A new faction capital ship, first of its kind arrives to Eve. As mentioned in the dev blog, low-sec incursions have a chance to drop a Sansha supercarrier blueprint copy. Below are overall stats for the ship in its current version.

Blueprint:

BILL OF MATERIALS:

* Capital armor plates: 55

* Capital capacitor battery: 110

* Capacital computer system: 220

* Capital construction parts: 110

* Capital corporate hangar bay: 220

* Capital drone bay: 385

* Capital jump drive: 220

* Capital power generator: 55

* Capital propulsion engine: 55

* Capital sensor cluster: 220

* Capital shield emitter: 220

* Capital ship maintenance bay: 220

All other attributes are the same than on regular supercarrier blueprints.

Ship:

BONUSES:

Special Ability:

* 30% to maximum jump range

* Can activate one extra Drone Control Unit

Amarr Carrier Skill Bonuses:

* Can deploy 3 additional Fighters or Fighter Bombers per level

* Can fit 1 additional Warfare Link module per level

Caldari Carrier Skill Bonuses:

* 50% bonus to Capital Energy and Shield transfer range per level

* 5% bonus to deployed Fighters or Fighter Bomber damage per level

Role Bonuses:

* 99% reduction in CPU need for Warfare Link modules

* Can fit Projected Electronic Counter Measures 200% bonus to Fighter or Fighter Bomber control range

* Immune to all forms of Electronic Warfare

ATTRIBUTES:

Structure:

* Structure hitpoints: 560,000

* Cargo capacity: 1,405 m3

* Drone capacity: 250,000 m3

* Drone bandwidth: 13,000 Mbit/sec

* Mass: 1,546,875,000 kg

* Volume: 62,000,000 m3

* Inertia modifier: 0.04

* Hull EM / EX / KIN / TH resistances: 0 %

Armor:

* Armor hitpoints: 610,000

* Armor EM / EX / KIN / TH resistances: 50 % / 20 % / 25 % / 35 %

Shield:

* Shield hitpoints: 980,000

* Shield recharge time: 39200s

* Shield EM / EX / KIN / TH resistances: 0 % / 50 % / 40 % / 20 %

Capacitor:

* Capacity: 82,500

* Recharge time: 5362.5s

Targeting:

* Maximum targeting range: 184km

* Max locked targets: 6

* Scan resolution: 45mm

* Radar sensor strength: 165

* Signature radius: 11.87km

Shared facilities:

* Same as any regular supercarrier

Jump drive systems:

* Same as any regular supercarrier, uses helium isotopes

Propulsion:

* 60 m/sec

* Ship warp speed: 1.5 AU/s

FITTING:

* CPU: 950

* Powergrid: 625,000

* Calibration: 350

* Low slots: 4

* Med slots: 7

* High slots: 7

* Upgrade hardpoints: 3

PREREQUISITES:

* Primary skill required: Capital Ships level 1

* Secondary skill required: Amarr Carrier level 3

* Tertiary skill required: Caldari Carrier level 3

* Quaternary skill required: Jump Drive Operation level 1

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29 Comments

  1. is it worth to note that this is the first Faction Capital, if am not mistaken.

    So far i have read that’s a mix between amarr and caldari capitals, c/d ?

    November 12, 2010 at 11:07 pm Reply
  2. That Guy

    Nice ship. Have you forgotten to write an article how NCDOT got there arses handed to them by IT and the fountain coalition and lost 5 super caps?

    Did you also forget to write an article on how mysteriously one of the NCDOT supers that died is still being flown by the pilot who lost it. There was an API KM generated for it, it was salvaged and surviving modules were scouped… so how in gods name is it still alive and why have CCP not removed this dead ship from the game? Aparently that pilot has been boasting about using an exploit.

    November 12, 2010 at 11:14 pm Reply
    1. Hehumad

      Have you forgotten this site was down for the last days and most stuff is currently being written?

      November 12, 2010 at 11:16 pm Reply
    2. Ichera

      He is very bitter +1 to hehumad

      November 12, 2010 at 11:18 pm Reply
    3. Red

      Haters, they be hatin’.

