CCP is laying off 20% of their staff (around 100-160 employees), focusing more on Eve Online development and DUST, World of Darkness gets delayed and assigned a reduced staff, dog and cats living together, mass hysteria! (sorry I let myself go).
You better read the full announcement:
CCP focuses on the Eve Universe – a ccp announcement
At CCP we have been working hard to expand the gaming landscape by applying the knowledge and expertise we’ve built up with EVE Online to create a new experience within the EVE Universe in DUST 514, as well as a new video game franchise in World of Darkness.
During the last few months, as evidenced by our interaction with the community, we made some missteps on that journey.
As we reexamine our outward relations, we are also taking time to reevaluate our internal goals. In doing so, we have come to the conclusion that we are attempting too many things for a company our size. Developing EVE expansions, DUST 514 and World of Darkness has stretched our resources too thin.
Rather than allowing this to persist, we have made the decision to sharpen our focus. Sadly, this means reducing our staff. We estimate that around twenty percent of global positions will be affected by this process. These will be predominantly in our Atlanta, GA office, although select positions in our Reykjavik, Iceland office will be affected.
We are very sad to lose some of our talented and dedicated colleagues to this necessary process. Naturally we are making every effort within our means to help them find alternative employment. Decisions like these are difficult for all those involved and extraordinarily sad for all of those whose lives are affected.
Following this reorganization, we must do a better job by focusing on these priorities:
- For the immediate future, our mission is to enrich the vast EVE Universe by strengthening the continuous development of EVE Online while preparing to bring DUST 514 to market on the PS3. We do this in order to realize our ambitious and challenging plan of joining the two in a cross-platform, truly massive online world.
- World of Darkness will continue development with a significantly reduced team. This team will continue to iterate and expand on the gameplay and systems they have designed. We will also redeploy creative teams in Atlanta to support the launch of DUST 514.
This will enable us to accelerate timeframes for new features and increase our ability to respond to community needs. The fruits of this realignment will be seen as early as this winter with the upcoming EVE Online expansions and the launch of DUST 514 private trials.
We understand how an announcement such as this can be perceived by our community and industry peers. We feel it is important to clearly address two questions that might arise.
First, EVE Online is in good health. Our subscriber numbers are higher today than they were a year ago. Unlike many other MMO’s on the market, we have continued to grow year-on-year since launch in 2003. However, over the past two months, our subscribers have gone down from their peak this summer. We attribute this to our own mistakes and poor communications with our players. We are correcting that now.
Second, World of Darkness lives on. Its concepts are revolutionary. CCP continues to believe that it will alter the landscape of the MMO as significantly as EVE has done but we need more time to continue to develop them before dedicating the substantial resources required to bring this experience to market.
As an innovator in the industry, CCP has never shied away from tough decisions, remaining agile to allow for shifts in production, technology and gaming trends since even before the launch of EVE Online. While our decision to refocus is a solemn one, it will benefit our players through a renewed commitment to the EVE Universe and its fans.
-Please keep discussion about this announcement in the following EVE forum thread. Thank you for your understanding that this day, and the days in the near future, will be very hard on the individuals at CCP. Sincerely, CCP Manifest
Icelandic media already covered the issue, they mentioned the 20% layoff of current employes:
34 positions in Reykjavik office
80 positions in Atlanta office
The New York, Newcastle and Shanghai offices remain mostly unchanged. According to the news article this is done to put emphasis on development on its two main products EVE Online and DUST514 (which they state will be released next year). Development on WoD will be slowed in the mean time.
- thanks to sindrifreyr for this tip.
Like a recently divorced hot-mom, CCP Games has been rattling the cages and shaking off some fat, for those who doubted Hillmar’s letter of apology, these announcements should come as a proof of real changes being made inside the Reykjavik company. Personally I don’t like lay-offs since it brings a sense of uncertainty for the employees inside a company, on the other hand is it in these times were new leaders and innovators come to shine, what’s your take on this announcement and how do you think it will affect Eve Online as a game?.