Redditor nuadi posted yesterday a piece outlining the mining barge changes which are already on the Singularity test server:
The new changes are on Sisi so I started experimenting with various fits. If you can’t get onto the server and have a request just let me know. I’ll try to field a fit if I have the skills.
Ice and Mercoxit rigs are currently unavailable. I will update fits after they are seeded.
Mining Behavior: All ore collected goes into the ore hold. Excess ore from a mining cycle will NOT go into the standard cargohold automagically. You will have to move ore into the hold manually if desired. You can jettison directly from the ore hold (but this is a bad idea. Never do it. never ever eva eva eva)
Ship Maintenance Bay: You can scoop/place a Retriever, or other hulls, into the ship maintenance bay while there is Ore currently in the Retriever. Therefore, if you are hauling ore from point A to point B, make sure to bring two Mackinaws in the ship maintenance bay to fill them with another 72k+ ore.
Status: Okay, this is all of the information I can think of collecting. I’m still waiting on rigs for merc and ice, so I will update after those are seeded. I need to get back to work, but I will check in to see if there are any other questions. I will have Sisi running in case I think of something.
REQUEST: A Ganker. I’m presently located in Eram (Metropolis). If you want to (try to) gank me, drop me a line in-game on Nuadi.
Notes
All mining skills are level V
Only T2 crystals used
Currently using the Genolution implant set (PG +3.375% & CPU +3.375%)
Currently using the 3% Mining Yield implant
Side note: Market search is much better nowHulk
Ore hold: 7,500 m3
Cargo w/ mods & rigs: 1,074.9 m3Full tank
T2 Rock crusher
T1 Rock crusher
Role change: 4% -> 3% Reduction in Ice Harvester duration per Exhumer levelMackinaw
Ore hold: 37,500
Cargo w/ mods & rigs: 959.4 m3
Full tank
Rock crusher
%3 -> 1% Strip Miner yield per Exhumer level instead of Mining Barge level
Added 10% bonus to ore hold per Mining Barge level
5% -> 1% Ice Harvester duration per Exhumer level
Added 50% bonus to Strip Miner yield
Added 33.33% reduction in Ice Havester duration and cap useSkiff
Ore hold: 17,500 m3
Cargo w/ mods & rigs: 725.5
Full tank 17.43 m3/sec
Rock crusher
Nano fitMining Rokh 15.297 m3/sec
+2 Warp Strength removed
%3 -> 1% Strip Miner yield per Exhumer level instead of Mining Barge level
Added 200% bonus to Strip Miner yield
Added 66.66% reduction in Ice Harvester Duration and capacitor use
Added 1% reduction in Ice Harvester duration per Exhumer level
Added 5% bonus to shield hit points per Mining Barge levelCovetor
Ore hold: 7,000 m3
Cargo w/ mods & rigs: 1,236.2 m3
Full tank
Rock crusher
3% -> 4% bonus to Strip Miner yield per Mining Barge level
Added 3% reduction in Ice Harvester duration per Mining Barge levelRetriever
Ore hold: 30,000 m3
Cargo w/ mods & rigs: 1,103.3 m3
Full tank
Rock crusher
Added 10% bonus to ore hold capacity per Mining Barge Level
Added 50% bonus to Strip Miner yield
Added 33.33% reduction in Ice Harvester Duration and capacitor use
Removed 3% better yield for Strip Miners per Mining Barge levelProcurer
Ore hold: 15,000 m3
Cargo w/ mods & rigs: 865.3 m3
Full tank
Rock crusher
Added 5% bonus to shield hit points per Mining Barge level
Added 200% bonus to Strip Miner yield
Added 66.66% reduction in Ice Harvester Duration and capacitor use
Removed 3% better yield for Strip Miners per Mining Barge levelIce Harvesting cycle time
To save time I’m just building a table…- T2+T2 = T2 Turrets and T2 IHUs using all available low slots
- m3/sec is calculated using the best time available for that hull
- R


i see some goons tears
well done CCP… nice changes
Goons hardly gives a fuck, they're rolling around in 10-men thrashers groups. These changes will hurt the honest gankers who come in highsec after a hard day of sanctum jewing, in their T2 catalyst with 5% implants, to have some fun blowing miners up.
My only consolation is that ice miners will sacrifice rig slots for higher yield, tanking with only midslots.
"Honest gankers" !?!?!? Really !? Lemme speech that word loud….
Honest gankers !!!!
*people at the job looks at me and start to run to the exit, sreaming in panic*
OK, bad idea.
