
		<pubDate>Wed, 26 Sep 2012 20:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151921</guid>
		<description><![CDATA[Idk I feel like doing this to the rats is going to hurt noobies. I love better AI, god knows missions are fucking boring, but I always used to let the corp noobies tag along and shit around plexs/missions and shoot at w/e they liked knowing they were not going to get popped. Now We can say eve Is harsh and the new newbies will have to deal... BUT I feel like there is a solution.  ]]></description>
		<content:encoded><![CDATA[<p>Idk I feel like doing this to the rats is going to hurt noobies. I love better AI, god knows missions are fucking boring, but I always used to let the corp noobies tag along and shit around plexs/missions and shoot at w/e they liked knowing they were not going to get popped. Now We can say eve Is harsh and the new newbies will have to deal&#8230; BUT I feel like there is a solution.  </p>
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		<title>By: Jaded</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151896</link>
		<dc:creator>Jaded</dc:creator>
		<pubDate>Wed, 26 Sep 2012 12:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151896</guid>
		<description><![CDATA[Yeah but arent they nerfing Heavy Missile damage &amp; Range as well?  You *can* do Lv4s in a Drake but it&#039;s a lot slower than using a BS.  With a (20%??) damage nerf to Heavies it will be a hell of a lot slower on some missions and I can think of  a few BS mission rats that may not be doable at all due to resists+repping. Especially if your skills arent 4s or 5s. ]]></description>
		<content:encoded><![CDATA[<p>Yeah but arent they nerfing Heavy Missile damage &amp; Range as well?  You *can* do Lv4s in a Drake but it&#039;s a lot slower than using a BS.  With a (20%??) damage nerf to Heavies it will be a hell of a lot slower on some missions and I can think of  a few BS mission rats that may not be doable at all due to resists+repping. Especially if your skills arent 4s or 5s. </p>
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		<title>By: Smiling Joe</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151637</link>
		<dc:creator>Smiling Joe</dc:creator>
		<pubDate>Mon, 24 Sep 2012 21:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151637</guid>
		<description><![CDATA[super tank the noob ships, i let new guys fly with me in my 4s, but their dps is nonfactor really, so just haveem in tank ships if it&#039;s about learning. ]]></description>
		<content:encoded><![CDATA[<p>super tank the noob ships, i let new guys fly with me in my 4s, but their dps is nonfactor really, so just haveem in tank ships if it&#039;s about learning. </p>
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		<title>By: Smiling Joe</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151636</link>
		<dc:creator>Smiling Joe</dc:creator>
		<pubDate>Mon, 24 Sep 2012 20:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151636</guid>
		<description><![CDATA[I&#039;m not complaining in the least, this makes marauders more relevant again. I have never needed a tank ship and a dps ship, or a salvage ship to follow. My paladin can tank any lvl 4 i go in, has 1100dps and 3 utility highs plus a tractor range bonus. I&#039;m smiling from ear to ear. The drone thing is a bit annoying since I am useless if frigs or fast cruisers get right on me and i count on the drones for that, but eh. ]]></description>
		<content:encoded><![CDATA[<p>I&#039;m not complaining in the least, this makes marauders more relevant again. I have never needed a tank ship and a dps ship, or a salvage ship to follow. My paladin can tank any lvl 4 i go in, has 1100dps and 3 utility highs plus a tractor range bonus. I&#039;m smiling from ear to ear. The drone thing is a bit annoying since I am useless if frigs or fast cruisers get right on me and i count on the drones for that, but eh. </p>
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		<title>By: GS since &#039;03</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151554</link>
		<dc:creator>GS since &#039;03</dc:creator>
		<pubDate>Mon, 24 Sep 2012 12:07:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151554</guid>
		<description><![CDATA[700 dps, 5 perma remote reps, 1 large local amror perma rep and 3 drone tracking upgrades. stable at 60% cap. 
 
yep got my new build ]]></description>
		<content:encoded><![CDATA[<p>700 dps, 5 perma remote reps, 1 large local amror perma rep and 3 drone tracking upgrades. stable at 60% cap. </p>
<p>yep got my new build </p>
]]></content:encoded>
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		<title>By: GS since &#039;03</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151552</link>
		<dc:creator>GS since &#039;03</dc:creator>
		<pubDate>Mon, 24 Sep 2012 11:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151552</guid>
		<description><![CDATA[&lt; Fits small remote shield reps on Navy domi,  
&lt; increases CCC on Navy domy,  
&lt; perma reps my sentries.  
&lt; Continues the AFK farming in my domi. 
 
