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	<title>Comments on: Submission: Change Brings Profit</title>
	<atom:link href="http://evenews24.com/2012/08/10/submission-change-brings-profit/feed/" rel="self" type="application/rss+xml" />
	<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/</link>
	<description>News from Eve Online, 0.0 updates, Opinions and gossip.</description>
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		<title>By: Garreth Vlox</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140923</link>
		<dc:creator>Garreth Vlox</dc:creator>
		<pubDate>Mon, 13 Aug 2012 01:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140923</guid>
		<description><![CDATA[all i see in your post is a whinny jealous dude who wishes he had 10+ billion to brag about. ]]></description>
		<content:encoded><![CDATA[<p>all i see in your post is a whinny jealous dude who wishes he had 10+ billion to brag about. </p>
]]></content:encoded>
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	<item>
		<title>By: Sold</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140766</link>
		<dc:creator>Sold</dc:creator>
		<pubDate>Sat, 11 Aug 2012 23:38:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140766</guid>
		<description><![CDATA[Cool story, br0 ]]></description>
		<content:encoded><![CDATA[<p>Cool story, br0 </p>
]]></content:encoded>
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	<item>
		<title>By: Bringers</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140455</link>
		<dc:creator>Bringers</dc:creator>
		<pubDate>Sat, 11 Aug 2012 02:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140455</guid>
		<description><![CDATA[Good read though slightly more numbers than I like. Good for industrial guys though as industry is what makes the world of EVE go around and makes my combat possible. ]]></description>
		<content:encoded><![CDATA[<p>Good read though slightly more numbers than I like. Good for industrial guys though as industry is what makes the world of EVE go around and makes my combat possible. </p>
]]></content:encoded>
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	<item>
		<title>By: Danny_Centauri</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140404</link>
		<dc:creator>Danny_Centauri</dc:creator>
		<pubDate>Fri, 10 Aug 2012 22:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140404</guid>
		<description><![CDATA[Very true, this is one of the reasons I was building in fast batchs of 50 to minimise the risk with the rapidly changing material prices. Build time less than 2 days including comp construction. 
 
I don&#039;t think many people truly understand risk on the markets in EVE until they have been stung by a big loss. ]]></description>
		<content:encoded><![CDATA[<p>Very true, this is one of the reasons I was building in fast batchs of 50 to minimise the risk with the rapidly changing material prices. Build time less than 2 days including comp construction. </p>
<p>I don&#039;t think many people truly understand risk on the markets in EVE until they have been stung by a big loss. </p>
]]></content:encoded>
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	<item>
		<title>By: NullSecHoBo</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140403</link>
		<dc:creator>NullSecHoBo</dc:creator>
		<pubDate>Fri, 10 Aug 2012 22:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140403</guid>
		<description><![CDATA[It&#039;s information that is much appreciated, Danny. 
 
Don&#039;t let the neanderthals detract you. ]]></description>
		<content:encoded><![CDATA[<p>It&#039;s information that is much appreciated, Danny. </p>
<p>Don&#039;t let the neanderthals detract you. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NullSecHoBo</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140401</link>
		<dc:creator>NullSecHoBo</dc:creator>
		<pubDate>Fri, 10 Aug 2012 22:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140401</guid>
		<description><![CDATA[LOL 
 
There, I laughed at you. ]]></description>
		<content:encoded><![CDATA[<p>LOL </p>
<p>There, I laughed at you. </p>
]]></content:encoded>
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	<item>
		<title>By: TheOfferer</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140399</link>
		<dc:creator>TheOfferer</dc:creator>
		<pubDate>Fri, 10 Aug 2012 22:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140399</guid>
		<description><![CDATA[It&#039;s also easy to lose everything over night... Like the traders who were dealing with Meta 4 mods ;) ]]></description>
		<content:encoded><![CDATA[<p>It&#039;s also easy to lose everything over night&#8230; Like the traders who were dealing with Meta 4 mods <img src='http://evenews24.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
]]></content:encoded>
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	<item>
		<title>By: random</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140342</link>
		<dc:creator>random</dc:creator>
		<pubDate>Fri, 10 Aug 2012 18:19:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140342</guid>
		<description><![CDATA[1. That&#039;s a lot of isk, from my humble perspective, but then again I have only 1 invention character and 4 manufacturing ones. 
2. Before you know it, people will flood the servers with industry alts and trading prices will be as steady and as close to manufacturing prices as ever. 
3. Industry + Risk + Reward = a warm and fuzzy feeling that I can relate to. Grats on a risk well taken! ]]></description>
		<content:encoded><![CDATA[<p>1. That&#039;s a lot of isk, from my humble perspective, but then again I have only 1 invention character and 4 manufacturing ones.<br />
2. Before you know it, people will flood the servers with industry alts and trading prices will be as steady and as close to manufacturing prices as ever.<br />
3. Industry + Risk + Reward = a warm and fuzzy feeling that I can relate to. Grats on a risk well taken! </p>
]]></content:encoded>
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	<item>
		<title>By: John Douche</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140333</link>
		<dc:creator>John Douche</dc:creator>
		<pubDate>Fri, 10 Aug 2012 18:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140333</guid>
		<description><![CDATA[Keep bringing ISK numbers, the bigger the better, as well as how everything comes together side by side. Put offer on one side of the bill and demand on the other to make this fundamental concept visible. People need to see how a good strategy brings trading and building together to create sustainable profit. 
 
Bring a few words on timing and volume to show profit is not only a matter of 0.01 ISK price wars, but it is a product of price * volume / time. 
 
Do not go off into theory wonderland &amp; theory carfting. Only state what you have actually done and keep the frequency of your articles low. Spamming EN24 with industry lessons will only back fire. 
 