Anyway…again: honest gankers !? That´s like, let´s say, cool goons. Or honest PL. It´s impossible !
In a side note, i´d hate to work at CCP. It´s always either you do to much, or not enough in every frakking change you do to the game ! Fraks !
Good hunt.
You're right, "honest gankers" is almost as much of an oxymoron as "smart miners!" How silly.
The sad part is, these smart gankers are also getting fucked by this patch. If you were already avoiding ganks in your hulk and dumped your mineral in an orca for non-stop mining, this exhumer buff wont increase your yield, but the mineral prices will likely go down. The only ones winning here are idiots, afkers and bots.
^^ Yeah what he said !! "The only ones winning here are idiots, afkers and bots. "
actually if u sit right beside the orca and gankers come u can dump your mack into the ship hangar even with ore in the hold gankers will only be able to hit pods
Or they just might shoot the Orca. Whale hunting can be fun too you know.
Takes quite a few destroyers to take out an Orca
For big things like Orcas, there are much better solutions than using destroyers.
But dude, he speeched it out loud….
I might say it is equal, you don't need an IQ of Stephen Hawking to kill ship which doesn't shoot back.
haha honest ganker… i have a bridge i can sell you!
i've never once seen a 10 man thrasher group. I've seen a 3 catty and thrasher group (which all died because they couldn't break my hulks tank before these changes) and even then it was all the same guy on multiple accounts.
Miner ganking isn't a long beloved pastime to goons, they are only doing it trying to make extra isk from the 100mil payouts (and because master mittens said so) while they twitter their thumbs in null.
You should look at some of the ganks Gunpoint Diplomacy has done then. 10-12 destroyers ganking Orcas and Vargurs next to their lowsec.
Hopefully jump fuel will get cheaper.
Well this seems like they're nerfing ice mining since the Mack loses its 100% yield bonus, so unless there's a lot of botters coming to the icebelts it's actually going to go up.
Not necessarily. Now you can ice mine for something silly like an hour completely AFK in a Mack. They're also putting rigs on the market that allow for specific bonuses to either ice or mercoxit mining.
If I understand the numbers correctly, the hulk will become the king of active ice mining with these changes.
can't wait for the ic emining rigs so we can see how they swing things for those of us that ice mine, i'm excited now that i cna have both my damn accts on machinaws instead of swapping one constantly to a f*cking hauler constantly.
Ice mining / Mercox mining isn't an issue check the new mining rigs instead of sulking.
sure you can only ever have one of thoes but another +12% icemining speed with the new bonuses should put it in line with old Mack i guess.
Medium Ice Harvester Accelerator I
iceHarvestCycleBonus: -12.0
mass: 200.0
maxGroupFitted: 1.0
rigSize: 2.0
upgradeCost: 50.0
volume: 10.0
Actually even with that rig it's still slower than it is now. At present a Mack w/ 2x IHU2 and max skills gets 13.74 m3/s. With the times given in the article and the rig bonus you get:
Mack – 12.7 m3/s
Hulk – 13.72 m3/s
Covetor – 12.92 m3/s
Obviously the Hulk is now very close to the old Mack, but it's definitely not faster and that assumes that the current ice miners want to upgrade their ships. Mechanically, there's going to be less ice mined in 1.2 than there is now.
Whether we see non-mechanical changes influenced like this (an influx of ice miners drawn by the idea of only needing to interact every 30-45 minutes, for example) that increase overall amount of ice mined and thus bring the price of fuel down, we'll have to wait and see.
Whether we see non-mechanical changes which influence this*
I doubt that. The increase cargo AND tank of the mackinaw will make it great for AFK mining, requiring one action every 50 minutes, while much safer from gankers. I know I'm training my blue shooting alt toward one, or at least a skiff (only 27 minutes without action, but even more EHP).
so you loose a bit of m/s but you gain the ability to have every character mining instead of needing a hauler, or if you want to use a hauler yo go to a hulk rigged for ice, and its nearly identical is what your saying.
That is way too much CCP. Now a Newbies and Bots can mine can mine risk free. At least Hulkageddon kept some check on the excessive mining of Bots and Idiots, while not being much of a threat unless you were a moron. Ships like you are putting out should not be allowed in empire.
Or, is that your plan? Highsec ice and minerals are about to be come worthless, as a few botters will rip the shit out of the market price. Ice prices have already started to edge down.
However, most of CCP's income is coming from Highsec Alts. My Datacore farming Alts have been screwed, my PI framing alts have been raped, now my mining alts won't be worth undocking since anything available in Empire is about to drop.
