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	<title>Comments on: DEV POST &#8211; Winter Expansion: Destroyer Rebalancing</title>
	<atom:link href="http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/feed/" rel="self" type="application/rss+xml" />
	<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/</link>
	<description>News from Eve Online, 0.0 updates, Opinions and gossip.</description>
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		<title>By: Renan Ruivo</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141660</link>
		<dc:creator>Renan Ruivo</dc:creator>
		<pubDate>Wed, 15 Aug 2012 13:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141660</guid>
		<description><![CDATA[The devs won&#039;t be touching T3 any time soon because they are largely working as intended. They are only overpowered by comparasion, so this is why they will re-work T1 and T2 cruisers first. To bring them in line with the T3 cruisers (jack-of-all-trades, master of none etc.) ]]></description>
		<content:encoded><![CDATA[<p>The devs won&#039;t be touching T3 any time soon because they are largely working as intended. They are only overpowered by comparasion, so this is why they will re-work T1 and T2 cruisers first. To bring them in line with the T3 cruisers (jack-of-all-trades, master of none etc.) </p>
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		<title>By: Renan Ruivo</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141659</link>
		<dc:creator>Renan Ruivo</dc:creator>
		<pubDate>Wed, 15 Aug 2012 13:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141659</guid>
		<description><![CDATA[Dense commenter detected. ]]></description>
		<content:encoded><![CDATA[<p>Dense commenter detected. </p>
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		<title>By: The Dude</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141609</link>
		<dc:creator>The Dude</dc:creator>
		<pubDate>Wed, 15 Aug 2012 10:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141609</guid>
		<description><![CDATA[My dual-web Cormorant backbone! ]]></description>
		<content:encoded><![CDATA[<p>My dual-web Cormorant backbone! </p>
]]></content:encoded>
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		<title>By: ...</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141579</link>
		<dc:creator>...</dc:creator>
		<pubDate>Wed, 15 Aug 2012 08:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141579</guid>
		<description><![CDATA[What&#039;s wrong with you? Frigs need a hard counter and destroyers fill that role. Destroyers in turn are countered by EVERY OTHER ship in the game (except for mining ships and industrials.)  ]]></description>
		<content:encoded><![CDATA[<p>What&#039;s wrong with you? Frigs need a hard counter and destroyers fill that role. Destroyers in turn are countered by EVERY OTHER ship in the game (except for mining ships and industrials.)  </p>
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		<title>By: ...</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141577</link>
		<dc:creator>...</dc:creator>
		<pubDate>Wed, 15 Aug 2012 08:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141577</guid>
		<description><![CDATA[t3 cruisers will be some of the last ships to be worked on (as reported by devs) because of how complicated they are. Personally, I think they should just be hit hard by the nerf bat in the mean time so people start using other ships. ]]></description>
		<content:encoded><![CDATA[<p>t3 cruisers will be some of the last ships to be worked on (as reported by devs) because of how complicated they are. Personally, I think they should just be hit hard by the nerf bat in the mean time so people start using other ships. </p>
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		<title>By: ...</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141575</link>
		<dc:creator>...</dc:creator>
		<pubDate>Wed, 15 Aug 2012 08:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141575</guid>
		<description><![CDATA[Not to mention re-balancing low level ships is better to do anyway since more players will have access to them. Some people are very dense, +1 for you sir! ]]></description>
		<content:encoded><![CDATA[<p>Not to mention re-balancing low level ships is better to do anyway since more players will have access to them. Some people are very dense, +1 for you sir! </p>
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		<title>By: ...</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141574</link>
		<dc:creator>...</dc:creator>
		<pubDate>Wed, 15 Aug 2012 08:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141574</guid>
		<description><![CDATA[What does it matter? T2 destroyers shouldn&#039;t be used for their damage output, in fact a t1 destroyer &#039;should&#039; kill &#039;dictors when in a mythical 1v1. T1&#039;s are generalists. T2&#039;s are specialists. The fact that &#039;dictors get bubbles denotes they should lose damage potential. 
 
