Mabrick is a carebear. That’s the life he chooses. It isn’t a life forced upon him or one he wishes he could change. It’s what he wants to be. That said, don’t take him for noob. He’s been around the block a time or five. With over 15 years of MMO playing under his belt and a memory that reaches back to pencils and dice, he offers his insights into the not so virtual reality we call Eve Online.

Mabrick’s Mumblings: Here’s Dust in your eyes.

Last night when I logged into Eve Online I saw an announcement that Dust 514 Beta would soon be thrown open to all Eve Online players. As I have an XBox 360, I pretty much ignored this announcement. Besides, the only FPS that really ever appealed to me was LAN based Unreal Tournament. That rocked!

Today, I get an alert for an article over on incgamers.com where the producer of Dust 514, Brandon Laurino aka CCP Jian, announced that the first integration of Dust 514 with Eve Online will happen on the Singularity Test Server (SiSi) on August 21st – less than two weeks away! That certainly clarifies the previous night’s announcement about opening Dust 514 to all Eve Players.

The statement by CCP Jian gives details that I have personally been waiting to come from Iceland. I find it curious that they are, instead, coming by way of Shanghai. I’d love to point at this as the first indication of the tail wagging the dog but that conclusion is only tenuously supported by this update and certainly premature. But here you have it, some juicy tidbits of info about things coming to Eve Online via the Dust 514 producer.

The first of these juicy tidbits I want to cover is Orbital Strike. To me this is the most fascinating aspect of the Eve/Dust interaction. In the article, CCP Jian states,

“letting squad leaders call in Orbital Strikes from the War Barge flying overhead when their squad achieves certain conditions in battle.

This is just the first level of Orbital Strike capability.”

This is the first I’ve actually heard of them having their own barges, but I don’t actually go out of my way to learn such things. It makes me wonder though, can I shoot those barges down? It only seems fair considering what CCP Jian then says about what Dust Mercenaries can do against the eventual capsuleer delivered Orbital Strike.

“But Mercs on the ground won’t be helpless. We’ll soon add the Orbital Artillery outpost on the ground they can use to attack EVE Online ships in space.”

Say what! Harrumph! Well, I suppose that’s only fair. Just make sure we can kill those orbital barges too would you CCP Jian?

It seems that certain turret types and certainly pilot skill levels will affect the effectiveness of the Orbital Strike. However, the mercenary’s skill level on the ground will also be a factor. That’s an interesting twist. I am sure a mercenary’s skills will have a direct correlation on their cost. That means a small corporation like mine probably couldn’t afford really good mercenary’s. An alliance like Goonswarm could. That system certainly has the potential of being another war-dec cost fiasco. On the surface of it, it certainly isn’t doing the little guys any favors.

The second most exciting thing I got from this update was actually a technical one. They are providing the ability to use a keyboard and mouse with the Playstation console. That’s an interesting thing to take an entire paragraph to discuss. It got me wondering what the motivation could be for mentioning it so prominently. First I wondered if this meant it would be easier to port the Dust client to the PC and MAC once CCP’s exclusive agreement with Sony is over. But I don’t know if there will ever be an expiration of that agreement. I hope so, it’s probably the only way I’d ever try Dust. I’ve nothing against Playstation, it’s just not the console I have. I know I am not the only one in this predicament.

Then another possible reason for this announcement hit me. You really can’t play Eve Online without a keyboard and mouse. What if this is being done so they can port the Eve client to the Playstation instead? Now that’s effing interesting. With the universal acceptance of 1080p as the T.V. standard for the foreseeable future, this would open up Eve Online to a completely new type of capsuleer. I can’t even begin to guess how this would affect New Eden… Okay, of course I can guess.

Initially I see Dust mercenaries, who really only want to shoot people in the face, thinking they could get a leg up on those other people by controlling their own Orbital Strike. To do that they’d have to be a capsuleer. So we’d get a class of capsuleer who would only be interested in flying the Orbital Strike version of a dreadnaught. They’d be a Dust alt. However, they could (and I think probably would) eventually branch out as they overcame the learning cliff. That would bring fresh blood and a different perspective on what Eve should be like. What type of perspective? Well, I am fairly certain it would be the PvP oriented perspective. Perhaps CCP has already realized this and that explains Crucible, Inferno and everything else that’s all war, all the time.