Motivation for Alts is just about gone. All I need now if my combat main.
Dont worry I've got some tissues for you bro. Might be time for you to try the scary place of null sec.
Just like the miners failed to read all the warnings that Hulkaggedon was about to happen on the forums, on the Eve Online website, and on the login screen… they will likely miss these mining changes and blithely complain next year after they lose their shitfit hulk that Eve is unfair.
1. Create alt on your account
2. Train alt to fly assault frig or bomber
3. Create alt corp with said alt
4. Wardec macromining corps
Yes, falls apart when the person is in an NPC corp, but for some reason macrominers tend to be in player corps. Atleast the ones I've seen.
As soon as you wardec them, they leave to NPC corps. It's pointless.
you do realize they are all still gankable, bots aren't gonna be using the lower miner's like the skiff to mine with their bots… they need max income per hour….
Also if you want them dead wardec them pop them as much as you want… it was a BROKEN MECHNANIC.
And if you really want to gank that shiny faction fit hulk, guess what? A tornado should be able to still take care of it for ya.
A concise summary of Antigoon Whiner Talking Points:
1. "Everything CCP does is because they are in league with the goons! Might as well just call it goonswarm online"
2. "Hahaha, nameless complainer! You must be a goon! I am now pleased that you are upset and can do nothing because glorious ccp has changed the rules against you!"
I do remember eve back in the days when it used to be called Bob Online or Super Cap Onlin
It's still called Supercaps Online
Briefly it was also known as Not Online during the boot.ini incident
Don't kid yourself, it's still called Supercaps Online. However, they it should just be called Capitals Online now. Tracking dreads are now the 'OH SHIT' button instead of tracking titans
I kind of like blap dreads more than blap titans.
With dreads you need to get 20-30 dudes into dreads working together rather than one neck beard in a titan.
When a dread sieges up you have 5 minutes of no RR to pelt it with damage. Depending on fleet sizes you have a reasonable chance of blowing up a sieged dread. Titans just sit here zapping dudes and DDing a cap ship every 20 minutes with full RR and as long as they clear all the dictors of the field right off the bat they can always GTFO when things go south.
Yeah you are only blow up 2 bil worth of ship at a time but it's better than gnawing on a pile of supers all day.
one titan can't hit jack shit. It still takes 20-30 titans to do the same thing with dreads, becasue the nerf affected dreads as well as titans for the XL guns. Just a titan is an unsieged dread, dealing about 3/4ths of the damage of a sieged dread (T2 sieged dreads do the most DPS in the game (moros)).
Way to go CCP, as the proud owner of 5 hulk pilots i must admitt i feel bend over and buttplugged-.-
i own 8 hulks & 8 macks… been sat in a corp hangar for years… i might be tempted to re-sub…. nah eve is still crap these days…. 0.0 is still to stagnated… seems cfc own have the map and the ruskies + pets own the other half.
You own 0 since you don't play. Since you don't play don't post your bullshit complaints of why you are not re-subbing because none of us gives a shit. STOP POSTING KID.
I flew in the same corp as David. He has probably forgotten more about mining/indy than the both of you put together. Esp as far as null goes.
Attacking someone from behind an anonymous name is weak to say the least. That alone tells me you two both need to grow a pair.
Because target rock, push F1 is a fucking mystery, right?
No. You need to know which asteroids pay the best ISK/m3, then find the belts where you can mine enough of them, get them refined and haul it to the best buyers, which is not always Jita, but depends on how far you have to haul it. You also have to organizing a fleet with Orcas and a freighter if you are really want to do some mining.
I would imagine reading one of the several hundred guides on mining is difficult, and nearly as difficult as managing 10-15 guys that are actually willing to mine for hours on end.
I mean- it's so damn hard, people manage 20 accounts by themselves, with Orca Support/Links, and Haulers.
why do you post if you don't play.. go flame the WOW forum
Once again… I have to pint out your name means "beloved shit"
David- hebrew Means beloved.
Grogan –Modern slang means shit, turd, poo, excrement…
And now you admit to being a failed eve carebear…… If you do resub, can I kill you?
CFC Ruskies + pets are all superior to you, quitter, cunt, BELOVED SHITMAN..
That's your new name cunt, feel lucky I don't charge you a fee..
And if you stay unsubscribed long enough will it all belong to you one day! I give you my word. I promise you. Just stay unsubbed and it will all be yours.
by getting a huge EHP buff?