      November 12, 2010 at 11:32 pm Reply
    4. maxi

      heve you posses ability to read?

      November 13, 2010 at 1:40 pm Reply
  3. nobody

    “Caldari Carrier Skill Bonuses:

    * 50% bonus to Capital Energy and Shield transfer range per level

    * 5% bonus to deployed Fighters or Fighter Bomber damage per level”
    since when caldari have a bonus to fighter dmg? what about galente now, they will get shield res bonuses?

    November 12, 2010 at 11:32 pm Reply
  4. Limu

    It doesnt look very promising. I thought this faction Mothership will have something very special….like gunslots…or a very useful bonus other carriers dont have….

    Instead the boni are more or less useless and slot layout is shit. The boni arent typical vor the Amarr/Gallente combination, either.

    November 12, 2010 at 11:33 pm Reply
  5. Limu

    Amarr /caldari^^ I mean.

    November 12, 2010 at 11:35 pm Reply
  6. holy thug

    shield tanking… good for ratting i guess.

    November 13, 2010 at 12:00 am Reply
  7. Glenn

    Interesting its Amarr/Caldari, i guess its inevitable that their will be a Minmatar/Gallente one in the pipeline as well

    November 13, 2010 at 12:13 am Reply
  8. Hater

    What will the price be ???

    November 13, 2010 at 12:56 am Reply
  9. Bunny

    Its not actually that bad, it adds gank of Nyx and RR of Hel.

    So maybe we sill see more Pantheon SC`s that are shield setups, I really hoped fixing Minni BS`s would help Peeps make the 10%/90$ shield to armor in fleets go to 30/70 but it didnt.

    Maybe this will actually help Shield tanking and it gives tons of highs for basically 1 extra RR or Drone controller or Nuet etc.

    Also do you guys realize its double the HP of a normal MOM. Moms are basically 250k Hull 250k Arm 250k Shl
    This is 500/500/500

    This is gonna be the most powerful ship in game, with 7 mids you can get resist to 91% accross the board and now have gank of Nyx and be able to keep your buddies alive.

    So basically same resistas Hel would be 30 mil EHP but since the base is double I assume it will double, so 60 mil ish, with Overheating of 90 and titan support and Vulture to 150 mil ish.

    People always talk about 80 mil Aeons etc but in reality a xtype Aeon setup is 45 Mil EHP this will be 60 mil, Bas EHP with Xtype gear.

    November 13, 2010 at 1:20 am Reply
    1. Real SC

      Stop smoking weed dude, do a proper show info on SCs and u will find this ship is like a nyx but it has weaker tank than a hel.
      Less armor than nyx has and less shield than wyv. has and the slot layout is crap …

      November 13, 2010 at 2:21 am Reply
  10. FFe

    Why a super cap ? why not start with a Carrier or Dread ??

    November 13, 2010 at 1:44 am Reply
    1. Ming Tso

      I agree. Dreadnaughts have to be made relevant again. I mean the only time they’re tactically useful in combat is for taking out SCs after draeks have killed FB. Perhaps they should be given their battleship-killing teeth back.

      November 13, 2010 at 7:55 pm Reply
  11. LolFW

    Picture from SiSi…

    Behold, the Revenant, the mighty Space Turd!
    http://i52.tinypic.com/ip9xxj.jpg

    November 13, 2010 at 1:48 am Reply
    1. maxi

      OH NOES!!!!!! that is absolutly hideus (((
      PLS let it be a troll photoshop

      November 13, 2010 at 1:43 pm Reply
  12. Captain Obvious

    Revenant eh? I’d like one, but because it’s faction it’s going to cost the same as a fuckin’ Titan <_<

    November 13, 2010 at 3:55 am Reply
    1. derrr

      The material cost looks similar to that of other moms. The big wildcard factor is the cost of the bpc, my guess is that they’ll go for 10 bil at least when they first come out, which is at least 8 bil more than the current mom bpc price. So I guess we could expect to see these things going for at minimum 25 bil, but probably closer to 30 bil minimum, depending how much the producer wants to cash in.