The third thing in the update I’d like to point out is the Instant Battle Matchmaking system. I am extremely envious of this system from just this one short paragraph. Why? Here’s why.

“In addition, the matchmaking system has been implemented to intelligently place solo players and squads into matches based on skill, creating a more inviting shooter experience, especially for new players.” (emphasis mine)

I want this for Eve Online dammit! This just might be the earth mover that can reduce the learning cliff to a small hill. Can you imagine an Eve Online tutorial arena where noobs are matched by skill points and ship types to practice PvP without getting squashed by some jerk with 75 million skill points? Would that not be a  ”a more inviting shooter experience, especially for new players?” In my last post, I pondered whether the sink or swim nature of Eve contributed to the large number of capsuleer drownings – know as unsubscribing in the real world. The sandbox is ruled by beach bullies and the 90 pound weaklings aren’t going to waste their time and money on it. No one likes to eat sand. Okay, I’ve taken that metaphor way too far but that doesn’t change the reality that Eve Online needs a way around this problem: a way that doesn’t detract from the nature of Eve Online as a harsh and unforgiving mistress. Why can’t we have instant PvP tutorials for those that just want to practice on an even playing field? If CCP is wise enough to build this into Dust, then why haven’t they seen this could be of great benefit to Eve Online? I wish I knew.

The other thing in this that makes me think we’re getting the short end of the stick from CCP is this.

“In addition, we’re launching a free companion app on the Vita, DUST 514: Neocom, to augment your gameplay experience and let you customize your fittings, train skills, use the market, browse the starmap, and much more, on the go anytime and anywhere.” (emphasis mine)

WTF CCP, throw some old dogs a few gnawed bones. If you aren’t planning on bringing something like this to Eve Online, you’ll find the Jita Riots were a walk in the park on a sunny day in comparison to the anger you’ll feel if you don’t. Eve players have asked for this for as long as I can remember. If you give it to Dust players and leave us out… well, you’ll only have yourselves to blame. I think our position on this as players has been quite known for some time. We deserve it. We’ve been here all along. The fickle console players you hope to milk for mega amounts of cash will be here tomorrow and gone just as quickly. Treat us right and your loyal, dedicated and totally addicted Eve players will be here forever.

And the last thing I’ll leave you all with is this simple question. Now do you understand why our Christmas update seems to be so light on content? I am certain working out the bugs on SiSi caused by the integration of Dust 514′s Precursor will keep everyone in CCP, on both sides of the world, more occupied than they’ll ever admit.

Fly careful.

- Mabrick

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  • No one important

    "That’s an interesting twist. I am sure a mercenary’s skills will have a direct correlation on their cost. That means a small corporation like mine probably couldn’t afford really good mercenary’s. An alliance like Goonswarm could. That system certainly has the potential of being another war-dec cost fiasco. On the surface of it, it certainly isn’t doing the little guys any favors."

    This is a straw man argument based solely on conjecture. Using your logic, all of EVE's best PVP pilots and FCs would be in Goonswarm, which is far from the case.

    I agree that CCP needs to have equivalent out-of-client interaction as Dust514, though.

    • http://twitter.com/Oddsodz @Oddsodz

      It is my understanding that "Crest" will do that at some point. It's just not here yet

  • dude

    "he statement by CCP Jian gives details that I have personally been waiting to come from Iceland. I find it curious that they are, instead, coming by way of Shanghai"

    to answer your question there .. the main reason its coming from shanghai and not iceland is because the main working force behind dust 514 is in ccp's shanghai office

  • Frickin Rhino

    I'm a 2-year old Capsuleer who prior to eve, only played console games. I found I spent most my time playing the Halo and Call of Duty franchises. The last real PC games I played prior to these were RTS and the Homeworld games (I miss Relic). I never had an interest in WOW since fantasy stuff seems childish to me, and lets face it… the WOW SouthPark episode was pretty much what I wanted to avoid. However finding EVE was right up my alley… little did I know it was also like finding crack. But I digress…

    …my real purpose of writing here is I've dabbled with Dust 514-niner, and I must say, as a FPS… its quality is terrible. I completely understand its a BETA, but the game mechanics feel lousy, 3d engine lags, texture mapping and quality looks like a PS2 game, and load times are as bad as a sega saturn (yes I had one). I've been doing some research, and there's some indications that the release version will have better graphics. My only comment would be, "It better." All one has to do is pop in COD after playing the beta, and you can get a real feel for the difference.