Nothing besides Ice harvester cycle time has changed. If anything, you should be kissing CCP's feet for this one. Only people that got boned were Ice miners. Mackinaw now mines Ice slower than a Hulk.
and this will make ice prices go up because of lower yields and lower market supply. As an ice miner you'll probably make the same isk per hour.
The only people the new mackinaw hurts are cap ship pilots who have to pay more for isotopes.
You forgetting the fact that with the changes you will see a lot more people mining?
With tHese changes I know I am contemplating undocking my hulks /macs for the first time in years….
::tinfoilhat:: Furthermore, ice prices increasing will increase the cost of POS fuel, therefore raising the cost of alchemy and effectively raising the price ceiling on technetium. The machinations of the Goons still happen long after their chairman was removed. ::/tinfoilhat::
it will be interesting to see what happens, because as many know ice miners are a particularly favored target by gankers, keeping ice supplies low. But if this patch makes ganking a miner as difficult as these examples show, i'm betting alot more people will be mining ice again
Considering that Rorqual and Orca bonuses will drive the ice miners even faster, I'm predicting an increase in ice mining in the 'stagnating' (read: safer) parts of nulsec.
Yeah, it looks kind of ass. Like, I kind of want to sell my hulk real quick before word gets out… less than a 1/12 advantage over the next best ship for 300mil more? …I picked a good time to get bored with mining and train for incursions…
CCP we love you… (lol)
covetor 1445 m3 (32 mil) vs. hulk 1593 m3 (280 mil)
yeah its totally wtf.. ofc theres an extra laser on the hulk but still(><)
check your statement mate, the covetor also has 3 like the hulk.
sorry i know, my eyes read one thing but my brain farted:D
now if the t1 barges were to get just 2 more mid slots then the hulk would be worthless
^ This, Hulk does have more tank than the covetor.
Ofc, the Mackinaw has even MORE tank and SIGNIFICANTLY more cargo.
When CCP does new T2 exclusive mining crystals for exhumers, (prohibited in HI SEC) then Hulk will make sense.
No, they need to create an Advanced T2 version "T3" if you must give it a name, thats only usable in 0.0, giving it 1 – 5% bonus yields per cycle. Not saying those numbers EXACTLY, just a few numbers to give an idea.
Nice small shield extenders on that Rokh, bro 8)
Now that's comedy.
I like how he's comparing a rokh with hardeners off to a skiff with hardeners on.
no matter the changes, goons will keep suiciding them
keep in mind everyone that the term "suicide gank" only describes the action, not whether it was successful or not
What about manufacturing requirements? I heard a rumor about removing T2 components and making them mineral based only. Doubt it but if true this would balance the risk of ganker / miner significantly… nevermind putting a dent in the Goons Hulkageddon money machine.
Tech2 ships will use tech2 components, well tech1 ships won't. There are 6 mining ships, 3 are tech2, and 3 are tech 1. You will probably find that the tech1 version will mine less then the tech2 version, but will also cost less b/c it doesn't use tech2 components in its construction.
>.>
7th with the new mining frigate
Sure, CCP are going to make Exhumers the only T2 ships to not need T2 components. If you believe that I've got a jumpbridge to sell you, it takes you straight to Jita!
Like I said a rumor. The ships are changing substantially in roles, performance and survivability.
So… shouldn't that scale with material costs?
No, this sucks for miners (miners rather than bots) more than anyone. Before, the threat of a gank, or occasionally killing a can flipper (I fit a point on my Mack when jetcaning), were the only things that made mining interesting. With those numbers above, bots will take over the lowend mineral market, (and ice if it remains in Highsec) making 'real' mining, or 'semi-afk' mining profit worthless. I have been ganked mining before, and I welcome it, since it is avoidable. It maintains balance. Real miners profit goes way up during active Hulkageddons since it pulls a few more Bots out of the market.
A hulk will still get ganked.. A retriever will just take a bit of meta and is extremely gankable by equal value in ships.. so I don't see your issue. A single destroyer shouldnt take out a hulk in 2-3 shots.. but that's possible. 2-3 can take out a tanked out hulk (as the tank is crap)
Cheap fuel and minerals! As a guy that doesn`t do mining I`m glad about this, but yeah… miners only got fucked here as everything will be cheaper since everyone and their mothers will be afk mining.
Everything cheaper, but lower prices on my ore/mins? Sign me up too!
If anything, this might get things back up to pre-nerf drone alloys.