Avoid price speculation and market manipulation if you want to be taken serious as a builder. If it happens then mention it, but make sure people understand that it is a gamble of its own and being a builder and producing items for a changing market has got its own risks. And show those risks, i.e. material cost at production start and material cost at time of sales. 
 
Have some kind of attitude for fun and good measure. For example, be a douche and say &quot;obviously&quot; in every second sentence, use Hello Kitty pictures or copy the content of Kugu posts. 
 
Hope this helps. ]]></description>
		<content:encoded><![CDATA[<p>Keep bringing ISK numbers, the bigger the better, as well as how everything comes together side by side. Put offer on one side of the bill and demand on the other to make this fundamental concept visible. People need to see how a good strategy brings trading and building together to create sustainable profit. </p>
<p>Bring a few words on timing and volume to show profit is not only a matter of 0.01 ISK price wars, but it is a product of price * volume / time. </p>
<p>Do not go off into theory wonderland &amp; theory carfting. Only state what you have actually done and keep the frequency of your articles low. Spamming EN24 with industry lessons will only back fire. </p>
<p>Avoid price speculation and market manipulation if you want to be taken serious as a builder. If it happens then mention it, but make sure people understand that it is a gamble of its own and being a builder and producing items for a changing market has got its own risks. And show those risks, i.e. material cost at production start and material cost at time of sales. </p>
<p>Have some kind of attitude for fun and good measure. For example, be a douche and say &quot;obviously&quot; in every second sentence, use Hello Kitty pictures or copy the content of Kugu posts. </p>
<p>Hope this helps. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Danny_Centauri</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140328</link>
		<dc:creator>Danny_Centauri</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:53:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140328</guid>
		<description><![CDATA[Just to clarify I have 9 accounts, most of the indy toons are less than 5mil SP and sit on the same account as PvP characters to make use of what would be otherwise wasted slots. 
 
Industry is limited by the fact you can only have 11 concurrent jobs per char, with most people only training advanced mass production to 4 and having 10 slots. The same principles still work on small scales but more characters means both more profit and you can be faster to react to changes in the market. ]]></description>
		<content:encoded><![CDATA[<p>Just to clarify I have 9 accounts, most of the indy toons are less than 5mil SP and sit on the same account as PvP characters to make use of what would be otherwise wasted slots. </p>
<p>Industry is limited by the fact you can only have 11 concurrent jobs per char, with most people only training advanced mass production to 4 and having 10 slots. The same principles still work on small scales but more characters means both more profit and you can be faster to react to changes in the market. </p>
]]></content:encoded>
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	<item>
		<title>By: Your Mom</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140326</link>
		<dc:creator>Your Mom</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140326</guid>
		<description><![CDATA[your troll is fail I se wha tthis person is saying, if it takes 13 accounts to be successful then that speaks for itself. when does school start up again? ]]></description>
		<content:encoded><![CDATA[<p>your troll is fail I se wha tthis person is saying, if it takes 13 accounts to be successful then that speaks for itself. when does school start up again? </p>
]]></content:encoded>
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		<title>By: Danny_Centauri</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140323</link>
		<dc:creator>Danny_Centauri</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140323</guid>
		<description><![CDATA[Unfortunately I don&#039;t have my own blog, as such I&#039;m submitting directly to EVE news for now. Just keep an eye on EN24 and with Riverini&#039;s blessing occassional articles from myself should appear.  ]]></description>
		<content:encoded><![CDATA[<p>Unfortunately I don&#039;t have my own blog, as such I&#039;m submitting directly to EVE news for now. Just keep an eye on EN24 and with Riverini&#039;s blessing occassional articles from myself should appear.  </p>
]]></content:encoded>
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		<title>By: Bakkhai</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140316</link>
		<dc:creator>Bakkhai</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140316</guid>
		<description><![CDATA[danny, great post for a change from the regular junk.  Nice to hear about a different area of game play.  Where can I read your blog? ]]></description>
		<content:encoded><![CDATA[<p>danny, great post for a change from the regular junk.  Nice to hear about a different area of game play.  Where can I read your blog? </p>
]]></content:encoded>
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		<title>By: DarthNefarius</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140309</link>
		<dc:creator>DarthNefarius</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140309</guid>
		<description><![CDATA[Also Mittans must be on 23.5/7 to farm his tech Moons :) ]]></description>
		<content:encoded><![CDATA[<p>Also Mittans must be on 23.5/7 to farm his tech Moons <img src='http://evenews24.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
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		<title>By: Danny_Centauri</title>
		<link>http://evenews24.com/2012/08/10/submission-change-brings-profit/comment-page-1/#comment-140307</link>
		<dc:creator>Danny_Centauri</dc:creator>
		<pubDate>Fri, 10 Aug 2012 17:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.evenews24.com/?p=20174#comment-140307</guid>
		<description><![CDATA[Yeah got to agree with you, the reason I went after Mackinaws was simply due to having a very reliable supplier of max run retriever BPCs. If I would have had access to the right materials to make Skiffs or had the t1 BPOs that would have been more profitable. 
 
Pretty sure there will be plenty of industrial corps that will have made a hell of a lot more than me out of these changes.  ]]></description>
		<content:encoded><![CDATA[<p>Yeah got to agree with you, the reason I went after Mackinaws was simply due to having a very reliable supplier of max run retriever BPCs. If I would have had access to the right materials to make Skiffs or had the t1 BPOs that would have been more profitable. </p>
<p>Pretty sure there will be plenty of industrial corps that will have made a hell of a lot more than me out of these changes.  </p>
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