That&#039;s not to say T2&#039;s shouldn&#039;t do damage, just that they should do less than the T1 variant.  ]]></description>
		<content:encoded><![CDATA[<p>What does it matter? T2 destroyers shouldn&#039;t be used for their damage output, in fact a t1 destroyer &#039;should&#039; kill &#039;dictors when in a mythical 1v1. T1&#039;s are generalists. T2&#039;s are specialists. The fact that &#039;dictors get bubbles denotes they should lose damage potential. </p>
<p>That&#039;s not to say T2&#039;s shouldn&#039;t do damage, just that they should do less than the T1 variant.  </p>
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		<title>By: ...</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141568</link>
		<dc:creator>...</dc:creator>
		<pubDate>Wed, 15 Aug 2012 07:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141568</guid>
		<description><![CDATA[I&#039;m sure much of the crying was due to overview bugs, that was so freaking annoying. 
 
me out on a roam: oh there&#039;s a target, kill it! 
fc: target is blue, target is blue! 
me: can&#039;t... stop... missiles 
target: boom! 
 
they fixed those issues (at least it was fixed the last time I played) but there&#039;s still stuff that needs to be worked on. Fixing useless ships to make them worth while is a great use of time, I approve. ]]></description>
		<content:encoded><![CDATA[<p>I&#039;m sure much of the crying was due to overview bugs, that was so freaking annoying. </p>
<p>me out on a roam: oh there&#039;s a target, kill it!<br />
fc: target is blue, target is blue!<br />
me: can&#039;t&#8230; stop&#8230; missiles<br />
target: boom! </p>
<p>they fixed those issues (at least it was fixed the last time I played) but there&#039;s still stuff that needs to be worked on. Fixing useless ships to make them worth while is a great use of time, I approve. </p>
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		<title>By: ...</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141565</link>
		<dc:creator>...</dc:creator>
		<pubDate>Wed, 15 Aug 2012 07:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141565</guid>
		<description><![CDATA[You&#039;ll have to wait for a while. there&#039;s a lot of stuff that&#039;s still broken. ]]></description>
		<content:encoded><![CDATA[<p>You&#039;ll have to wait for a while. there&#039;s a lot of stuff that&#039;s still broken. </p>
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		<title>By: Val_V</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141346</link>
		<dc:creator>Val_V</dc:creator>
		<pubDate>Tue, 14 Aug 2012 14:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141346</guid>
		<description><![CDATA[I don&#039;t mind fixes and rebalancing is always fun, but ccp has been fixing shit that&#039;s not broken lately and then fixing the fixes. 
 
I still remember the excitement that Apocrypha brought and would love to see another epic expansion like that. ]]></description>
		<content:encoded><![CDATA[<p>I don&#039;t mind fixes and rebalancing is always fun, but ccp has been fixing shit that&#039;s not broken lately and then fixing the fixes. </p>
<p>I still remember the excitement that Apocrypha brought and would love to see another epic expansion like that. </p>
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		<title>By: Mr. Meh</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141341</link>
		<dc:creator>Mr. Meh</dc:creator>
		<pubDate>Tue, 14 Aug 2012 14:18:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141341</guid>
		<description><![CDATA[Meh. 
 
We just don&#039;t see it the same. But, you may want to go argue your point on the forums though. It seems there&#039;s at least a dozen others voicing the same issue with Catalyst.  The thing will need more PG with the others getting their boost, especially the Corm.  With the Coercer getting 2 mids, the Coercer will be able to out DPS and alpha the Catalyst.  Whatever aspect you think the Catalyst has now, will be countered with these changes.  
 
I, for one want to see the Catalyst evolve outside of Hulk ganking. But if you like the changes, so be it. I will keep flying Thrashers. You keep flying Catalyst. ]]></description>
		<content:encoded><![CDATA[<p>Meh. </p>
<p>We just don&#039;t see it the same. But, you may want to go argue your point on the forums though. It seems there&#039;s at least a dozen others voicing the same issue with Catalyst.  The thing will need more PG with the others getting their boost, especially the Corm.  With the Coercer getting 2 mids, the Coercer will be able to out DPS and alpha the Catalyst.  Whatever aspect you think the Catalyst has now, will be countered with these changes.  </p>
<p>I, for one want to see the Catalyst evolve outside of Hulk ganking. But if you like the changes, so be it. I will keep flying Thrashers. You keep flying Catalyst. </p>
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		<title>By: uh huh</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141309</link>
		<dc:creator>uh huh</dc:creator>
		<pubDate>Tue, 14 Aug 2012 12:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141309</guid>
		<description><![CDATA[ &lt;a href=&quot;http://www.themittani.com/&quot; rel=&quot;nofollow&quot;&gt;http://www.themittani.com/&lt;/a&gt; &lt;- read this ]]></description>
		<content:encoded><![CDATA[<p> <a href="http://www.themittani.com/" rel="nofollow">http://www.themittani.com/</a> &lt;- read this </p>
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		<title>By: indy</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141261</link>
		<dc:creator>indy</dc:creator>
		<pubDate>Tue, 14 Aug 2012 10:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141261</guid>
		<description><![CDATA[its just one guy, on drugs no doubt :) keep fixing stuff boys u r doing well(ish) 
 ]]></description>
		<content:encoded><![CDATA[<p>its just one guy, on drugs no doubt <img src='http://evenews24.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  keep fixing stuff boys u r doing well(ish) </p>
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		<title>By: wootsnoot</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141256</link>
		<dc:creator>wootsnoot</dc:creator>
		<pubDate>Tue, 14 Aug 2012 09:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141256</guid>
		<description><![CDATA[they reduced light missile explosion radius which actually is a buff to light missiles and your beloved caracal :) ]]></description>
		<content:encoded><![CDATA[<p>they reduced light missile explosion radius which actually is a buff to light missiles and your beloved caracal <img src='http://evenews24.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
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		<title>By: my sugestion instead</title>
		<link>http://evenews24.com/2012/08/13/dev-post-winter-expansion-destroyer-rebalancing/comment-page-1/#comment-141215</link>
		<dc:creator>my sugestion instead</dc:creator>
		<pubDate>Tue, 14 Aug 2012 07:10:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20268#comment-141215</guid>
		<description><![CDATA[I agree but i think they should consider something that can extend the current Tec2 lines in to Destroyer 
 