As far as Ice goes, you'll see more macks or skiffs in the ice belts, running back and forth while an Orca or Rorqual sits inside a tower forcefield giving bonuses. Or maybe they'll send an itty v out to pick up cans if they don't want to give miners bio breaks?
Im just impressed they decided to actually make a skiff useful.
it always was, it was the best ship for mining the one rock it was made for. No other ship could mine more mercoixit then the skiff.
Yea but so few people actually MINED it, most of it was pulled from drone alloys and after those were removed there were massive stockpiles all over highsec that kept that market afloat for a while.
Calling it now btw, bait skiffs.
Noob Tears best tears, Goon Tears Priceless
I just want to mention that this invalidates any GOON+CCP4EVA tears that dumb pubbies start splashing all over the forums whenever a change is even vaguely positive for Goonswarm. You can't have your tear-stained "in-league-with-the-devs" cake and eat it too.
Good luck with that mineral price crash, you mining tard.
correct me if i'm wrong, but before hulkageddon, and assorted goon d-bagism, gankings weren't rampant, and mineral and ice prices weren't putting miners into the poor house. This will just cause things to go back the way they were
If someone really wants to gank because they want to, not simply because they can, they still will
Of course it's not going to put them in the poor house. Mining is one of the game's professions that makes isk out of a perpetually renewed, always available resource, but now that ganking is pretty much destroyed as a hobby unless you feel like losing 3 tornados to kill a single untanked Hulk.
Highsec mining will tank mineral prices back down to where they were before the drone poo / t1 loot nerf, which was supposed to help make mining a viable profession in today's EVE by increasing mineral values.
Almost positive mining is the slowest form of income in EVE, and is only lucrative under pressure from external factors (Ice Interdiction, Hulk-A-Geddon, Etc).
You can sit there and say that with your "xx Hulk Pilots" you can make "xx ISK/HR"… but in response anyone else can take that same number of alts, do literally anything else, and still make more money than you.
It might be one of the slowest incomes, but it's also one of the most reliable. The income goes up if you actually use the ore to build something instead of dump it to the middle men… Or at least refine it first with a good refine/tax character. I won't even get into how nice ice has been lately. Thanks for using mostly Amarr capitals eve
all barges and exumers could really use a pg / cpu buff too
Most of the CPU and PG did get buffed.
Coveter got +55 CPU. Procurer: +125 CPU/+10PG. Retriever: +110 CPU. Hulk: no change. Mackinaw: +72 CPU. Skiff: +82 CPU/+15 PG.
I think this change is just in time as the Drone Poo alloy hoardes appear to be diminishing as witnessed be the spikes in Pyrite prices.
Covetor fitting links dont work
That retriever actually might get me to mine a bit more now that i dont have to constantly watch over it.
DAYUM, all of the barges got an HP boost.
Does that mean Destroyers are worthless again?
Destroyers rape frigates.
An end to the solo T1 fit dessie hulk ganks.
Flood of tears in 3, 2, 1…
yes
Anyone who is stating AFK mining for ores is clearly speaking of background mining. Hisec roids pop constantly, you can't afk for very long or you'll come back to roids popped and lasers off.
yeah, ice mining is the only real afk mining, which is probably why CCp seems to be nerfing it a bit. Maybe not, but from whats here it looks like ice mining will be slower overall. But i'm terrible at math
Having played around with the changes on Sisi I can say one thing for sure. Mining barges will still be ganked. Miners CAN defend themselves better, but being lazy, greedy, risk free isk whores, they'll fit for maximum yield and will leave their shiney Exhumers way undertanked. The smart ones will survive and mine on, the others will not. Darwinism at its' finest.
ahhh, from what i can see, all but the hulk is gonna be WAY harder to simply gank with a catty, so don't kid yourself. Also, anyone who pays any attention to the changes probably won't be flying hulks anymore, I know I won't, so the gankers will have to pony up and buy nado's, which really… who's winning when someone uses a nado to kill a mack?
I specified Exhumers. By that I mean Hulks and Macks, Skiffs are rarely seen. Hulks and Macks are the only ones worth ganking. And a Mack set for maximum yield has next to no CPU or PG left over for tank. So yeah, I don't see those two vessels being any different. Especially the Hulk.
The issue i see is that everyone thinks all the miners will go for higher yield rather than slow and steady wins the race…
Personally, I look forward to the skiff change the most, unless the Digger (ORE Frigate) can fit a covert cloak… then no one's arkonor is safe
I don't mine, or play eve right now, but I really hope the t2 version of the ore frig can fit cov ops. Ninja miners need a ship.