    So Yes, CCP has good vision with this game, however I fear their execution will make FPS players "hit reset" 10 minutes in to game play. Remember: Most FPS players are filthy mouthed 10-year old drinking red bull… I should be ADHD enough to engage them. If it's as complex as EVE… well.. then just play eve.

    • CareBearStares

      "Homeworld games (I miss Relic). "
      Indeed.
      *pouring my 40oz on that one*

    • Meh Dust

      I absolutely agree. I was an early beta test and was not impressed at all. I played it this past weekend to see if there were any improvements and I gotta say – still not impressed.

      And the author of the article is right – CCP better remember who pays the bills around here and make sure that EVE gets all the same sort of love that this waste of time console game is getting.

  • Eve player

    To the author: they've explicitly pointed the M&K support because players where begging for it from the beggining

  • TheOfferer

    Wait. You want PvP instances in Eve? The answer you would always get throughout Eve's history of 9 years is: "Go play WoW." It's the most basic troll you can slap on the EVE GD (along remove local and other usual trolls).

    With a possibility of feeding the troll, I will just say that PvP instances in Eve are very bad for the game for all those reasons stated on the GD topics with the same "idea". If you want noob friendly PvP, join RvB or arrange something yourself – that's the beauty of a sandbox. And you can always do noob friendly PvP with the members of your corporation.

  • some goon

    CCP isn't porting Eve to a console you twit. They've stated before that they considered it, but the idea was scrapped because porting PC gameplay to a console is retarded.

    • sum goon hater

      Think the same was said for elder scrolls and Football Manager.

  • kraz

    blah i was bored yesterday flew a rupture killed a raven new players can acomplish great things in eve if they just try yes the sp helps but shit 90% of eve players are horrible grab a rupture noobies and go and try to kill some shit!

  • Ashesofempires

    I'm going to assume that mouse and keyboard support is both because it's a superior input setup to the controller (there's an amazing article on one of the gaming websites that covers why), and because it will be necessary to communicate with EVE players in some capacity, and voice isn't always available, typing becomes necessary. Ever try typing a message with a controller? it's like trying to text on a flip-phone without T9. It sucks.

    Dust's quality level will go up as the games moves towards release, but you have to realize that CCP is not a AAA development house, not on the level that the makers of CoD and BF3 are. Also, it's a F2P game, and I can't think of a single game that started out as F2P that had AAA production quality.

    CCP is hoping that a persistent universe, metagame politics and intrigue, and above average gameplay will hold players enough to build a userbase that will at least pay for itself and provide an engaging point of interaction for EVE players.

  • Treston Cal

    "I want this for Eve Online dammit! This just might be the earth mover that can reduce the learning cliff to a small hill. Can you imagine an Eve Online tutorial arena where noobs are matched by skill points and ship types to practice PvP without getting squashed by some jerk with 75 million skill points?"

    Wrong… This has been proven time and time again. Older characters create what we have always known as "twinks" – unfair advantage based on a capital influx from a higher ranking player, thus given a lower Sp character that edge, since everything in DUST has to be bought on the market (and it appears you lose it every time you die). The last sentence makes me want to bang my head against the desk as the death/kill ratio is high in FPS and being that they have AUR items seeded on their market (pay to win) – I can see newer players getting desperate and giving CCP that real capital influx. They know how their players operate, and if you can send the lamb to slaughter and make a few bucks doing it – they will.

    • zzz

      shit still gets destroyed no matter how you twink it faggot, it's just funny as hell when you see a big ticket lossmail.

  • Providude

    Whatever the direction this is going…..

    The resolution is waaaaay to low!

    /grr

  • CareBearStares

    Just ready for DUST on PC to launch…

  • core

    neocom does excist for eve, get your info right before u blow a fuse

  • sacomtiler

    funnny.