what i want for Destroyers  
1# the normal one as described above 
2# a missil / Drone boat as described earlier in devblogs  
3# specialized ships for covop   heavy bomber (greater bomber firepower) 
4# specialized ship for logistic, a logistic Destroyer could work since you got enough highslots for a guardian/basilisk like repping and the small/medium size reppers and cap transfers get some use. this would work as a T1 version and a more specialized T2 version where it can fit a Covop cloak would also be nice.  
5# t2 Destroyer that get extra bonus for tracking making sure thoes nasty interceptors dies fast  
6# and offcourse i would want the Interdictor as it is.  
 
this way we extend the covop line from  
Stealthbomber --&gt; Recon ship --&gt; Covop Battleship  
to 
Stealthbomber --&gt; heavy bomber --&gt; Recon ship --&gt; CovOp Battleship  
 
and we extend the line of logistics from  
T1 Cruiser Logi --&gt; T2 Cruiser Logi ---&gt; Carrier  
to 
T1 DD logi --&gt; T1 Cruiser Logi --&gt; T2 Crusier logi --&gt; Carrier 
        &#124;  
         ----- &gt; T2 DD Logi  
 
 
 
TLDR version add the following to DD lines  
 
T1 DD gunboat (Current) 
T1 DD missil/dronboat 
T1 Light logistics ship 
 
T2 Covop DD 
T2  Light CovOp logistics ship  
T2 Interdictor (Current) 
 
//Me ]]></description>
		<content:encoded><![CDATA[<p>I agree but i think they should consider something that can extend the current Tec2 lines in to Destroyer </p>
<p>what i want for Destroyers<br />
1# the normal one as described above<br />
2# a missil / Drone boat as described earlier in devblogs<br />
3# specialized ships for covop   heavy bomber (greater bomber firepower)<br />
4# specialized ship for logistic, a logistic Destroyer could work since you got enough highslots for a guardian/basilisk like repping and the small/medium size reppers and cap transfers get some use. this would work as a T1 version and a more specialized T2 version where it can fit a Covop cloak would also be nice.<br />
5# t2 Destroyer that get extra bonus for tracking making sure thoes nasty interceptors dies fast<br />
6# and offcourse i would want the Interdictor as it is.  </p>
<p>this way we extend the covop line from<br />
Stealthbomber &#8211;&gt; Recon ship &#8211;&gt; Covop Battleship<br />
to<br />
Stealthbomber &#8211;&gt; heavy bomber &#8211;&gt; Recon ship &#8211;&gt; CovOp Battleship  </p>
<p>and we extend the line of logistics from<br />
T1 Cruiser Logi &#8211;&gt; T2 Cruiser Logi &#8212;&gt; Carrier<br />
to<br />
T1 DD logi &#8211;&gt; T1 Cruiser Logi &#8211;&gt; T2 Crusier logi &#8211;&gt; Carrier<br />
        |<br />
         &#8212;&#8211; &gt; T2 DD Logi  </p>
<p>TLDR version add the following to DD lines  </p>
<p>T1 DD gunboat (Current)<br />
T1 DD missil/dronboat<br />
T1 Light logistics ship </p>
<p>T2 Covop DD<br />
T2  Light CovOp logistics ship<br />
T2 Interdictor (Current) </p>
<p>//Me </p>
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