Gonna have to expand rorqual clone vat bays for true ninja mining tho. Only 6 pilots per jump worked with hulks, but not so much with gods only know how many mining frigs.
And yes, people do ninja mine in a rorq. When I bought mine it was obviously fit for it.
Pro tip: a "hungry fit" hulk outmines a tanked one by so much that it's worth it over a very short period, maybe a week or two. If you want to talk shit about Darwinism, the proper analogy for the two fit styles are "K" and "R" selected; one is "quality," the other "quantity." If I can buy an extra hulk every two weeks it's totally worth the increased risk.
Come to think, you want to say miners are "risk free isk whores," what's that say about people that specifically prey on them? (answer: "Lamest of the lame." It's analogous to a nuclear strike on a busload of nuns. Fun enough, but requires zero skill or balls.)
Yes, but would you want a ganker potentially popping several a week knowing that you have the 'hungry' weakly tanked one? How many a month are you willing to replace before you conclude that you need a bit more tank so you don't have to replace as many and keep your mining business in the black? (Positive balance)
Lets not forget the fact that gankers do, in fact, check fits before they gank, so the 'hungry' fits are gonna be the first to go, while the tanked fits will probably be left alone.
Which will make the tanked pilots think they are safe and refit for yield
The best will pick a nice balance between yield and tank. But if you're in an area where you see lots of mack killmails and don't fit a tank, you will be one of them before long…
Is it just me, or does it feel like they are essentially ignoring 0.0 mining? All of these 'changes' or 'improvements' are for high-sec.
Besides the fact it might be easier to tank rats with a mackinaw over a hulk tank… these don't really seem like any huge benefit for 0.0 mining. On the flip side, it just made my macinaws essentially worthless in 0.0.
not strictly true… the big ore hold on the mack means mining abc/merc roids easier as you dont have to jettison as often
jetting ore isn't that big of a problem in 0.0 . If your afk that long you will loose your ships anyway
so much mining rage, ganker rage…. you nerds need a life.
Side note: Market search is much better now
WTF WAS THIS A SIDE NOTE THAT SHITS AWESOME!
Started reading about mining barges. Got bored. tldr plz.
The mining barges are getting boosted and more generalized. A skiff is much more effective bait. A mack can surprise a ganker with a warp disruptor/scram, and a hulk will still die before you can get anyone into fleet to defend it.
My unboosted ice cycle time with a hulk on SiSi is nearly 20% longer than my mack on TQ. Yikes.
"Those who would give up a little bit of ice cycle time for security will get, and deserve, neither."
- Space Ben Franklin
inb4 skiff + new velators lolfleet
One thing not said or even hinted at by ccp, look for the coming nerf/ removal of jetcans after this is deployed and working .Since day one ccp has hated the use of jetcans and with the addition of the ore holds they can finally nerf/eliminate them. My guess would be jetcans redued to maybe 1000m3 ,enough to space trans ammo.
So CCP has not said anything about a jetcan nerf nor have they hinted at such a nerf. Now how come you would know about such a thing? Just shut up and pass me whatever you are smoking.
Fried eggs you are.
um.. currently the mack mines 4000 m3 per cycle with it's ice role bonus. the best mining ship now will mine 3000 m3.
25% drop in yield is substantial really.
double checked (based on other forum posts) but boosted mack would get about 64 blocks/hour, which gives 17.7m3/second. so yeah that looks like about 25% less yield.
guess i'm stocking up on jumpfuel / doing icemining while it is still (remotely) worth the effort.
Add to the old yield the cost of ganked Mackinaws… I am certain the -25% ISK/hour is a rather nice trade-off for being able to hold 37 ice blocks and not losing your Mackinaw every 2-3 days.
yeah in null, I don't really care about that.
afk ice miners should be shot in a body part of choice, in my opinion hoping there will still be gankers game enough to try their luck.
but with the rigs and the hulk I think I can just about get on par with current mack, so I guess one less reason to fly the mack.
sure a larger ore hold is fine for solo miners but for any sort of mining fleet it's pretty useless.
will they change the costs of production / blueprints?
As for the frigates. the new role based changes are not reflected in the costs of producing them (still the increasing cost from frig to frig and barge to barge). Will the blueprints change too?
Posso solo dire con sollievo che ho trovato qualcuno che sa realmente di cosa sta parlando! Lei sicuramente sa come portare un problema alla luce e renderlo importante. Altre persone hanno bisogno di leggere questo e capire questo lato della storia.