      November 13, 2010 at 8:41 am Reply
      1. xitahr

        all depending on the droprate, then yeah this would be the price if you had the supply ilke you have with normal faction ships.

        But im guessing they will be quite alot more expensive for the first 10-20 vessels being sold.

        November 13, 2010 at 11:27 am Reply
        1. Captain Obvious

          Faction can usually be the equivalent of T2 in some cases; is this new ship much better than the existing moms?

          November 13, 2010 at 1:39 pm Reply
  13. -A-

    its crap.
    Worst tank of all SC and a very gay + 1 DCU as special ability as if DCU are used a whole lot on SCs.
    Awful slot layout and over all bullshit bonuses.
    Amarr Carrier Skill Bonuses:

    * Can deploy 3 additional Fighters or Fighter Bombers per level

    * Can fit 1 additional Warfare Link module per level

    Caldari Carrier Skill Bonuses:

    * 50% bonus to Capital Energy and Shield transfer range per level

    * 5% bonus to deployed Fighters or Fighter Bomber damage per level

    Crap crap and it looks like a turd.

    November 13, 2010 at 4:17 pm Reply
  14. its fucking retarded

    All of the super carriers get 4 bonus’s, the two basic ones, deploying 3 additional fighters and warfare links, and then two other ones that are specific.

    This faction super carrier, doesn’t even get 4 bonus’s per race, but instead gets just two bonus’s per race, effectively making it shit.

    This thing sucks, its only cool thing is its extra jump range for solo ganking.

    November 13, 2010 at 6:28 pm Reply
  15. More BS

    ONOES THEY MADE A CAPITAL SHIP FOR CAREBEARS ITS THE END OF THE WORLD.

    So it’s not the new PvPenis for cap pilots with too much isk. QQ harder.

    November 13, 2010 at 11:26 pm Reply
  16. Bunny

    I still dont get why peeps keep saying slot layout sucks?

    On a Wyv/Hel you only use PDS`s anyways, so this will get basically 3 PDS and 1 DC whats so bad about that?

    This actually will be one of the best solo gankers there is, period. DMG like Nyx further range and Shield tanked, in Solo Ganking Shield is better anyways because Passive regen.

    A Hel gets 4500 Passive DPS Tank, this will get more like 6k all while having 35 mil EHP and 12k DMG, whats not to liek for Solo ganks?

    Its def not the best for Fleets but who needs that we already have the Aeon.

    Plus as stated this will be the best PVE Mom around, Huge Passive Tank with Nyx DMG, its basically built perfectly for PVE and possibly the New Sansha invasions.

    November 14, 2010 at 12:02 am Reply
  17. explorer

    dude this super cap sucks for pvp id take a nyx anyday its cheaper and better looking and on top of that its better in pvp the special bonuses this ugly ship gets is dumb sure jump range is fun and all but you can easily live with out it and seriously whats one drone control unit really going to do in a pvp fittied MOM now on the other hand this ship was made for the sansha hotdrops in 0.0 and i think its ashame ccp did that why not make a beautiful faction carrier and faction dread with decent bonuses for pvp instead of a ugly super carrier that only has two uses in sansha pve in 0.0 and being a really really really expensive deadspace paper weight like i said before get a nyx or what ever super carrier u can fly instead of this or if u can fly a titan and u have the money to buy this use it on a titan instead it should cost around the same

    December 16, 2010 at 9:26 pm Reply
  18. explorer

    let me add though if your thing is pve in 0.0 fighting those huge sansha fleets with there dreads and super carriers and all this is your ship so go get it you care bear!!!!!!!!!!!!!!!!!!!!!!!!:P

    December 16, 2010 at 9:30 pm Reply
  19. [...] Tama ( The Nation is GM version of the Revenant – a new Sansha supercarrier available – http://www.evenews24.com/2010/11/12/sansha-supercarrier-introduced/ It wasn’t a Revenant but a Nation, which is a GM version (the kill mail was edited – [...]

    January 21, 2011 at 9:53 pm

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