Yep, this will really fix the AFK farming with drones. And it would take me 2 min to write a macro that will scope my sentries every 5min to reset drone agro.  ]]></description>
		<content:encoded><![CDATA[<p>&lt; Fits small remote shield reps on Navy domi,<br />
&lt; increases CCC on Navy domy,<br />
&lt; perma reps my sentries.<br />
&lt; Continues the AFK farming in my domi. </p>
<p>Yep, this will really fix the AFK farming with drones. And it would take me 2 min to write a macro that will scope my sentries every 5min to reset drone agro.  </p>
]]></content:encoded>
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		<title>By: minimee</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151549</link>
		<dc:creator>minimee</dc:creator>
		<pubDate>Mon, 24 Sep 2012 11:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151549</guid>
		<description><![CDATA[well i both like and dislike the changes.... from my perspective its a good change but i fear it comes to fast.  
the main reason is there is alot of missions where targetswitching can be bad and then there is a lot of missions where it can be a good thing aka drone aggro etc.  
 
they should delay the change to summer expansion and test it further since I fear they need to rebalance quite a few missions also. because if its messing with Agrro mannage ment &quot;World collides&quot; comes up as a big Warning sign for me isn&#039;t the end room got a potential of doing over 1500dps and thats NOT tankable&quot;   
 
and now im only touching Highsec missions nullsec and Level5 missions will be hit even harder  
 
 
I am expecting to see ALOT of tears on the forum from players who lost there &quot;Pride and Joy&quot; mission boat.  This might backlash on CCP very fast when players unsub after losing there ships .... 
 
 
 
 
 ]]></description>
		<content:encoded><![CDATA[<p>well i both like and dislike the changes&#8230;. from my perspective its a good change but i fear it comes to fast.<br />
the main reason is there is alot of missions where targetswitching can be bad and then there is a lot of missions where it can be a good thing aka drone aggro etc.  </p>
<p>they should delay the change to summer expansion and test it further since I fear they need to rebalance quite a few missions also. because if its messing with Agrro mannage ment &quot;World collides&quot; comes up as a big Warning sign for me isn&#039;t the end room got a potential of doing over 1500dps and thats NOT tankable&quot;   </p>
<p>and now im only touching Highsec missions nullsec and Level5 missions will be hit even harder  </p>
<p>I am expecting to see ALOT of tears on the forum from players who lost there &quot;Pride and Joy&quot; mission boat.  This might backlash on CCP very fast when players unsub after losing there ships &#8230;. </p>
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		<title>By: David Grogan</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151545</link>
		<dc:creator>David Grogan</dc:creator>
		<pubDate>Mon, 24 Sep 2012 10:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151545</guid>
		<description><![CDATA[1 possible fix is to warp a tanky orca in to replace lost drones in your domi using the fitting service on the orca ]]></description>
		<content:encoded><![CDATA[<p>1 possible fix is to warp a tanky orca in to replace lost drones in your domi using the fitting service on the orca </p>
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		<title>By: David Grogan</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151542</link>
		<dc:creator>David Grogan</dc:creator>
		<pubDate>Mon, 24 Sep 2012 10:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151542</guid>
		<description><![CDATA[even a drake can tank most l4&#039;s and its alot quicker to get into ]]></description>
		<content:encoded><![CDATA[<p>even a drake can tank most l4&#039;s and its alot quicker to get into </p>
]]></content:encoded>
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		<title>By: Bradley</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151516</link>
		<dc:creator>Bradley</dc:creator>
		<pubDate>Mon, 24 Sep 2012 08:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151516</guid>
		<description><![CDATA[ Rats switching to drones is just plain terrible. Why kick this dog when he&#039;s already down?  ]]></description>
		<content:encoded><![CDATA[<p> Rats switching to drones is just plain terrible. Why kick this dog when he&#039;s already down?  </p>
]]></content:encoded>
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		<title>By: bertstare</title>
		<link>http://evenews24.com/2012/09/22/jesters-trek-breaking-stuff-to-look-tough/comment-page-1/#comment-151503</link>
		<dc:creator>bertstare</dc:creator>
		<pubDate>Mon, 24 Sep 2012 07:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=21425#comment-151503</guid>
		<description><![CDATA[does this means that the darwin torpedo 10/10 stations will shoot anyone now? :O ]]></description>
		<content:encoded><![CDATA[<p>does this means that the darwin torpedo 10/10 stations will shoot anyone now? :O </p>
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